POV-Ray : Newsgroups : povray.binaries.images : Preview Server Time
9 Aug 2024 19:34:18 EDT (-0400)
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From: Slime
Subject: Re: Preview
Date: 14 Jan 2005 02:11:18
Message: <41e77096@news.povray.org>
> Yeah...area lights plus media are REALLY slow, compared to just using an
> array of spot or point lights.

I find that very surprising... what evidence do you have that points to that
conclusion?

 - Slime
 [ http://www.slimeland.com/ ]


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From: Paolo Gibellini
Subject: Re: Preview
Date: 14 Jan 2005 03:16:14
Message: <41e77fce$1@news.povray.org>
> Preview render of what's currently on day 8, at line 25 on my other
> machine...this one with simpler media settings and only one spotlight.
A very nice and poetic image!
;-)
Paolo


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From: Marc-Hendrik Bremer
Subject: Re: Preview
Date: 14 Jan 2005 05:46:50
Message: <41e7a31a@news.povray.org>
Hi,

there is something odd happening with the wings. See the attached file.

Or ist it just me?

Greetings,

Marc-Hendrik


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Attachments:
Download 'Post.png' (7 KB)

Preview of image 'Post.png'
Post.png


 

From: Tim Cook
Subject: Re: Preview
Date: 14 Jan 2005 06:18:34
Message: <41e7aa8a$1@news.povray.org>
Slime wrote:
> I find that very surprising... what evidence do you have that points to that
> conclusion?

um...*runs some test renders with a sphere with media*

array of 3x3 point lights:  31 s
3x3 area light, adaptive 0: 11 s (13 s with jitter)
3x3 area light, adaptive 1: 22 s (24 s with jitter)
3x3 area light, adaptive 2: 23 s (25 s with jitter)
...
hrm.  I stand corrected.

-- 
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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From: Tim Cook
Subject: Re: Preview
Date: 14 Jan 2005 06:20:12
Message: <41e7aaec$1@news.povray.org>
Marc-Hendrik Bremer wrote:
> there is something odd happening with the wings. See the attached file.

Vertical line is cause by shadow cast by no_image no_reflection box used 
to shape the spotlight to be like the array of spotlights in the other 
image.

-- 
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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