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1 Aug 2024 22:20:37 EDT (-0400)
  !RSOCP (67kbbu) (Message 1 to 2 of 2)  
From: John VanSickle
Subject: !RSOCP (67kbbu)
Date: 25 Jan 2008 23:08:38
Message: <479ab246@news.povray.org>
This is a test render of my new subdivision macros.  The normal 
interpolation is now working.  The original mesh is a cube, and after 
four subdivision steps, and normal interpolation, this is the result.

The one I posted earlier (on 13 January) used the same original mesh, 
but subdivided it five times, instead of the four here.  The normal 
interpolation makes this one look smooth, whereas without it the 
faceting was still obvious even at a higher subdivision level.

Now I just have to get the texture-mapping implemented, and do a small 
amount of idiot-proofing, and these macros will be fit to be seen in public.

Regards,
John


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test.png


 

From: nemesis
Subject: Re: !RSOCP (67kbbu)
Date: 26 Jan 2008 00:40:00
Message: <web.479ac6e946bef10e95829b0@news.povray.org>
you're amazing, John!  and you know it... ;)


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