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Just playing with 3.7 beta 2 and came up with this. Isosurface, media,
refraction, sky_sphere.
- Slime
[ http://www.slimeland.com/ ]
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Attachments:
Download 'blueblob.jpg' (111 KB)
Preview of image 'blueblob.jpg'
![blueblob.jpg](/povray.binaries.images/attachment/%3C426d8832%40news.povray.org%3E/blueblob.jpg?ttop=441697&toff=5350&preview=1)
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Love it! I think I see my new desktop wallpaper. Any chance you would
share the source? Does it require 3.7 beta 2?
Slime wrote:
> Just playing with 3.7 beta 2 and came up with this. Isosurface, media,
> refraction, sky_sphere.
>
> - Slime
> [ http://www.slimeland.com/ ]
>
>
>
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Beautiful and unique!
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> Love it! I think I see my new desktop wallpaper. Any chance you would
> share the source? Does it require 3.7 beta 2?
Thanks. =)
Shouldn't require 3.7; here's the source:
// +w1280 +h502 +AM2 +A0.1 +R3
global_settings {
max_trace_level 100
}
light_source {
<0,1,-1>*999
rgb 1
}
camera {
location -10*z
right x * image_width/image_height // intended: 2.55
up y
look_at z
}
sky_sphere {
pigment {
gradient y
color_map {
[0 rgb <0.2, 0.3, .65>*.7]
[1 rgb <0.7, 1.2, 1.3>*1.1]
}
scale 2
translate -y
}
}
#include "functions.inc"
#declare scurve = function(x) {x*x*(3-2*x)};
isosurface {
function {
(f_noise_generator(x*5,y*5,z*5+20,2)-.4) +
.4 * curve(max((pow(x*x + y*y + z*z,.5)-.7)/.3, 0)) // (round off edges)
}
max_gradient 4
accuracy .001
contained_by {
sphere{0,1}
//box {<-1,-1,-.01>,1}
}
all_intersections
texture {
pigment {rgbt 1}
finish {
specular .45
roughness .01
}
}
interior {
ior 1.1
media {
emission <.2,.65,.8>*.08
absorption .05
}
}
hollow
rotate -40*y
rotate -30*x
scale 9
translate <2.5,-3.5,0>
}
- Slime
[ http://www.slimeland.com/ ]
Post a reply to this message
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"Slime" <fak### [at] email address> wrote in message
news:426d9af6$1@news.povray.org...
> > Love it! I think I see my new desktop wallpaper. Any chance you would
> > share the source? Does it require 3.7 beta 2?
>
> Thanks. =)
>
> Shouldn't require 3.7; here's the source:
>
<snip>
> isosurface {
> function {
> (f_noise_generator(x*5,y*5,z*5+20,2)-.4) +
> .4 * curve(max((pow(x*x + y*y + z*z,.5)-.7)/.3, 0)) // (round off edges)
<------
> }
<snip>
I saw your image and thought WOW, and had to take a look for myself :)
I've tried to run the code, but it errors on the line i have marked. It
complains about the curve function. I'm running beta 2 of version 3.7 but
with no luck...
Any ideas?
Cheers Dre
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> I've tried to run the code, but it errors on the line i have marked. It
> complains about the curve function.
Serves me right for trying to edit it before posting. That should be
'scurve', the function defined a few lines earlier.
- Slime
[ http://www.slimeland.com/ ]
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"Slime" <fak### [at] email address> wrote in message
news:426dab6b$1@news.povray.org...
> > I've tried to run the code, but it errors on the line i have marked. It
> > complains about the curve function.
>
> Serves me right for trying to edit it before posting. That should be
> 'scurve', the function defined a few lines earlier.
>
> - Slime
> [ http://www.slimeland.com/ ]
>
>
Doh! and serves me right for asking stupid questions before checking it out
fully :)
I *should* have picked that!
Thanks again!
Cheers Dre
Post a reply to this message
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> Just playing with 3.7 beta 2 and came up with this. Isosurface, media,
> refraction, sky_sphere.
>
> - Slime
> [ http://www.slimeland.com/ ]
>
>
>
Hey, I love it! !!!
Could you render it in 1440x900, I want to put it as my new wallpaper
without having to alter the picture quality !
--
Dark Skull Software
http://www.darkskull.net
A+
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Re-rendered at 1600x1200 and installed as my wallpaper. Beautiful and
likely to keep me occupied tweaking, modifying, and maybe even
understanding for weeks. Thank you!
Now where did I hide that dolphin model... ?
Slime wrote:
>>I've tried to run the code, but it errors on the line i have marked. It
>>complains about the curve function.
>
>
> Serves me right for trying to edit it before posting. That should be
> 'scurve', the function defined a few lines earlier.
>
> - Slime
> [ http://www.slimeland.com/ ]
>
>
Post a reply to this message
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> Could you render it in 1440x900, I want to put it as my new wallpaper
> without having to alter the picture quality !
You can render it in any resolution you want if you use the source code
provided in my other post. =)
- Slime
[ http://www.slimeland.com/ ]
Post a reply to this message
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