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today, while working on my lensflare-system, I suddenly had an idea of how to
improve my fastclouds-includefile (which can be found on p.b.s-f): just add some
turbulence and fluffyness, and change the shape of the "cloud container"
slightly. This is the result. Not photo-realistic, but I think it might be
usefull in some cases.
rendertime: 16s on an Athlon XP 2500+
cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x) // ZK http://www.povplace.com
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Attachments:
Download 'fastclouds_v2.jpg' (70 KB)
Preview of image 'fastclouds_v2.jpg'
![fastclouds_v2.jpg](/povray.binaries.images/attachment/%3C42a38fb7%40news.povray.org%3E/fastclouds_v2.jpg?ttop=441697&toff=5200&preview=1)
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"Zeger Knaepen" <zeg### [at] povplace com> wrote:
> today, while working on my lensflare-system, I suddenly had an idea of how to
> improve my fastclouds-includefile (which can be found on p.b.s-f): just add some
> turbulence and fluffyness, and change the shape of the "cloud container"
> slightly. This is the result. Not photo-realistic, but I think it might be
> usefull in some cases.
>
> rendertime: 16s on an Athlon XP 2500+
>
> cu!
Looks kind of like an oil painting
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Zeger Knaepen nous apporta ses lumieres en ce 2005-06-05 19:50:
> today, while working on my lensflare-system, I suddenly had an idea of how to
> improve my fastclouds-includefile (which can be found on p.b.s-f): just add some
> turbulence and fluffyness, and change the shape of the "cloud container"
> slightly. This is the result. Not photo-realistic, but I think it might be
> usefull in some cases.
>
> rendertime: 16s on an Athlon XP 2500+
>
> cu!
> --
> camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
> ;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
> ;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
> <.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x) // ZK http://www.povplace.com
>
>
>
I've seen real clouds looking similar to those. Just add some landscape and you're
done :)
Alain
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<Mienai> wrote in message news:web.42a395f140af46014901861a0@news.povray.org...
> "Zeger Knaepen" <zeg### [at] povplace com> wrote:
> > today, while working on my lensflare-system, I suddenly had an idea of how
to
> > improve my fastclouds-includefile (which can be found on p.b.s-f): just add
some
> > turbulence and fluffyness, and change the shape of the "cloud container"
> > slightly. This is the result. Not photo-realistic, but I think it might be
> > usefull in some cases.
> >
> > rendertime: 16s on an Athlon XP 2500+
> >
> > cu!
>
> Looks kind of like an oil painting
ah, yes, indeed :)
cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x) // ZK http://www.povplace.com
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"Alain" <ele### [at] netscape net> wrote in message
news:42a4d1e8@news.povray.org...
> I've seen real clouds looking similar to those. Just add some landscape and
you're done :)
then I should continue working on my landscape-generator. lensflares, clouds,
landscapes... maybe I should quit my job and do this fulltime instead :p
(if only that were possible :))
cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x) // ZK http://www.povplace.com
Post a reply to this message
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