POV-Ray : Newsgroups : povray.binaries.images : Wasteland Server Time
2 Aug 2024 18:11:49 EDT (-0400)
  Wasteland (Message 1 to 2 of 2)  
From: Christian Froeschlin
Subject: Wasteland
Date: 3 May 2007 18:38:11
Message: <463a6453@news.povray.org>
The heightfield is the result of playing a bit with World Machine.
I also exported the flow map from the Erosion Device and used it
in a texture_map to apply the lava texture where appropriate.


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From: William Tracy
Subject: Re: Wasteland
Date: 3 May 2007 23:38:48
Message: <463aaac8$1@news.povray.org>
Christian Froeschlin wrote:
> The heightfield is the result of playing a bit with World Machine.
> I also exported the flow map from the Erosion Device and used it
> in a texture_map to apply the lava texture where appropriate.

Wow, that's cool. I can't really think of anything else to say. :-)

-- 
William Tracy
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|a|f|i|s|h|i|o|n|a|d|o|@|g|m|a|i|l|.|c|o|m|
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|w|t|r|a|c|y|@|c|a|l|p|o|l|y|.|e|d|u|
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You know you've been raytracing too long when you look up at the sky and 
think "Hey, nice smooth color gradient, that must be 32-bit color at least."


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