POV-Ray : Newsgroups : povray.binaries.images : Head Test Server Time
16 Nov 2024 09:19:25 EST (-0500)
  Head Test (Message 1 to 7 of 7)  
From: John VanSickle
Subject: Head Test
Date: 28 Oct 2005 18:17:33
Message: <4362a37d@news.povray.org>
Yes, I know that the ears suck, and the rest of the model probably needs 
work.  This was all modeled with the latest version of Lionsnake.

Regards,
John


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From: Jörg 'Yadgar' Bleimann
Subject: Re: Head Test
Date: 29 Oct 2005 07:21:48
Message: <43635b4c@news.povray.org>
John VanSickle wrote:
> Yes, I know that the ears suck, and the rest of the model probably needs 
> work.  This was all modeled with the latest version of Lionsnake.
> 

Most obviously, the nose is too short - I've never seen a real face with 
  such a wide space between nose tip and upper lip!

See you in Khyberspace!

Yadgar

Now playing: Twilight (Vangelis)


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From: Jaap
Subject: Re: Head Test
Date: 29 Oct 2005 18:10:01
Message: <web.4363f27e88e6eb1fa8399d8d0@news.povray.org>
=?ISO-8859-1?Q?J=F6rg_=27Yadgar=27_Bleimann?= <yaz### [at] gmxde> wrote:
> Most obviously, the nose is too short - I've never seen a real face with
>   such a wide space between nose tip and upper lip!

I agree. but the rest is a very good start.
have a look here:
http://images.google.com/images?&q=face%20proportions
Jaap.


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From: Jim Charter
Subject: Re: Head Test
Date: 29 Oct 2005 18:47:32
Message: <4363fc04$1@news.povray.org>
John VanSickle wrote:
> Yes, I know that the ears suck, and the rest of the model probably needs 
> work.  This was all modeled with the latest version of Lionsnake.
> 
> Regards,
> John
> 
> 
> ------------------------------------------------------------------------
> 
Impressive!  Are we looking at screen views from the actual software or 
POV renders?

The head looks very symmetrical.  Was it modelled that way or does the 
modeller support a mirroring function?


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From: John VanSickle
Subject: Re: Head Test
Date: 29 Oct 2005 20:15:49
Message: <436410b5$1@news.povray.org>
Jim Charter wrote:

> John VanSickle wrote:
> 
>> Yes, I know that the ears suck, and the rest of the model probably 
>> needs work.  This was all modeled with the latest version of Lionsnake.
>>
>> Regards,
>> John
>>
>>
>> ------------------------------------------------------------------------
>>
> Impressive!  Are we looking at screen views from the actual software or 
> POV renders?

These are POV-Ray renders.  The left-most image is the original mesh. 
Going to the right are the results of one, two, and three subdivisions 
of the surface.  The top row shows flat polygons, and the bottom shows 
smoothed ones.  The surface subdivision process uses my Surface 
Subdivision Suite (www.geocities.com/evilsnack/nsss.htm), and the 
modeler is designed to export POV-Ray code that works with it.

> The head looks very symmetrical.  Was it modelled that way or does the 
> modeller support a mirroring function?

The modeler has a mirroring function (one copies with negative scaling 
along one or more axes).  I think the thing started as a cylindrical 
mesh, which I edited heavily.  The left ear was created by mirroring the 
right.

And, while making the ear, I found another minor bug in the modeler...

Regards,
John


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From: John VanSickle
Subject: Re: Head Test
Date: 29 Oct 2005 20:20:20
Message: <436411c4$1@news.povray.org>


> John VanSickle wrote:
> 
>> Yes, I know that the ears suck, and the rest of the model probably 
>> needs work.  This was all modeled with the latest version of Lionsnake.
>>
> 
> Most obviously, the nose is too short - I've never seen a real face with 
>  such a wide space between nose tip and upper lip!

I do have an art book with the proper proportions listed (Drawing From 
the Right Side of the Brain), but that book is on loan at the moment. 
Jaap (to whom thanks are due) pointed me towards a page with proportion 
images.

Regards,
John


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From: John VanSickle
Subject: Re: Head Test
Date: 29 Oct 2005 20:21:09
Message: <436411f5$1@news.povray.org>
Jaap wrote:

> =?ISO-8859-1?Q?J=F6rg_=27Yadgar=27_Bleimann?= <yaz### [at] gmxde> wrote:
> 
>>Most obviously, the nose is too short - I've never seen a real face with
>>  such a wide space between nose tip and upper lip!
> 
> 
> I agree. but the rest is a very good start.
> have a look here:
> http://images.google.com/images?&q=face%20proportions

Thanks.  Now I can make a better start.

Regards,
John


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