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6 Aug 2024 23:20:47 EDT (-0400)
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From: St 
Subject: Re: Ourobus Snake
Date: 22 Oct 2006 18:37:36
Message: <453bf2b0@news.povray.org>
"Thomas de Groot" <t.d### [at] internlnet> wrote in message 
news:4539c6d1$1@news.povray.org...
>
> I know, this is very secondary, but I think that the correct name is 
> Ouroborus, instead of Ourobus (which last reminds me more of some kind 
> of... bus... going round??? :-)  )
> http://en.wikipedia.org/wiki/Ouroboros

   LOL! And I still got the spelling wrong!  :o)

    ~Steve~


>
> Thomas
>


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From: St 
Subject: Re: Ourobus Snake
Date: 22 Oct 2006 18:37:36
Message: <453bf2b0$2@news.povray.org>
"s.day" <s.d### [at] uelacuk> wrote in message 
news:web.453aa6dbc8212519bacc4fbd0@news.povray.org...
> "St." <dot### [at] dotcom> wrote:
>> Another ring design.
>>
>>     ~Steve~
>
> Great modelling, the snake head is excellent and the design of the ring is
> really cool..

   Thank you!

 Hope you have still found time to do an IRTC entry this
> round.

   Sean, you've just convinced me to enter again. I did start something 
nearly a month ago now. It's a simple scene, but hopefully it conveys the 
subject.

    ~Steve~


>
> Sean
>


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From: Smws
Subject: Re: Update: Ouroborous Snake and Escher Snake
Date: 22 Oct 2006 22:30:01
Message: <web.453c289b6c10637dda53d9e40@news.povray.org>
"St." <dot### [at] dotcom> wrote:
> Ok, I think I've nailed this bump_mapping thingy.   ;)
>
>    It was the only route I could take after trying loads of stuff with the
> actual mesh.
>
>       Comments welcome!
>
>         ~Steve~

Wow! This looks really good! However you got the normal, it looks very much
like scales. Did you make the bump_map yourself?

Great image.

-Stefan


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From: Stephen
Subject: Re: Ourobus Snake
Date: 23 Oct 2006 01:39:11
Message: <r2loj259svm23b6vg5lm6q47gq79io37bk@4ax.com>
On Sun, 22 Oct 2006 23:21:50 +0100, "St." <dot### [at] dotcom> wrote:

>
>     Ah! Museums! The last time I went to a museum was in... 1977. Sad, but 
>true. It doesn't matter though, what I saw at the Natural History and 
>Science museums in London on that day will stay with me always.

The last time I went to the Science Museum they had a Honeywell 416 computer on
display. That made me feel old as it was the first computer that I worked on
when I left Uni. :-( 

Regards
	Stephen


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From: Thomas de Groot
Subject: Re: Ourobus Snake
Date: 23 Oct 2006 03:01:33
Message: <453c68cd@news.povray.org>
"St." <dot### [at] dotcom> schreef in bericht news:453bf2af$2@news.povray.org...
>
> "Thomas de Groot" <t.d### [at] internlnet> wrote in message 
> news:4539c595@news.povray.org...
>> What can I say? This is really splendid, and splendid modelling too. It 
>> brings harshly home that I have still a long way to go in Wings and/or 
>> Silo!
>
>    Thank you Thomas! Kind words indeed from someone that's waaaay ahead of 
> me!
>
You're kidding?? In modelling I have not grown beyond fairly basic 
techniques! I have still a lot to learn (and to do, because it is really 
also a matter of practice). I am, basically, a slow grower.

>
>> Your technique for the scales is an ingenious one.
>
>   It's the same technique as I used in my IRTC entry for the Mythology 
> round:  http://www.irtc.org/ftp/pub/stills/2004-02-29/dusk.jpg
>
>  LOL! When I look at that image, I see that I was on the right track, but 
> lacking somehow.  ;)
>
Interesting, isn't it? Do you see the way you have come?

Thomas


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From: Thomas de Groot
Subject: Re: Update: Ouroborous Snake and Escher Snake
Date: 23 Oct 2006 03:04:59
Message: <453c699b$1@news.povray.org>
"St." <dot### [at] dotcom> schreef in bericht news:453be7d1@news.povray.org...
>
>    Ok, I think I've nailed this bump_mapping thingy.   ;)
>
>   It was the only route I could take after trying loads of stuff with the 
> actual mesh.
>
>      Comments welcome!
>

Wow (too)!! Just give me one dozen of those and... eerrr... one dozen of 
those others.... Do you accept credit cards?

Thomas


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From: Marc
Subject: Re: Update: Ouroborous Snake and Escher Snake
Date: 23 Oct 2006 06:16:32
Message: <453c9680$1@news.povray.org>

453be7d1@news.povray.org...
>
>     Ok, I think I've nailed this bump_mapping thingy.   ;)
>
>    It was the only route I could take after trying loads of stuff with the
> actual mesh.
>
>       Comments welcome!
Great!!!
You don't plan to make them real, do you?

Marc


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From: Art Flint
Subject: Re: Update: Ouroborous Snake and Escher Snake
Date: 23 Oct 2006 22:54:00
Message: <453d8048$1@news.povray.org>
St. wrote:
>     Ok, I think I've nailed this bump_mapping thingy.   ;)
Yah, I think that you nailed it. Very nice look on the rings.


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From: Alain
Subject: Re: Update: Ouroborous Snake and Escher Snake
Date: 24 Oct 2006 20:12:56
Message: <453eac08$1@news.povray.org>
St. nous apporta ses lumieres en ce 22/10/2006 17:50:
>     Ok, I think I've nailed this bump_mapping thingy.   ;)
> 
>    It was the only route I could take after trying loads of stuff with the 
> actual mesh.
> 
>       Comments welcome!
> 
>         ~Steve~
> 
> 
> 
> 
> 
> 
Stunning!

-- 
Alain
-------------------------------------------------
I just got lost in thought. It wasn't familiar territory.


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From: mine
Subject: Re: Update: Ouroborous Snake and Escher Snake
Date: 26 Oct 2006 01:55:01
Message: <web.45404ca16c10637deb6fb8530@news.povray.org>
The Second picture is better than the first! more great stuff! :)


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