Possibly final, unless anyone says they liked anything about the previous
version better.
I changed the shape of the water a little (it's more clingy now so it
doesn't look like it's *avoiding* the ridges) along with the color slightly.
I also improved the lighting on the ridges - ambient 0 helped a lot, and
there are 3 shadowless lights to give it a bit of a purple color in the dark
parts.
This one was rendered with 3.7 beta 7, which resulted in a render time a few
hours shorter (from something like 31 hours). Considering 3.7 currently does
about 20% more work than it has to with anti-aliasing method 2, that's not a
bad improvement. Of course, the scene changed slightly between renders so
the comparison is rough.
- Slime
[ http://www.slimeland.com/ ]
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