POV-Ray : Newsgroups : povray.binaries.images : Curved Portal - 2 Final Server Time
13 Oct 2026 20:30:09 EDT (-0400)
  Curved Portal - 2 Final (Message 1 to 16 of 16)  
From: Thomas de Groot
Subject: Curved Portal - 2 Final
Date: 7 Mar 2006 10:28:59
Message: <440da6bb@news.povray.org>
A number of things have been corrected, changed or added. I consider this
the final version, but comments are always appreciated!

Thomas


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From: Chris B
Subject: Re: Curved Portal - 2 Final
Date: 7 Mar 2006 11:13:25
Message: <440db125@news.povray.org>
"Thomas de Groot" <t.d### [at] internlnet> wrote in message 
news:440da6bb@news.povray.org...
>A number of things have been corrected, changed or added. I consider this
> the final version, but comments are always appreciated!
>
> Thomas
>

That's looking fantastic.

The pigeons are a nice touch and the pile of grit.
The cat looks safer now, but the ladders still look a bit of a health and 
safety issue with nothing securing them :-)

The image on the section of wall closest to the camera looks blurred and the 
wall and floor beneath the birds nest looks cleaner than I've ever seen any 
wall or floor beneath a birds nest.

Still a beautiful piece of work.
Congratulations.

Regards,
Chris B.


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From: Jim Charter
Subject: Re: Curved Portal - 2 Final
Date: 7 Mar 2006 14:26:19
Message: <440dde5b$1@news.povray.org>
It's a beautiful image.  The effect of the background scene through the 
arches is stunning.  The plastic drape gives it a real sense of moment. 
  It sort of crowns the whole effect of clutter and random placement of 
objects.  Even the camera placement and framing of hte shot has a nice 
casual feel to it.


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From: helge h
Subject: Re: Curved Portal - 2 Final
Date: 7 Mar 2006 15:05:00
Message: <web.440de69716f5964e1c6902970@news.povray.org>
Very good, a nice atmosphere, I like it.

H


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From: Hasan3
Subject: Re: Curved Portal - 2 Final
Date: 8 Mar 2006 03:35:00
Message: <web.440e969716f5964ed0ade0f60@news.povray.org>
Very nice. I like the background picture:)

Hasan.


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From: Thomas de Groot
Subject: Re: Curved Portal - 2 Final
Date: 8 Mar 2006 03:59:15
Message: <440e9ce3$1@news.povray.org>
"Chris B" <c_b### [at] btconnectcomnospam> schreef in bericht
news:440db125@news.povray.org...
>
>
> That's looking fantastic.

Thank you, Chris :-)

>
> The pigeons are a nice touch and the pile of grit.
> The cat looks safer now, but the ladders still look a bit of a health and
> safety issue with nothing securing them :-)

I am afraid security measures have been very deficient here. An inspector
was on his way, I have been told. Perhaps that is why nobody is working,
apparently....

>
> The image on the section of wall closest to the camera looks blurred and
the
> wall and floor beneath the birds nest looks cleaner than I've ever seen
any
> wall or floor beneath a birds nest.

The blurring is the result of the rather low definition of the original
images as provided. They look better from farther away. Unfortunately I can
do nothing about that.
Yes, good point about the dirt. I shall have look into that matter.

>
> Still a beautiful piece of work.
> Congratulations.

Thanks again, Chris. Much appreciated.

Thomas


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From: Thomas de Groot
Subject: Re: Curved Portal - 2 Final
Date: 8 Mar 2006 04:04:38
Message: <440e9e26@news.povray.org>
"Jim Charter" <jrc### [at] msncom> schreef in bericht
news:440dde5b$1@news.povray.org...
> It's a beautiful image.  The effect of the background scene through the
> arches is stunning.  The plastic drape gives it a real sense of moment.
>   It sort of crowns the whole effect of clutter and random placement of
> objects.  Even the camera placement and framing of hte shot has a nice
> casual feel to it.

Thank you indeed, Jim. I thought the background was appropriate for this
scene. It is a park where I come several times a week.
Yes, the plastic imposed itself on me. As a side effect, it looks also like
a kind of cloak, giving something mysterious to the statue.

Thomas


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From: Thomas de Groot
Subject: Re: Curved Portal - 2 Final
Date: 8 Mar 2006 04:06:57
Message: <440e9eb1@news.povray.org>
Thank you both, Helge and Hassan.
Hassan, it is amazing how a simple, casual, snapshop of a park (like here)
can give an atmosphere to a whole scene.

Thomas


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From: Merrin Cullen
Subject: Re: Curved Portal - 2 Final
Date: 8 Mar 2006 07:37:10
Message: <440ecff6@news.povray.org>
Ahhh the birds! Now we know why the cat looks so content. I think the
plastic over the statue defines why the statue has been placed there. A very
imaginative and elegant solution. I too think that there needs to be
droppings around/under the birds nest. The placement of the nest is
excellent.


Thomas, I am very much looking forward to the third panel.

Tim


"Thomas de Groot" <t.d### [at] internlnet> wrote in message
news:440da6bb@news.povray.org...
> A number of things have been corrected, changed or added. I consider this
> the final version, but comments are always appreciated!
>
> Thomas
>
>
>


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From: Paolo Gibellini
Subject: Re: Curved Portal - 2 Final
Date: 8 Mar 2006 08:57:01
Message: <440ee2ad$1@news.povray.org>
The bird is fantastic!
How do you did the motion blur effect?
;-)
Paolo

> "Thomas de Groot" wrote:
> A number of things have been corrected, changed or added. I consider this
> the final version, but comments are always appreciated!
>
> Thomas
>
>
>


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From: Jim Charter
Subject: Re: Curved Portal - 2 Final
Date: 8 Mar 2006 13:10:57
Message: <440f1e31$1@news.povray.org>
Thomas de Groot wrote:

> 
> The blurring is the result of the rather low definition of the original
> images as provided. They look better from farther away. Unfortunately I can
> do nothing about that.

Maybe boost the resolution of the bitmap in an editor.  The image 
information will be the same density, of course, but less pixelated 
perhaps?  Then add some grunge or other texture information at the 
higher resolution.  You might gain the effect of the image looking faded 
rather than just low-res.  Or maybe not...


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From: Thomas de Groot
Subject: Re: Curved Portal - 2 Final
Date: 9 Mar 2006 03:27:43
Message: <440fe6ff@news.povray.org>
"Jim Charter" <jrc### [at] msncom> schreef in bericht
news:440f1e31$1@news.povray.org...
> Thomas de Groot wrote:
>
> >
> > The blurring is the result of the rather low definition of the original
> > images as provided. They look better from farther away. Unfortunately I
can
> > do nothing about that.
>
> Maybe boost the resolution of the bitmap in an editor.  The image
> information will be the same density, of course, but less pixelated
> perhaps?  Then add some grunge or other texture information at the
> higher resolution.  You might gain the effect of the image looking faded
> rather than just low-res.  Or maybe not...

Hmmm... yes, might work. I shall have a few experiments.

Thomas


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From: Thomas de Groot
Subject: Re: Curved Portal - 2 Final
Date: 9 Mar 2006 03:32:23
Message: <440fe817@news.povray.org>
"Paolo Gibellini" <p.g### [at] teinoscom> schreef in bericht
news:440ee2ad$1@news.povray.org...
> The bird is fantastic!
> How do you did the motion blur effect?
> ;-)
> Paolo
>

Very simple: with motion_blur in MegaPOV. This scene was a good reason to
experiment with it, and it paid off!
More in detail: I built the complete scene in Moray and rendered the wip's
in POV-Ray version 3.5; then I made the final render in MegaPOV 1.2.1, after
tweaking the different necessary settings for motion_blur.

Thomas


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From: Thomas de Groot
Subject: Re: Curved Portal - 2 Final
Date: 9 Mar 2006 03:34:11
Message: <440fe883@news.povray.org>
"Merrin Cullen" <tim### [at] wohrrcom> schreef in bericht
news:440ecff6@news.povray.org...
> Ahhh the birds! Now we know why the cat looks so content. I think the
> plastic over the statue defines why the statue has been placed there. A
very
> imaginative and elegant solution. I too think that there needs to be
> droppings around/under the birds nest. The placement of the nest is
> excellent.
>
>
> Thomas, I am very much looking forward to the third panel.
>
> Tim
>
Thank you Merrin!
Yes, I am working on the dropings (a fist wip yesterday was worth nothing).
The third panel has been started yesterday too.

Thomas


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From: Cousin Ricky
Subject: Re: Curved Portal - 2 Final
Date: 10 Mar 2006 10:55:00
Message: <web.4411a0e916f5964e43a5e2560@news.povray.org>
"Thomas de Groot" <t.d### [at] internlnet> wrote:
> A number of things have been corrected, changed or added. I consider this
> the final version, but comments are always appreciated!

Some object don't look well anti-aliased--especially the pipes (or cables?)
under the arches.


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From: Thomas de Groot
Subject: Re: Curved Portal - 2 Final
Date: 11 Mar 2006 02:47:35
Message: <44128097@news.povray.org>
"Cousin Ricky" <ric### [at] yahoocom> schreef in bericht
news:web.4411a0e916f5964e43a5e2560@news.povray.org...
> "Thomas de Groot" <t.d### [at] internlnet> wrote:
> > A number of things have been corrected, changed or added. I consider
this
> > the final version, but comments are always appreciated!
>
> Some object don't look well anti-aliased--especially the pipes (or
cables?)
> under the arches.
>
Yes, that is correct. The traction bars look bad. I am currently making a
new render with a better aa setting. However, I cannot get rid totally of
the effect.

Thomas


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