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Bought one of these, so I had to model it with POV-Ray:
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Attachments:
Download 'RubiksRevenge1.jpg' (74 KB)
Download 'RubiksRevenge2.jpg' (99 KB)
Preview of image 'RubiksRevenge1.jpg'
![RubiksRevenge1.jpg](/povray.binaries.images/attachment/%3C429684c2%40news.povray.org%3E/RubiksRevenge1.jpg?ttop=441697&toff=5250&preview=1)
Preview of image 'RubiksRevenge2.jpg'
![RubiksRevenge2.jpg](/povray.binaries.images/attachment/%3C429684c2%40news.povray.org%3E/RubiksRevenge2.jpg?ttop=441697&toff=5250&preview=1)
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Warp wrote:
> Bought one of these, so I had to model it with POV-Ray:
Urh? I thought Rubik's revenge was 5x5x5...
Then there's the always-popular [ethnic] cube which is 1x1x1...
--
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
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"Tim Cook" <z99### [at] bellsouth net> wrote in message
news:429687f1@news.povray.org...
> Warp wrote:
> > Bought one of these, so I had to model it with POV-Ray:
>
> Urh? I thought Rubik's revenge was 5x5x5...
>
> Then there's the always-popular [ethnic] cube which is 1x1x1...
>
> --
> Tim Cook
> http://home.bellsouth.net/p/PWP-empyrean
>
> -----BEGIN GEEK CODE BLOCK-----
> Version: 3.12
> GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
> N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
> PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
> D++(---) G(++) e*>++ h+ !r--- !y--
> ------END GEEK CODE BLOCK------
I believe the 5x5x5 is called the Rubiks Professor, Revenge is definately
4x4x4...
HTH
Either way, thats a really neat scene, its simple, but its very effective,
plus I think the lighting and the reflection on the plane is excellent!
Cheers Dre
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Warp wrote:
> I actually made a quite versatile include file from it. It is
> possible to make rotations to the slices using the "standard"
> notation for the rubik's cubes. In the second image below
> the cube at the left was created with:
>
> RubiksRevenge("U' R' F'")
Aaaarrrgghhh ... this is so amazing! I'm halfway through modeling the
original cube .. with rotations! Mine is animatable in that it does a
full rotation between positions rather than just swapping faces around.
I'll keep going with mine coz I'm enjoying it, but again I say aaarrrrghhhh!
Cheers!
Rick
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On Thu, 26 May 2005 22:37:35 -0400, Tim Cook wrote:
> Urh? I thought Rubik's revenge was 5x5x5...
Nope, Revenge is 4x4x4; the Professor cube is 5x5x5.
See http://en.wikipedia.org/wiki/Rubik
Jim
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Warp wrote:
> Bought one of these, so I had to model it with POV-Ray:
>
Nice!
BTW: I didn't realize they still sold new ones.
This is good to know in case my current one ever
wears out.
--
to all the companies who wait until a large user base becomes
dependant on their freeware, then shafting said happy campers with
mandatory payment for continued usage. I spit on your grave.
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That was one of the first things I modeled with POVRay way back in 1995. I
made almost all of the others too: snake cube, pyraminx, etc. Check out
these 10-year old renders: http://www.redrival.com/scorpius/povray.htm
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povray <pov### [at] almost bestweb net> wrote:
> Warp wrote:
> BTW: I didn't realize they still sold new ones.
> This is good to know in case my current one ever
> wears out.
Don't throw away your old one though! The older it is, the easier it is to
turn. If you've had it for a while and suddenly switch to a brand new one,
you'll find it extremely stiff.
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On Wed, 06 Jul 2005 17:32:04 -0400, MatrixFrog wrote:
> The older it is, the easier it is to
> turn.
This is SO true - I just wish mine wouldn't explode when I turn it. <G>
Jim
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