POV-Ray : Newsgroups : povray.binaries.images : Sax Server Time
14 Oct 2026 01:17:12 EDT (-0400)
  Sax (Message 1 to 40 of 40)  
From: St 
Subject: Sax
Date: 26 Mar 2006 09:37:18
Message: <4426a71e@news.povray.org>
Something I've been working on recently.

  Environment? Or leave it as it is?

   ~Steve~


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sax.jpg


 

From: Jim Charter
Subject: Re: Sax
Date: 26 Mar 2006 10:14:59
Message: <4426aff3$1@news.povray.org>
St. wrote:
> Something I've been working on recently.

Excellent work!


> 
>  Environment? Or leave it as it is?
> 

As is, imho.  If you didn't plan a context for it, why make your life 
miserable?  Possibly leave it abstract but include a couple of other angles?


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From: St 
Subject: Re: Sax
Date: 26 Mar 2006 10:37:46
Message: <4426b54a@news.povray.org>
"Jim Charter" <jrc### [at] msncom> wrote in message 
news:4426aff3$1@news.povray.org...
> St. wrote:
>> Something I've been working on recently.
>
> Excellent work!

   Thanks Jim. I've *really* enjoyed making this one!

>
>
>>
>>  Environment? Or leave it as it is?
>>
>
> As is, imho.  If you didn't plan a context for it, why make your life 
> miserable?

  Heh...  Good point there.  :o)


> Possibly leave it abstract but include a couple of other angles?

   Now that's a *good* idea. I've seen this style before, I'm sure. Ok, so 
I'll do another two more at different angles behind this one, so I'm liking 
the idea of one of them lying flat (as flat as flat can be with a sax!) but 
if that's the case, then I'm fancying a white reflective floor (infinite) 
with a white background.

  Hmm... a simple wooden stand for the front one? And just a white 
non-reflective box for the other sax that will be standing up, (but at a 
different angle)?

  Would radiosity be good for this type of image?


   ~Steve~


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From: Marc Jacquier
Subject: Re: Sax
Date: 26 Mar 2006 11:11:01
Message: <4426bd15$1@news.povray.org>
"St." <dot### [at] dotcom> a écrit dans le message de
news:4426b54a@news.povray.org...
> >
> >
> >>
> >>  Environment? Or leave it as it is?
> >>
> >
>
>   Would radiosity be good for this type of image?
>
Wowo I wanted to model one but I never dare.
It cries for HDRI!

Marc


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From: Orchid XP v2
Subject: Re: Sax
Date: 26 Mar 2006 15:24:16
Message: <4426f870$1@news.povray.org>
Oh, hey, that's nice... real nice!


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From: Charles C
Subject: Re: Sax
Date: 26 Mar 2006 15:40:00
Message: <web.4426fb22767e8511b160ffde0@news.povray.org>
Boy that's purdy. What's it made out of? (How did you go about making it?)

Charles

"St." <dot### [at] dotcom> wrote:
> Something I've been working on recently.
>
>   Environment? Or leave it as it is?
>
>    ~Steve~


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From: Bob H
Subject: Re: Sax
Date: 26 Mar 2006 22:44:12
Message: <44275f8c$1@news.povray.org>
Okay, I'll say something stupid here... animate it!

Only joking. But really, it looks like it could play.

Hmmmm, I like the whiteness effect on the metal and the inner horn showing 
the color it might have in less bright circumstances.

Great work, Steve, you deserve applause (pun intended).


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From: St 
Subject: Sax2
Date: 27 Mar 2006 02:22:18
Message: <442792aa@news.povray.org>
Three of them.

     ~Steve~


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From: St 
Subject: Re: Sax
Date: 27 Mar 2006 02:40:37
Message: <442796f5@news.povray.org>
"Marc Jacquier" <jac### [at] wanadoofr> wrote in message 
news:4426bd15$1@news.povray.org...
>
> "St." <dot### [at] dotcom> a écrit dans le message de
> news:4426b54a@news.povray.org...
>> >
>> >
>> >>
>> >>  Environment? Or leave it as it is?
>> >>
>> >
>>
>>   Would radiosity be good for this type of image?
>>
> Wowo I wanted to model one but I never dare.
> It cries for HDRI!

    I haven't tried that yet, (it would look good!) I'll have to give it a 
go sometime soon, so yes, maybe with this one.

     ~Steve~


>
> Marc
>
>


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From: St 
Subject: Re: Sax
Date: 27 Mar 2006 02:40:38
Message: <442796f6@news.povray.org>
"Orchid XP v2" <voi### [at] devnull> wrote in message 
news:4426f870$1@news.povray.org...
> Oh, hey, that's nice... real nice!

   Thanks Mr. A. Do you think it would print ok on a T-shirt?   ;)

     ~Steve~


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From: St 
Subject: Re: Sax
Date: 27 Mar 2006 02:40:39
Message: <442796f7@news.povray.org>
"Bob H" <omniverse@charter%net> wrote in message 
news:44275f8c$1@news.povray.org...

> Okay, I'll say something stupid here... animate it!

    I wish I could. Haven't tried it yet. :/


>
> Only joking. But really, it looks like it could play.
>
> Hmmmm, I like the whiteness effect on the metal and the inner horn showing 
> the color it might have in less bright circumstances.

     That's what I like about it.

>
> Great work, Steve, you deserve applause (pun intended).
>
>

    Thanks!  <Steve takes a bow to the applause>  :o)

   ~Steve~


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From: St 
Subject: Re: Sax
Date: 27 Mar 2006 02:40:40
Message: <442796f8@news.povray.org>
"Charles C" <nomail@nomail> wrote in message 
news:web.4426fb22767e8511b160ffde0@news.povray.org...

> Boy that's purdy. What's it made out of? (How did you go about making it?)

      Thanks. I modelled it in wings.

        ~Steve~


>
> Charles


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From: Kenneth
Subject: Re: Sax2
Date: 27 Mar 2006 03:30:01
Message: <web.4427a20b7013e07a2045a15f0@news.povray.org>
"St." <dot### [at] dotcom> wrote:
> Three of them.
>
>      ~Steve~

Wow!  The trio image is stunning. A perfect composition.  I can't even
*imagine* how much work you put into that beautiful model.

Ken


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From: Orchid XP v2
Subject: Re: Sax
Date: 27 Mar 2006 04:16:29
Message: <4427ad6d$1@news.povray.org>
>> Oh, hey, that's nice... real nice!
> 
> 
>   Thanks Mr. A. Do you think it would print ok on a T-shirt?   ;)

Probably.

And you could write on the back "hey, like my sax?"


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From: Thomas de Groot
Subject: Re: Sax2
Date: 27 Mar 2006 07:39:13
Message: <4427dcf1@news.povray.org>
"St." <dot### [at] dotcom> schreef in bericht news:442792aa@news.povray.org...
>
>   Three of them.
>
>      ~Steve~
>

Bis! Bis!
Can't get enough of this! Great work!

Thomas


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From: Jim Charter
Subject: Re: Sax2
Date: 27 Mar 2006 10:51:14
Message: <442809f2$1@news.povray.org>
St. wrote:
> 
>  Three of them.
> 
>     ~Steve~
> 
> 
> ------------------------------------------------------------------------
> 
That's nicccce!  The wood bases are a great touch, perfect choice of 
color etc.


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From: Daniel Hulme
Subject: Re: Sax
Date: 27 Mar 2006 13:31:32
Message: <20060327193146.1e2a426c@mekanori.mon.istic.org>
> And you could write on the back "hey, like my sax?"
No sax please, we're English.

-- 
"So long  as we  avoid  accepting  as true  what is  not so,  and always
preserve the right order of deduction  of one thing from another,  there
can be nothing too remote to be reached in the end, or to well hidden to
be discovered."   -- Descartes,  269 years  before  Kurt Godel  was born


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From: Orchid XP v2
Subject: Re: Sax
Date: 27 Mar 2006 16:38:50
Message: <44285b6a$1@news.povray.org>
>>And you could write on the back "hey, like my sax?"
> 
> No sax please, we're English.

...and so forth...

You guys get the idea.


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From: Marc Jacquier
Subject: Re: Sax
Date: 27 Mar 2006 16:42:42
Message: <44285c52@news.povray.org>
"Orchid XP v2" <voi### [at] devnull> a écrit dans le message de
news:44285b6a$1@news.povray.org...
> >>And you could write on the back "hey, like my sax?"
> >
> > No sax please, we're English.
>
> ...and so forth...
>
> You guys get the idea.

Sax Pustules?

Marc


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From: St 
Subject: HDRI version
Date: 28 Mar 2006 05:34:16
Message: <44291128@news.povray.org>
"Marc Jacquier" <jac### [at] wanadoofr> wrote in message 
news:4426bd15$1@news.povray.org...

> Wowo I wanted to model one but I never dare.
> It cries for HDRI!

    For you, Marc.  :o)

     ~Steve~


>
> Marc
>
>


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From: Marc Jacquier
Subject: Re: HDRI version
Date: 28 Mar 2006 05:57:37
Message: <442916a1@news.povray.org>
"St." <dot### [at] dotcom> a écrit dans le message de
news:44291128@news.povray.org...
>
> "Marc Jacquier" <jac### [at] wanadoofr> wrote in message
> news:4426bd15$1@news.povray.org...
>
> > Wowo I wanted to model one but I never dare.
> > It cries for HDRI!
>
>     For you, Marc.  :o)

Hey  thank you Steve! ;-)

Don't you think the reflections are more "living"?

Let's have a jam now  :)

Marc


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From: St 
Subject: Re: HDRI version
Date: 28 Mar 2006 06:08:11
Message: <4429191b@news.povray.org>
"Marc Jacquier" <jac### [at] wanadoofr> wrote in message 
news:442916a1@news.povray.org...
>
> "St." <dot### [at] dotcom> a écrit dans le message de
> news:44291128@news.povray.org...
>>
>> "Marc Jacquier" <jac### [at] wanadoofr> wrote in message
>> news:4426bd15$1@news.povray.org...
>>
>> > Wowo I wanted to model one but I never dare.
>> > It cries for HDRI!
>>
>>     For you, Marc.  :o)
>
> Hey  thank you Steve! ;-)
>
> Don't you think the reflections are more "living"?

   Absolutely!

>
> Let's have a jam now  :)

  Heh, I used to play a trumpet at school so we'll have to swap!  :o)

  ~Steve~




>
> Marc
>
>
>


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From: Marc Jacquier
Subject: Re: HDRI version
Date: 28 Mar 2006 06:42:16
Message: <44292118@news.povray.org>
"St." <dot### [at] dotcom> a écrit dans le message de
news:4429191b@news.povray.org...
>
>   Heh, I used to play a trumpet at school so we'll have to swap!  :o)
>
Eer don't be disapointed but I'm only strings player (guitar and bass)

Marc


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From: Jim Charter
Subject: Re: HDRI version
Date: 28 Mar 2006 12:26:31
Message: <442971c7$2@news.povray.org>
St. wrote:
> 
> "Marc Jacquier" <jac### [at] wanadoofr> wrote in message 
> news:4426bd15$1@news.povray.org...
> 
>> Wowo I wanted to model one but I never dare.
>> It cries for HDRI!
> 
> 
>    For you, Marc.  :o)
> 
Wow, you are getting hard to keep up with!

Btw, what version of Wings are you using?  Do you keep up with current 
releases?  I'm using 98.32a which they advertize as most recent and 
stable.


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From: Darren New
Subject: Re: HDRI version
Date: 28 Mar 2006 12:27:53
Message: <44297219$1@news.povray.org>
St. wrote:
>    For you, Marc.  :o)

I kind of liked it better plain.  More abstract, easier to see the 
details.  Kind of like "Morpheus Plays the Sax" kind of thing.

-- 
   Darren New / San Diego, CA, USA (PST)
     "What do you use for regression testing?"
        ".bash_history"


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From: St 
Subject: Re: HDRI version
Date: 28 Mar 2006 13:43:35
Message: <442983d7@news.povray.org>
"Darren New" <dne### [at] sanrrcom> wrote in message 
news:44297219$1@news.povray.org...
> St. wrote:
>>    For you, Marc.  :o)
>
> I kind of liked it better plain.  More abstract, easier to see the 
> details.

    Yep, I know what you mean, I still like the plainer version too.


>  Kind of like "Morpheus Plays the Sax" kind of thing.

     Morpheus* the super-computer thing that floated in mid-air, killing 
everyone in sight?

     *Sci-Fi Film, late sixties, early seventies(?)

      ~Steve~


>
> -- 
>   Darren New / San Diego, CA, USA (PST)
>     "What do you use for regression testing?"
>        ".bash_history"


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From: St 
Subject: Re: HDRI version
Date: 28 Mar 2006 13:43:36
Message: <442983d8$1@news.povray.org>
"Jim Charter" <jrc### [at] msncom> wrote in message 
news:442971c7$2@news.povray.org...
> St. wrote:
>>
>> "Marc Jacquier" <jac### [at] wanadoofr> wrote in message 
>> news:4426bd15$1@news.povray.org...
>>
>>> Wowo I wanted to model one but I never dare.
>>> It cries for HDRI!
>>
>>
>>    For you, Marc.  :o)
>>
> Wow, you are getting hard to keep up with!

    Just enjoying all this 3d stuff that's going on, oh, you know what I 
mean...  ;)


>
> Btw, what version of Wings are you using?  Do you keep up with current 
> releases?  I'm using 98.32a which they advertize as most recent and 
> stable.

    Yep, that's the one Jim. This release seems to be quite stable (at least 
for me so far on XPH).


      ~Steve~


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From: Darren New
Subject: Re: HDRI version
Date: 28 Mar 2006 13:50:24
Message: <44298570$1@news.povray.org>
St. wrote:
>     Morpheus* the super-computer thing that floated in mid-air, killing 
> everyone in sight?

Sort of. Morpheus the guy jacked into the Matrix who runs the Loading 
Program. :-)

-- 
   Darren New / San Diego, CA, USA (PST)
     "What do you use for regression testing?"
        ".bash_history"


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From: Hans Fink
Subject: Re: HDRI version
Date: 29 Mar 2006 02:32:45
Message: <442a381d$1@news.povray.org>
Marc Jacquier wrote:
> "St." <dot### [at] dotcom> a écrit dans le message de
> news:4429191b@news.povray.org...
>>   Heh, I used to play a trumpet at school so we'll have to swap!  :o)
>>
> Eer don't be disapointed but I'm only strings player (guitar and bass)

You wouldn't be happy with that shortcut between
1st and 2nd valve anyway.

;-)


-Hans-


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From: Jörg 'Yadgar' Bleimann
Subject: Re: HDRI version
Date: 29 Mar 2006 05:27:47
Message: <442a6123$1@news.povray.org>
High!

Marc Jacquier wrote:

>>  Heh, I used to play a trumpet at school so we'll have to swap!  :o)
>>
> 
> Eer don't be disapointed but I'm only strings player (guitar and bass)

Watch out for a rendering of my Yamaha Electone C-55 organ!

See you in Khyberspace!

Yadgar

Now playing: In Trance as Mission (Simple Minds)


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From: Marc Jacquier
Subject: Re: HDRI version
Date: 29 Mar 2006 12:09:51
Message: <442abf5f$1@news.povray.org>
"Hans Fink" <mas### [at] pecosnospamde> a écrit dans le message de
news:442a381d$1@news.povray.org...
> Marc Jacquier wrote:
> > "St." <dot### [at] dotcom> a écrit dans le message de
> > news:4429191b@news.povray.org...
> >>   Heh, I used to play a trumpet at school so we'll have to swap!  :o)
> >>
> > Eer don't be disapointed but I'm only strings player (guitar and bass)
>
> You wouldn't be happy with that shortcut between
> 1st and 2nd valve anyway.
>
> ;-)
>
>
> -Hans-
Oh well my model is not accurate I see :s
I have no trumpet at hand to check
Though there are things looking like bypasses between valves no?


Marc


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From: Hans Fink
Subject: Re: HDRI version
Date: 30 Mar 2006 03:59:04
Message: <442b9dd8@news.povray.org>
Marc Jacquier wrote:
> "Hans Fink" <mas### [at] pecosnospamde> a écrit dans le message de
> news:442a381d$1@news.povray.org...
>> Marc Jacquier wrote:
>>> "St." <dot### [at] dotcom> a écrit dans le message de
>>> news:4429191b@news.povray.org...
>>>>   Heh, I used to play a trumpet at school so we'll have to swap!  :o)
>>>>
>>> Eer don't be disapointed but I'm only strings player (guitar and bass)
>> You wouldn't be happy with that shortcut between
>> 1st and 2nd valve anyway.
>>
>> ;-)
>>
>>
>> -Hans-
> Oh well my model is not accurate I see :s
> I have no trumpet at hand to check
> Though there are things looking like bypasses between valves no?

Not really. Either the air flows directly *through* a valve
or - when the valve is pressed - it enters the valve, goes
through the extra loop back to the valve and leaves the
valve on the other side. In any case *all* valves are *always*
passed.

The only wrong thing with your model is the (visible) connection
between valves 1 and 2. This should be a very short U-loop starting
and ending on valve 2. Like the loops on valve 1 and 3, just shorter.

Otherwise a very nice model, BTW! (The brass could have a touch
less roughness.)


-Hans-


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From: RusHHouR
Subject: Re: HDRI version
Date: 30 Mar 2006 05:30:00
Message: <web.442bb2bb5c4cae4147d3ae5e0@news.povray.org>
I'll just skip in right here and say:
Wow, great job Steve!


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From: Marc Jacquier
Subject: Re: HDRI version
Date: 30 Mar 2006 07:06:18
Message: <442bc9ba$1@news.povray.org>
"Hans Fink" <mas### [at] pecosnospamde> a écrit dans le message de
news:442b9dd8@news.povray.org...
> Not really. Either the air flows directly *through* a valve
> or - when the valve is pressed - it enters the valve, goes
> through the extra loop back to the valve and leaves the
> valve on the other side. In any case *all* valves are *always*
> passed.
>
> The only wrong thing with your model is the (visible) connection
> between valves 1 and 2. This should be a very short U-loop starting
> and ending on valve 2. Like the loops on valve 1 and 3, just shorter.
>
> Otherwise a very nice model, BTW! (The brass could have a touch
> less roughness.)
>
>
> -Hans-

Thank you Hans I'll fix it


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From: St 
Subject: Re: HDRI version
Date: 30 Mar 2006 12:17:57
Message: <442c12c5$1@news.povray.org>
"Darren New" <dne### [at] sanrrcom> wrote in message 
news:44298570$1@news.povray.org...
> St. wrote:
>>     Morpheus* the super-computer thing that floated in mid-air, killing 
>> everyone in sight?
>
> Sort of. Morpheus the guy jacked into the Matrix who runs the Loading 
> Program. :-)

    Oh, THAT Morpheus!  :o)

     ~Steve~


>
> -- 
>   Darren New / San Diego, CA, USA (PST)
>     "What do you use for regression testing?"
>        ".bash_history"


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From: none
Subject: Re: HDRI version
Date: 7 Apr 2006 22:46:43
Message: <44372413@news.povray.org>
St. wrote:
> 

Very nice. It really isn't a very hard instrument to learn if you ever 
wanted to.

  -Shay


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From: St 
Subject: Re: HDRI version
Date: 8 Apr 2006 03:12:49
Message: <44376271$1@news.povray.org>
"none" <""shay\"@(none)"> wrote in message news:44372413@news.povray.org...
> St. wrote:
>>
>
> Very nice. It really isn't a very hard instrument to learn if you ever 
> wanted to.

    Thanks. I've had a go on a sax, and the note that I produced put me off 
for life. I'm sure I had to press another button somewhere...  ;)

       No, I'll stick with my geetar... Or learn the triangle.  :o)


          ~Steve~


>
>  -Shay


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From: Kyle
Subject: Re: HDRI version
Date: 8 Apr 2006 09:30:53
Message: <hlef32prt7nud7k54g3oug3pu17520pmid@4ax.com>
>       No, I'll stick with my geetar... Or learn the triangle.  :o)

I've mastered the triangle, in case you need any lessons.  ;-)



Kyle


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From: Baltasar
Subject: Re: Sax
Date: 24 Apr 2006 04:45:01
Message: <web.444c8f13767e8511591698e10@news.povray.org>
Is there any way to get this pov file? I play sax and I was thinking about
make my own pov sax, then I saw your sax and think it's perfect!


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From: St 
Subject: Re: Sax
Date: 24 Apr 2006 04:52:45
Message: <444c91dd$1@news.povray.org>
"Baltasar" <fot### [at] hotmailcom> wrote in message 
news:web.444c8f13767e8511591698e10@news.povray.org...
> Is there any way to get this pov file? I play sax and I was thinking about
> make my own pov sax, then I saw your sax and think it's perfect!

       Thank you, but unfortunately it's not a pov file as such, all the 
pieces are made in Wings. But sure, if it was pov-made, you could have had 
it, by all means.

     ~Steve~


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