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Inspired by this:
http://www.evilmadscientist.com/article.php/candyfab
I made this:
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Attachments:
Download 'screws.jpg' (96 KB)
Preview of image 'screws.jpg'
![screws.jpg](/povray.binaries.images/attachment/%3C4645b4b0%40news.povray.org%3E/screws.jpg?ttop=443866&toff=3850&preview=1)
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> Inspired by this:
>
> http://www.evilmadscientist.com/article.php/candyfab
LOL! Neat...
> I made this:
The wood grain looks painted on. But it looks like *real paint* on a
*real table*. Perhaps one of those plastic vineers they like to put on
chipboard to make it look like wood. And the screws look awsome...
Tell me, how many years did it take for this to render?
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Orchid XP v3 wrote:
> The wood grain looks painted on. But it looks like *real paint* on a
> *real table*. Perhaps one of those plastic vineers they like to put on
> chipboard to make it look like wood. And the screws look awsome...
>
Yes and no. In the highlight, where the specular actually shows up the
grain, the surface is clearly tactile, but the flattening in the
pneumbra areas is quite pronounced. One of those circumstances where
realistic effects don't necessarily look as we expect I guess.
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Nice, Warp! My only critisism would be that the slots have very little
depth to take a flat-blade, maybe a touch more depth would do it.
~Steve~
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Orchid XP v3 wrote:
> Tell me, how many years did it take for this to render?
1.5 hours.
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"Warp" <war### [at] tag povray org> wrote in message news:4645b4b0@news.povray.org...
> Inspired by this:
>
> http://www.evilmadscientist.com/article.php/candyfab
>
> I made this:
Very nice, Warp. The modeling is excellent and I like the effective use of DOF focal
blur on this.
How have you been?
Ken Tyler
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Warp <war### [at] tag povray org> wrote:
> Inspired by this:
>
> http://www.evilmadscientist.com/article.php/candyfab
>
> I made this:
Somehow, I liked the wooden texture in your amazing "4 tips to improve a
povray scene" a bit better. There:
http://warp.povusers.org/povtips/
I liked the black_hole warps, but it looks like they weren't accompanied by
the appropriate normal or the lighting doesn't show it.
The hightlights in the screws make them look like made of plastic. Perhaps
they should be smaller or be slightly perturbed by micronormals?
are the screws isosurfaces or CSG?
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nemesis wrote:
> are the screws isosurfaces or CSG?
I wouldn't even know how to make such shapes as isosurfaces.
The spiral is a mesh created with sdl.
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St. nous apporta ses lumieres en ce 12 / 05 / 2007 15:22:
> Nice, Warp! My only critisism would be that the slots have very little
> depth to take a flat-blade, maybe a touch more depth would do it.
>
> ~Steve~
>
>
>
>
The slot's depth is typical for that king of screw, I ocasionaly find myself
using a metal saw on those slots. I prefer robertson screw heads: no sliding
(like slot heads) and no poping off (like phillips heads).
--
Alain
-------------------------------------------------
An optimist is someone who thinks the future is uncertain.
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On Sat, 12 May 2007 20:22:25 +0100, St. wrote:
> My only critisism would be that the slots have very little depth to take
> a flat-blade
Having spent the last day unscrewing screws similar to this on electrical
fixtures in my home, I can say the depth is pretty consistent with what I
was dealing with - I think it looks fine. :-)
Jim
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