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Very nice!
I'd like eventually to see how you do these - I'd like to pinch some ideas
for my Mars city scapes. I'm sort of having a problem, with just bare
rocks, of showing a good distance effect.
http://www.irtc.org/ftp/pub/stills/2005-02-28/coteof1.jpg
== John ==
"Abe" <bul### [at] taconic net> wrote in message
news:426b8d4b@news.povray.org...
> The main objective here was to get a sort of "mimic terrain" effect,
> like Terragen's, going with the surface roughness (normals). There is
> also some distance based fall off on the intensity of the normal pattern
> to reduce the grainy appearance of large bump_size at points farther
> away on the height field. Atmosphere is media.
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