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Hi all,
Here is the latest avatar of a project I started long ago, but that -
finally - is taking shape. It should illustrate something I intend to write.
The islands are with the Geomorph macro; the palmtrees with POVTree; the sea
is Marc Jacquier's; I built the ship in Moray a few years ago, following the
building instructions from Nicolaes Witsen, mayor of Amsterdam in the
seventeen's century and author of a book on shipbuilding. It took me four
months, a little faster than the real builders (six to nine) ;-)
To do: the wrecked mast. Ropes and canvas; better texture.
Thomas
Post a reply to this message
Attachments:
Download 'DirePassage_02_02.jpg' (90 KB)
Preview of image 'DirePassage_02_02.jpg'

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Thomas de Groot wrote:
> Here is the latest avatar of a project I started long ago, but that -
> finally - is taking shape. It should illustrate something I intend
> to write. The islands are with the Geomorph macro; the palmtrees with
> POVTree; the sea is Marc Jacquier's; I built the ship in Moray a few
> years ago, following the building instructions from Nicolaes Witsen,
> mayor of Amsterdam in the seventeen's century and author of a book on
> shipbuilding. It took me four months, a little faster than the real
> builders (six to nine) ;-)
It's amazing! The composition is very nice, and everything is well done.
I like the slightly tilted camera. If I've to critize something, I would
say that the fog is perhaps a bit too dense.
--
Jaime
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Oranje boven!!!
I particulary appreciate the dutch ship. Perhaps is the sinking ship a
french one, grateful for Marc?
No, I'm joking, it's a great image. Only something: a tempest with such a
blue sky...
friendly
rémy closset
"Thomas de Groot" <t.d### [at] inter nl net> a écrit dans le message de news:
420e0642@news.povray.org...
> Hi all,
>
> Here is the latest avatar of a project I started long ago, but that -
> finally - is taking shape. It should illustrate something I intend to
> write.
> The islands are with the Geomorph macro; the palmtrees with POVTree; the
> sea
> is Marc Jacquier's; I built the ship in Moray a few years ago, following
> the
> building instructions from Nicolaes Witsen, mayor of Amsterdam in the
> seventeen's century and author of a book on shipbuilding. It took me four
> months, a little faster than the real builders (six to nine) ;-)
>
> To do: the wrecked mast. Ropes and canvas; better texture.
>
> Thomas
>
>
>
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Jaime Vives Piqueres <jai### [at] ignorancia org> wrote:
> Thomas de Groot wrote:
> > Here is the latest avatar of a project I started long ago, but that -
> > finally - is taking shape. It should illustrate something I intend
> > to write. The islands are with the Geomorph macro; the palmtrees with
> > POVTree; the sea is Marc Jacquier's; I built the ship in Moray a few
> > years ago, following the building instructions from Nicolaes Witsen,
> > mayor of Amsterdam in the seventeen's century and author of a book on
> > shipbuilding. It took me four months, a little faster than the real
> > builders (six to nine) ;-)
>
Exceptionally well done. Shows fantastic detail and certainly evokes the
scene.
Wonderful.
--Ralph
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Wow, very nice.
In the spirit of offering something constructive ... would it be possible to
move the 'foam' more to the top of the crests? At first I thought it was
somewhat disjointed from the waves, but that does happen in real life. Not
sure exactly what to change, it's far better than anything I've seen lately
but it does seeom to me there should be more white on the crests.
With all that work on the ship it's a shame we can't see it, but the framing
suits this photo perfectly.
Framing something is as important as the modeling (or more so) so perhaps
another image for the detail on the ship. I like the picture very much as
is.
More rope might help, I wasn't adverse to the textures though.
Again, please don't take these comments as complaints, very nice photo as
is.
== John ==
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"Jaime Vives Piqueres" <jai### [at] ignorancia org> schreef in bericht
news:420e1669$1@news.povray.org...
>
> It's amazing! The composition is very nice, and everything is well done.
> I like the slightly tilted camera. If I've to critize something, I would
> say that the fog is perhaps a bit too dense.
>
> --
> Jaime
Thank you Jaime!
yes, the tilt of the camera is often essential for marine scenes. It gives
the impression of being in a boat oneself.
And yes, the fog is not yet what I would like it to be. More work needed.
Thomas
Post a reply to this message
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"author" <ral### [at] abooks com> schreef in bericht
news:web.420e1a60aa6ea2125a9431fb0@news.povray.org...
> Exceptionally well done. Shows fantastic detail and certainly evokes the
> scene.
>
> Wonderful.
>
> --Ralph
>
>
Thank you indeed! :-)
Thomas
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"Remy Closset" <rem### [at] tiscali fr> schreef in bericht
news:420e18fb$1@news.povray.org...
> Oranje boven!!!
> I particulary appreciate the dutch ship. Perhaps is the sinking ship a
> french one, grateful for Marc?
> No, I'm joking, it's a great image. Only something: a tempest with such a
> blue sky...
>
> friendly
> rémy closset
>
Thank you, Rémy!
I am afraid the wreck is also a VOC ship...
Blue sky: this is the aftermath of a storm. You can have (more or less)
these skies with still rough seas.
Thomas
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"John D. Gwinner" <joh### [at] cornell edu> schreef in bericht
news:420ec208$1@news.povray.org...
> Wow, very nice.
>
> In the spirit of offering something constructive ... would it be possible
to
> move the 'foam' more to the top of the crests? At first I thought it was
> somewhat disjointed from the waves, but that does happen in real life.
Not
> sure exactly what to change, it's far better than anything I've seen
lately
> but it does seeom to me there should be more white on the crests.
>
> With all that work on the ship it's a shame we can't see it, but the
framing
> suits this photo perfectly.
>
> Framing something is as important as the modeling (or more so) so perhaps
> another image for the detail on the ship. I like the picture very much as
> is.
>
> More rope might help, I wasn't adverse to the textures though.
>
> Again, please don't take these comments as complaints, very nice photo as
> is.
>
> == John ==
Thank you indeed, John, your comments are very much appreciated!
Concerning the foam... This is a problem still that I have not solved.
Although the present scene can happen in real life, I agree that there is a
feeling of wrongness about it. I am not sure to be able to solve it (see
thread: Foam over isosurface, in p.b.i. and p.b.s-f)
The ship has a lot of details but would not stand up to close scrutiny. It
works best in the background or the middle foreground. One problem is the
whole set of running ropes that I have not (yet) modelled (the standing
ropes have been though). The ras and sails can be turned to the wind, but I
cannot inbed the splines in CSGs. So, for the time being, they are left out.
At a distance, this does not matter because they would be invisible anyway.
On the wrecked mast, though, more ropes are certainly possible, as well as
some canvas remains....
Thomas
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"Thomas de Groot" <t.d### [at] inter nl net> a écrit dans le message de
news:420e0642@news.povray.org...
> Hi all,
>
Hey! that's great!
I don't know exactly why but your image has a painting or quality comics
look. ( the faded colors maybe?)
I'm very proud to see my sea can take part to your work :-)
The only advice I can give is may be the foam is still not quite convincing.
Is it really necessary under this carribean blue sky?
Tot ziens
Marc
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"John D. Gwinner" <joh### [at] cornell edu> schreef in bericht
news:420ec208$1@news.povray.org...
>
> With all that work on the ship it's a shame we can't see it, but the
framing
> suits this photo perfectly.
>
This is a picture of the ship under construction (in 2000) in a fairly
advanced stage.
Thomas
Post a reply to this message
Attachments:
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"Marc Jacquier" <jac### [at] wanadoo fr> schreef in bericht
news:420f15fb$1@news.povray.org...
>
> "Thomas de Groot" <t.d### [at] inter nl net> a écrit dans le message de
> news:420e0642@news.povray.org...
> > Hi all,
> >
> Hey! that's great!
Thanks a lot Marc!
> I don't know exactly why but your image has a painting or quality comics
> look. ( the faded colors maybe?)
I tend to end up mostly with rather faded colors. Must be an unconscious
preference :-)
but yes, I agree that it gives that impression.
> I'm very proud to see my sea can take part to your work :-)
Well! Only natural, as your sea is the best (IMHO) I have yet found.
> The only advice I can give is may be the foam is still not quite
convincing.
> Is it really necessary under this carribean blue sky?
Well, consider this to be the day following the storm. I have experienced a
few times things like this: clear skies and still rough seas.
There is still a problem with the foam. John Gwinner rightly stressed this
too. I have not found yet a way to make the foam stick preferentially to the
wave tops, although I use exactly the same function for the sea as for the
foam. Hmmm... work to do ;-)
>
> Tot ziens
Insgelijks!
>
Thomas
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"Remy Closset" <rem### [at] tiscali fr> wrote:
> No, I'm joking, it's a great image. Only something: a tempest with such a
> blue sky...
Happens often here in the Caribbean. There could be a storm 1000 km to the
north, and we would get the rough waves, but not the stormy weather.
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"Thomas de Groot" <t.d### [at] inter nl net> wrote in message
news:420f17e4@news.povray.org...
> This is a picture of the ship under construction (in 2000) in a fairly
> advanced stage.
Nice - the prow looks a bit 'big' to me but I'm going to guess it's
accurate.
I understand what you mean about splines - I need to work with them a bit
more too, lots to learn there.
I vaugely remember foam all over the place when I was on a Navy ship long
ago, I just remembered it being on top too. Makes me want to go look at
some google images of the sea <G>.
If I remember right, the foam 'starts' on the wave crest, then the wave
moves and the foam doesn't, sorta. Then again, that was a while ago. I
should probably move these comments to the other thread.
== John ==
Post a reply to this message
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"John D. Gwinner" <joh### [at] cornell edu> a écrit dans le message de
news:4216aa86$1@news.povray.org...
>
> If I remember right, the foam 'starts' on the wave crest, then the wave
> moves and the foam doesn't, sorta. Then again, that was a while ago. I
> should probably move these comments to the other thread.
>
> == John ==
You remember right :)
It is just tricky to simulate it... maybe a slightly translated version of
the function generating the waves?
But while foam forms at wave crest, it vanishes at the back of the wave as
the bubbles make their way to the surface.
I have to say I choosed crackle pattern to make a sea breaking on the shore
with swirls and upwells and not for open sea.
Marc
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"Marc Jacquier" <jac### [at] wanadoo fr> schreef in bericht
news:4216ff32@news.povray.org...
>
> "John D. Gwinner" <joh### [at] cornell edu> a écrit dans le message de
> news:4216aa86$1@news.povray.org...
> >
> > If I remember right, the foam 'starts' on the wave crest, then the wave
> > moves and the foam doesn't, sorta. Then again, that was a while ago. I
> > should probably move these comments to the other thread.
> >
> > == John ==
> You remember right :)
> It is just tricky to simulate it... maybe a slightly translated version of
> the function generating the waves?
> But while foam forms at wave crest, it vanishes at the back of the wave as
> the bubbles make their way to the surface.
> I have to say I choosed crackle pattern to make a sea breaking on the
shore
> with swirls and upwells and not for open sea.
>
> Marc
>
Yes, that is something to look into. I shall do that once I have some
time.... :-)
Thomas
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"John D. Gwinner" <joh### [at] cornell edu> schreef in bericht
news:4216aa86$1@news.povray.org...
>
> Nice - the prow looks a bit 'big' to me but I'm going to guess it's
> accurate.
Yes, it is accurate. You have to remember that those ships were built for
transporting as much goods as possible.
Thomas
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