POV-Ray : Newsgroups : povray.binaries.images : The Spheres on the Tcheckhardt Plain (WIP) - 2 images Server Time
15 Nov 2024 05:16:39 EST (-0500)
  The Spheres on the Tcheckhardt Plain (WIP) - 2 images (Message 1 to 10 of 12)  
Goto Latest 10 Messages Next 2 Messages >>>
From: Doctor John
Subject: The Spheres on the Tcheckhardt Plain (WIP) - 2 images
Date: 18 Sep 2006 09:28:20
Message: <450e9ef4@news.povray.org>
Just thought I'd post this for comments and a question.

Question: I intend to place more objects in the scene. One of the spheres 
needs to reflect a no_image object and its shadow but I don't want the 
shadow showing on the plain surface. Any suggestions would be helpful. I've 
also included a close-up of one sphere's surface just to show the 
highlight - note the specularity.

John

PS Thomas (De Groot) - I noted your question re: Zeger's Greebles and will 
post the modified code just as soon as I can find where and on which machine 
I saved it.

-- 
"Please refrain from fondling the nymphs and sprites
- it makes them giggly and skittish.
Thank you for your co-operation.
The Management"


Post a reply to this message


Attachments:
Download 'Spheres_a.jpg' (142 KB) Download 'Spheres_a_zoom.jpg' (105 KB)

Preview of image 'Spheres_a.jpg'
Spheres_a.jpg

Preview of image 'Spheres_a_zoom.jpg'
Spheres_a_zoom.jpg


 

From: Alain
Subject: Re: The Spheres on the Tcheckhardt Plain (WIP) - 2 images
Date: 18 Sep 2006 20:35:26
Message: <450f3b4e$1@news.povray.org>
Doctor John nous apporta ses lumieres en ce 18/09/2006 09:33:
> Just thought I'd post this for comments and a question.
> 
> Question: I intend to place more objects in the scene. One of the spheres 
> needs to reflect a no_image object and its shadow but I don't want the 
> shadow showing on the plain surface. Any suggestions would be helpful. I've 
> also included a close-up of one sphere's surface just to show the 
> highlight - note the specularity.
> 
> John
> 
> 
Not tested.
Maybe by making the plain no_reflection no_shadow so that it don't show in the 
reflections but shows directly. Then using another plain just below, only 
visible in the reflections with double_illuminate. Place a second light_source 
under your scene and project_trough a negative light with an inverted copy of 
the "ghost" object to make the shadow appears.
The no_shadow for the top surface permit the bottom one to receive the main 
light and cast shadows. The gap between the two surfaces must be very small 
comparatively to the scene scale.

-- 
Alain
-------------------------------------------------
At the feast of ego everyone leaves hungry.
	Bentley's House of Coffee and Tea, Tucson, AZ


Post a reply to this message

From: mine
Subject: Re: The Spheres on the Tcheckhardt Plain (WIP) - 2 images
Date: 18 Sep 2006 22:35:01
Message: <web.450f56d66075a9642cb88adf0@news.povray.org>
wow, very nice indeed.How do you do the dirt?


Post a reply to this message

From: Thomas de Groot
Subject: Re: The Spheres on the Tcheckhardt Plain (WIP) - 2 images
Date: 19 Sep 2006 04:23:49
Message: <450fa915$1@news.povray.org>
"Doctor John" <doc### [at] linuxmailorg> schreef in bericht 
news:450e9ef4@news.povray.org...
> Just thought I'd post this for comments and a question.
>
> Question: I intend to place more objects in the scene. One of the spheres 
> needs to reflect a no_image object and its shadow but I don't want the 
> shadow showing on the plain surface. Any suggestions would be helpful. 
> I've also included a close-up of one sphere's surface just to show the 
> highlight - note the specularity.
>
Add no_shadow to the sphere?

>
> PS Thomas (De Groot) - I noted your question re: Zeger's Greebles and will 
> post the modified code just as soon as I can find where and on which 
> machine I saved it.

Thanks a lot!! That would be great.
>


Post a reply to this message

From: Doctor John
Subject: Re: The Spheres on the Tcheckhardt Plain (WIP) - 2 images
Date: 19 Sep 2006 10:51:45
Message: <45100401@news.povray.org>
"Alain" <ele### [at] netscapenet> wrote in message 
news:450f3b4e$1@news.povray.org...
> Not tested.
> Maybe by making the plain no_reflection no_shadow so that it don't show in 
> the reflections but shows directly. Then using another plain just below, 
> only visible in the reflections with double_illuminate. Place a second 
> light_source under your scene and project_trough a negative light with an 
> inverted copy of the "ghost" object to make the shadow appears.
> The no_shadow for the top surface permit the bottom one to receive the 
> main light and cast shadows. The gap between the two surfaces must be very 
> small comparatively to the scene scale.
>
Thanks for the use of your brain cells. I will test it tonight

John

-- 
"Please refrain from fondling the nymphs and sprites
- it makes them giggly and skittish.
Thank you for your co-operation.
The Management"


Post a reply to this message

From: Doctor John
Subject: Re: The Spheres on the Tcheckhardt Plain (WIP) - 2 images
Date: 19 Sep 2006 10:53:50
Message: <4510047e$1@news.povray.org>
"mine" <nomail@nomail> wrote in message 
news:web.450f56d66075a9642cb88adf0@news.povray.org...
> wow, very nice indeed.How do you do the dirt?
The plain surface is of course an isosurface. I'll post the texture and iso 
when I have results from Alain's suggestion

John

-- 
"Please refrain from fondling the nymphs and sprites
- it makes them giggly and skittish.
Thank you for your co-operation.
The Management"


Post a reply to this message

From: Doctor John
Subject: Re: The Spheres on the Tcheckhardt Plain (WIP) - 2 images
Date: 19 Sep 2006 10:55:10
Message: <451004ce$1@news.povray.org>
"Thomas de Groot" <t.d### [at] internlnet> wrote in message 
news:450fa915$1@news.povray.org...
> Thanks a lot!! That would be great.

You're welcome :-)

John

-- 
"Please refrain from fondling the nymphs and sprites
- it makes them giggly and skittish.
Thank you for your co-operation.
The Management"


Post a reply to this message

From: Doctor John
Subject: Re: The Spheres on the Tcheckhardt Plain (WIP) - 2 images
Date: 20 Sep 2006 10:54:30
Message: <45115626$1@news.povray.org>
Nope, doesn't work - at least not yet. I think you're thinking along the 
right lines tho'. I'll keep trying

John

-- 
"Please refrain from fondling the nymphs and sprites
- it makes them giggly and skittish.
Thank you for your co-operation.
The Management"


Post a reply to this message

From: Doctor John
Subject: Re: The Spheres on the Tcheckhardt Plain (WIP) - 2 images
Date: 20 Sep 2006 10:55:57
Message: <4511567d$1@news.povray.org>
"Doctor John" <doc### [at] linuxmailorg> wrote in message 
news:4510047e$1@news.povray.org...
> "mine" <nomail@nomail> wrote in message
> news:web.450f56d66075a9642cb88adf0@news.povray.org...
>> wow, very nice indeed.How do you do the dirt?
> The plain surface is of course an isosurface. I'll post the texture and 
> iso
> when I have results from Alain's suggestion
...and here it is

John

-- 
"Please refrain from fondling the nymphs and sprites
- it makes them giggly and skittish.
Thank you for your co-operation.
The Management"


Post a reply to this message


Attachments:
Download 'Sandy_Terrain.txt' (1 KB)

From: Thomas de Groot
Subject: Re: The Spheres on the Tcheckhardt Plain (WIP) - 2 images
Date: 21 Sep 2006 03:54:47
Message: <45124547@news.povray.org>
"Doctor John" <doc### [at] linuxmailorg> schreef in bericht 
news:4511567d$1@news.povray.org...
>> when I have results from Alain's suggestion
> ...and here it is
>
Where?

Thomas


Post a reply to this message

Goto Latest 10 Messages Next 2 Messages >>>

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.