![](/i/fill.gif) |
![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
T.I.P. about 30% done, very slow render with
dispersion, refraction, reflection, focal blur, media,
fogs and light sources...
--
Steven Pigeon, Ph. D.
ste### [at] stevenpigeon com
ste### [at] videotron ca
Post a reply to this message
Attachments:
Download 'bubbles.jpg' (151 KB)
Preview of image 'bubbles.jpg'
![bubbles.jpg](/povray.binaries.images/attachment/%3C41f833ed%40news.povray.org%3E/bubbles.jpg?ttop=441697&toff=5650&preview=1)
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Looking from here this really looks very good!
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Steven Pigeon wrote:
>
> T.I.P. about 30% done, very slow render with
> dispersion, refraction, reflection, focal blur, media,
> fogs and light sources...
InCrEdIbLe!!!!!!
Very very nice - one of the most realistic looking scenes I've ever had the
privilege to see.
WOW
--
Stefan Viljoen
Software Support Technician
Polar Design Solutions
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
"Steven Pigeon" <pig### [at] iro umontreal ca> schreef in bericht
news:41f833ed@news.povray.org...
>
> T.I.P. about 30% done, very slow render with
> dispersion, refraction, reflection, focal blur, media,
> fogs and light sources...
>
>
Yes, I like this.
The title suggests a cosmological, multi-universe, approach. But looking
carefully into a glass of (bubbling) water seems equally valid.
Thomas
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
"Steven Pigeon" <pig### [at] iro umontreal ca> wrote in message
news:41f833ed@news.povray.org...
>
> T.I.P. about 30% done, very slow render with
> dispersion, refraction, reflection, focal blur, media,
> fogs and light sources...
>
here's the mandatory "animate it" post...
Animate it!
;) slow you say? bah...
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
The render have been running for more than 790 hours now.
(Ok, it's not the fastest machine around, a 2GHz Athlon,
but with 2G of ram. Good thing I've got UPSes!)
If you want to animated, feel free to try :)
--
Steven Pigeon, Ph. D.
ste### [at] stevenpigeon com
ste### [at] videotron ca
"Ross" <rli### [at] everestkc net> wrote in message
news:41f9873a$1@news.povray.org...
>
> "Steven Pigeon" <pig### [at] iro umontreal ca> wrote in message
> news:41f833ed@news.povray.org...
>>
>> T.I.P. about 30% done, very slow render with
>> dispersion, refraction, reflection, focal blur, media,
>> fogs and light sources...
>>
>
> here's the mandatory "animate it" post...
>
> Animate it!
>
> ;) slow you say? bah...
>
>
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Steven Pigeon wrote:
> The render have been running for more than 790 hours now.
That's more than a month! I admire your patience.
--
~Mike
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Well, I am patient... But it's not like it's my
only computer... I work on another.
I think there is no real way of speeding up
renders others than distributing it over a large
number of machines. I'm not there yet. I'll
be patient... for a while, at least.
--
Steven Pigeon, Ph. D.
ste### [at] stevenpigeon com
ste### [at] videotron ca
"Mike Raiford" <mra### [at] hotmail com> wrote in message
news:41fa4d31$1@news.povray.org...
> Steven Pigeon wrote:
>
>> The render have been running for more than 790 hours now.
>
> That's more than a month! I admire your patience.
>
> --
> ~Mike
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |