POV-Ray : Newsgroups : povray.binaries.images : DK440 mainboard (174 Kb) Server Time
14 Oct 2026 08:34:39 EDT (-0400)
  DK440 mainboard (174 Kb) (Message 1 to 16 of 16)  
From: Ger
Subject: DK440 mainboard (174 Kb)
Date: 20 Jun 2005 04:36:07
Message: <42b67fec@news.povray.org>
This is a project that I started some 3 years ago but never got to finish
it. A few weeks ago I came across the source files again and decided to
spend some more time on it.
Even though it's still not all finished I'm pleased with the outcome so far.

C&C welcome as ever

-- 
Ger


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From: Severi Salminen
Subject: Re: DK440 mainboard (174 Kb)
Date: 20 Jun 2005 05:43:17
Message: <42b68fb5$1@news.povray.org>
Ger wrote:
> This is a project that I started some 3 years ago but never got to finish
> it. A few weeks ago I came across the source files again and decided to
> spend some more time on it.
> Even though it's still not all finished I'm pleased with the outcome so far.

Nice, is it done with Eagle3D or did you do it "manually"?

Eagle3D:

http://www.matwei.de/eng/index.php?page1=eagle3d


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From: Ger
Subject: Re: DK440 mainboard (174 Kb)
Date: 20 Jun 2005 08:20:16
Message: <42b6b480@news.povray.org>
Severi Salminen wrote:

> Ger wrote:
>> This is a project that I started some 3 years ago but never got to finish
>> it. A few weeks ago I came across the source files again and decided to
>> spend some more time on it.
>> Even though it's still not all finished I'm pleased with the outcome so
>> far.
> 
> Nice, is it done with Eagle3D or did you do it "manually"?
> 

Thanks. 

The tracks and placement of the parts I did with a program which I wrote
myself. Designing the parts is all done by hand in pure SDL.

> Eagle3D:
> 
> http://www.matwei.de/eng/index.php?page1=eagle3d

I think that's more for designing a board from scratch. For this render I
used an actual board. The Intel DK440LX, a dual PII board.

-- 
Ger


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From: Stefan Viljoen
Subject: Re: DK440 mainboard (174 Kb)
Date: 20 Jun 2005 12:45:00
Message: <42b6f28b@news.povray.org>
Ger spake:

> Severi Salminen wrote:
> 
>> Ger wrote:
>>> This is a project that I started some 3 years ago but never got to
>>> finish it. A few weeks ago I came across the source files again and
>>> decided to spend some more time on it.
>>> Even though it's still not all finished I'm pleased with the outcome so
>>> far.
 
> I think that's more for designing a board from scratch. For this render I
> used an actual board. The Intel DK440LX, a dual PII board.
> 

Astounding! The level of detail is incredible. Care to describe just how you
made it using SDL? What kinds of objects?

Regards,
-- 
Stefan Viljoen
Software Support Technician / Programmer
Polar Design Solutions


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From: Ger
Subject: Re: DK440 mainboard (174 Kb)
Date: 20 Jun 2005 15:09:27
Message: <42b71467@news.povray.org>
Stefan Viljoen wrote:

> Ger spake:
> 
>> Severi Salminen wrote:
>> 
>>> Ger wrote:
>>>> This is a project that I started some 3 years ago but never got to
>>>> finish it. A few weeks ago I came across the source files again and
>>>> decided to spend some more time on it.
>>>> Even though it's still not all finished I'm pleased with the outcome so
>>>> far.
>  
>> I think that's more for designing a board from scratch. For this render I
>> used an actual board. The Intel DK440LX, a dual PII board.
>> 
> 
> Astounding! The level of detail is incredible. 

Thanks

> Care to describe just how 
> you made it using SDL? What kinds of objects?
> 

Basically it's all a matter of measuring every chip/connector/resistor and
such and model then in SDL with boxes, cylinders, planes and tori.
The tracks are nothing but cylinders and spheres and placed in the right
position by using a scan of the board.


-- 
Ger


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From: Stefan Viljoen
Subject: Re: DK440 mainboard (174 Kb)
Date: 21 Jun 2005 02:39:50
Message: <42b7b635@news.povray.org>
Ger spake:

> Stefan Viljoen wrote:

>> Care to describe just how
>> you made it using SDL? What kinds of objects?
>> 
> 
> Basically it's all a matter of measuring every chip/connector/resistor and
> such and model then in SDL with boxes, cylinders, planes and tori.
> The tracks are nothing but cylinders and spheres and placed in the right
> position by using a scan of the board.
 
Ouch - as I suspected. Time? How long did you work on it?

I really consider this the most detailed and complex scene I personally have
seen done with Pov in a very long time. 

-- 
Stefan Viljoen
Software Support Technician / Programmer
Polar Design Solutions


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From: zorglub
Subject: Re: DK440 mainboard (174 Kb)
Date: 21 Jun 2005 04:42:22
Message: <42b7d2ee$1@news.povray.org>
Stefan Viljoen <sviljoen@ a écrit :
> I really consider this the most detailed and complex scene I personally have
> seen done with Pov in a very long time. 


Ger can you send on this ng the "scene statistics" parts of your render 
? Just for fun ;)


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From: Ger
Subject: Re: DK440 mainboard (174 Kb)
Date: 21 Jun 2005 05:46:45
Message: <42b7e205@news.povray.org>
Stefan Viljoen wrote:

> Ger spake:
> 
>> Stefan Viljoen wrote:
> 
>>> Care to describe just how
>>> you made it using SDL? What kinds of objects?
>>> 
>> 
>> Basically it's all a matter of measuring every chip/connector/resistor
>> and such and model then in SDL with boxes, cylinders, planes and tori.
>> The tracks are nothing but cylinders and spheres and placed in the right
>> position by using a scan of the board.
>  
> Ouch - as I suspected. 
:)

> Time? How long did you work on it? 
> 

Overall? I don't really know, I started it about 3 years ago and worked on
it every now and then. Only the last 4-5 weeks I have spend a lot of time
on it.

As for the render I posted, it took ~48 hours to complete.

> I really consider this the most detailed and complex scene I personally
> have seen done with Pov in a very long time.
> 

-- 
Ger


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From: Ger
Subject: Re: DK440 mainboard (174 Kb)
Date: 21 Jun 2005 05:48:58
Message: <42b7e28a@news.povray.org>
zorglub wrote:

> Stefan Viljoen <sviljoen@ a écrit :
>> I really consider this the most detailed and complex scene I personally
>> have seen done with Pov in a very long time.
> 
> 
> Ger can you send on this ng the "scene statistics" parts of your render
> ? Just for fun ;)

I would if I still had them. But I'll make sure to add them to the next post
(if any)

-- 
Ger


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From: Tom33
Subject: Re: DK440 mainboard (174 Kb)
Date: 22 Jun 2005 04:50:01
Message: <web.42b925066265e9e27ec601d30@news.povray.org>
Ger <No.### [at] ThankYou> wrote:
> zorglub wrote:
>
> > Stefan Viljoen <sviljoen@ a écrit :
> >> I really consider this the most detailed and complex scene I personally
> >> have seen done with Pov in a very long time.
> >
> >
> > Ger can you send on this ng the "scene statistics" parts of your render
> > ? Just for fun ;)
>
> I would if I still had them. But I'll make sure to add them to the next post
> (if any)
>
> --
> Ger

Great Job !! Perfect Scene for an Animation ;o))


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From: Ger
Subject: Re: DK440 mainboard (174 Kb)
Date: 22 Jun 2005 05:26:15
Message: <42b92eb7@news.povray.org>
Tom33 wrote:

> Ger <No.### [at] ThankYou> wrote:
>> zorglub wrote:
>>
>> > Stefan Viljoen <sviljoen@ a écrit :
>> >> I really consider this the most detailed and complex scene I
>> >> personally have seen done with Pov in a very long time.
>> >
>> >
>> > Ger can you send on this ng the "scene statistics" parts of your render
>> > ? Just for fun ;)
>>
>> I would if I still had them. But I'll make sure to add them to the next
>> post (if any)
>>
>> --
>> Ger
> 
> Great Job !! 
Thanks :)

> Perfect Scene for an Animation ;o)) 

Actually, I'm working on an animation right now, but I don't think it will
be a postable size.

-- 
Ger


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From: Orchid XP v2
Subject: Re: DK440 mainboard (174 Kb)
Date: 24 Jun 2005 15:29:02
Message: <42bc5efe@news.povray.org>
Level of realism? Fairly low.

Devel of detail? Astounding! :-0

Dude, that must have taken you, like, *forever* to design...


(BTW, I always wondered... if a motherboard is an item of digital 
electronics, WHY does it have so many capacitors and inductors on it?!)


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From: Darren New
Subject: Re: DK440 mainboard (174 Kb)
Date: 24 Jun 2005 16:53:07
Message: <42bc72b3$1@news.povray.org>
Orchid XP v2 wrote:
> (BTW, I always wondered... if a motherboard is an item of digital 
> electronics, WHY does it have so many capacitors and inductors on it?!)

That's what turns the analog into digital. :-)

-- 
   Darren New / San Diego, CA, USA (PST)
     The samba was clearly inspired
     by the margarita.


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From: Orchid XP v2
Subject: Re: DK440 mainboard (174 Kb)
Date: 24 Jun 2005 17:02:04
Message: <42bc74cc$1@news.povray.org>
>> (BTW, I always wondered... if a motherboard is an item of digital 
>> electronics, WHY does it have so many capacitors and inductors on it?!)
> 
> 
> That's what turns the analog into digital. :-)

Ooo.

So what analogue inputs does a normal PC have then?

(I can think of a few analogue outputs - mainly sound and video.)


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From: Darren New
Subject: Re: DK440 mainboard (174 Kb)
Date: 24 Jun 2005 17:10:30
Message: <42bc76c6$1@news.povray.org>
Orchid XP v2 wrote:
> So what analogue inputs does a normal PC have then?

That's not what I'm talking about. Until you get down close to a 
measurably few number of electrons, everything electrical is analog. 
There aren't 1's and 0's in your computer, but different voltages, like 
+5 or -5. But what's a +3 volts? 1, or 0?

Inductors and capacitors are there to minimize the amount of time the 
signals on the wires are at voltages/currents/whatever that are neither 
"zero" nor "one."

-- 
   Darren New / San Diego, CA, USA (PST)
     The samba was clearly inspired
     by the margarita.


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From: Ger
Subject: Re: DK440 mainboard (174 Kb)
Date: 24 Jun 2005 17:22:56
Message: <42bc79b0@news.povray.org>
Orchid XP v2 wrote:

> Level of realism? Fairly low.

Based on what? If you mean the way the picture looks then you're right, if
you're talking about the mainboard design, it's an actual Intel board

> 
> Devel of detail? Astounding! :-0

And it's not even complete :)

> 
> Dude, that must have taken you, like, *forever* to design...
> 

Nah, it's not *that* bad, I wrote a lil program to do all the tracks.

> 
> (BTW, I always wondered... if a motherboard is an item of digital
> electronics, WHY does it have so many capacitors and inductors on it?!)

Dunno, I just use the boards, I don't design them :)

-- 
Ger


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