POV-Ray : Newsgroups : povray.binaries.images : Almost finished... Server Time
2 Aug 2024 04:24:39 EDT (-0400)
  Almost finished... (Message 1 to 4 of 4)  
From: Kyle
Subject: Almost finished...
Date: 1 Jan 2008 21:56:24
Message: <58vln3pdjh9k82adpd9ogonbtcj3n998vq@4ax.com>
I was playing around with generating puzzle pieces.  Here's what I came up with...


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From: Darren New
Subject: Re: Almost finished...
Date: 1 Jan 2008 22:34:28
Message: <477b0644$1@news.povray.org>
Kyle wrote:
> I was playing around with generating puzzle pieces.  Here's what I came up with...

Cool. I think the edges of puzzle pieces tend to be more visible. In 
reality, the jigsaw winds up making the edges a bit beveled. While 
that's probably excessive to model (in terms of render time), perhaps 
some other mild distinction could work, such as setting the pieces ever 
so slightly apart.

-- 
   Darren New / San Diego, CA, USA (PST)
     It's not feature creep if you put it
     at the end and adjust the release date.


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From: Kyle
Subject: Re: Almost finished...
Date: 1 Jan 2008 22:59:36
Message: <jp2mn3dd7icmtuunvfi0hmjp4b6p8u0t50@4ax.com>
On Tue, 01 Jan 2008 19:34:29 -0800, Darren New <dne### [at] sanrrcom> wrote:

>some other mild distinction could work, such as setting the pieces ever 
>so slightly apart.

I guess it's not so noticable in the image, but that's kinda what I did.  I scaled
each piece down
just a tad to give it a slight gap.  The pieces are prisms using bezier curve edges. 
I couldn't
figure out a way to make a bevel on a prism so I did the scaling thing instead.


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From: Mike the Elder
Subject: Re: Almost finished...
Date: 2 Jan 2008 08:25:00
Message: <web.477b8fb216a91a62e2b2e7080@news.povray.org>
Kyle <hob### [at] gatenet> wrote:
> I was playing around with generating puzzle pieces.  Here's what I came up with...

Nifty. I can see some really good animation potential for this.  Nice work.

Best Regards,
Mike C.


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