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"Thomas de Groot" <t.d### [at] internlnet> wrote in message
news:4539c6d1$1@news.povray.org...
>
> I know, this is very secondary, but I think that the correct name is
> Ouroborus, instead of Ourobus (which last reminds me more of some kind
> of... bus... going round??? :-) )
> http://en.wikipedia.org/wiki/Ouroboros
LOL! And I still got the spelling wrong! :o)
~Steve~
>
> Thomas
>
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"s.day" <s.d### [at] uelacuk> wrote in message
news:web.453aa6dbc8212519bacc4fbd0@news.povray.org...
> "St." <dot### [at] dotcom> wrote:
>> Another ring design.
>>
>> ~Steve~
>
> Great modelling, the snake head is excellent and the design of the ring is
> really cool..
Thank you!
Hope you have still found time to do an IRTC entry this
> round.
Sean, you've just convinced me to enter again. I did start something
nearly a month ago now. It's a simple scene, but hopefully it conveys the
subject.
~Steve~
>
> Sean
>
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"St." <dot### [at] dotcom> wrote:
> Ok, I think I've nailed this bump_mapping thingy. ;)
>
> It was the only route I could take after trying loads of stuff with the
> actual mesh.
>
> Comments welcome!
>
> ~Steve~
Wow! This looks really good! However you got the normal, it looks very much
like scales. Did you make the bump_map yourself?
Great image.
-Stefan
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On Sun, 22 Oct 2006 23:21:50 +0100, "St." <dot### [at] dotcom> wrote:
>
> Ah! Museums! The last time I went to a museum was in... 1977. Sad, but
>true. It doesn't matter though, what I saw at the Natural History and
>Science museums in London on that day will stay with me always.
The last time I went to the Science Museum they had a Honeywell 416 computer on
display. That made me feel old as it was the first computer that I worked on
when I left Uni. :-(
Regards
Stephen
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"St." <dot### [at] dotcom> schreef in bericht news:453bf2af$2@news.povray.org...
>
> "Thomas de Groot" <t.d### [at] internlnet> wrote in message
> news:4539c595@news.povray.org...
>> What can I say? This is really splendid, and splendid modelling too. It
>> brings harshly home that I have still a long way to go in Wings and/or
>> Silo!
>
> Thank you Thomas! Kind words indeed from someone that's waaaay ahead of
> me!
>
You're kidding?? In modelling I have not grown beyond fairly basic
techniques! I have still a lot to learn (and to do, because it is really
also a matter of practice). I am, basically, a slow grower.
>
>> Your technique for the scales is an ingenious one.
>
> It's the same technique as I used in my IRTC entry for the Mythology
> round: http://www.irtc.org/ftp/pub/stills/2004-02-29/dusk.jpg
>
> LOL! When I look at that image, I see that I was on the right track, but
> lacking somehow. ;)
>
Interesting, isn't it? Do you see the way you have come?
Thomas
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From: Thomas de Groot
Subject: Re: Update: Ouroborous Snake and Escher Snake
Date: 23 Oct 2006 03:04:59
Message: <453c699b$1@news.povray.org>
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"St." <dot### [at] dotcom> schreef in bericht news:453be7d1@news.povray.org...
>
> Ok, I think I've nailed this bump_mapping thingy. ;)
>
> It was the only route I could take after trying loads of stuff with the
> actual mesh.
>
> Comments welcome!
>
Wow (too)!! Just give me one dozen of those and... eerrr... one dozen of
those others.... Do you accept credit cards?
Thomas
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453be7d1@news.povray.org...
>
> Ok, I think I've nailed this bump_mapping thingy. ;)
>
> It was the only route I could take after trying loads of stuff with the
> actual mesh.
>
> Comments welcome!
Great!!!
You don't plan to make them real, do you?
Marc
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St. wrote:
> Ok, I think I've nailed this bump_mapping thingy. ;)
Yah, I think that you nailed it. Very nice look on the rings.
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St. nous apporta ses lumieres en ce 22/10/2006 17:50:
> Ok, I think I've nailed this bump_mapping thingy. ;)
>
> It was the only route I could take after trying loads of stuff with the
> actual mesh.
>
> Comments welcome!
>
> ~Steve~
>
>
>
>
>
>
Stunning!
--
Alain
-------------------------------------------------
I just got lost in thought. It wasn't familiar territory.
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The Second picture is better than the first! more great stuff! :)
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