Since Invisible is always on about Haskell I figured
I'd try to write something in it, and figured a converter
from SketchUp kml to pov would be handy.
The converter still locks up triangulating 3space polygons
sometimes, at least on one largish kml I have, but this
chapel fed thru it easily. IMO SketchUp has a nice
interface, this took me about 45 minutes start to
final render.
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