POV-Ray : Newsgroups : povray.binaries.images : Dice image (23Kb) Server Time
18 Nov 2024 03:15:31 EST (-0500)
  Dice image (23Kb) (Message 1 to 3 of 3)  
From: Phil Mackenzie
Subject: Dice image (23Kb)
Date: 7 Nov 2004 17:08:48
Message: <418e9cf0@news.povray.org>
Thought I'd post this to get some feedback. I think its a little dark, my 
laptop has a fairly bright screen so it'll probably look positively black on 
a crt.
The dice is a CSG superellipsoid. The radiosity, focal blur and photon 
settings are pretty much the defaults, just 'tweaked' enough to boost the 
render time up to 1 1/2 hrs on my 2.5Ghz laptop. Don't really know if the 
'tweaks' made a great deal of difference.


Post a reply to this message


Attachments:
Download 'Dice.jpg' (23 KB)

Preview of image 'Dice.jpg'
Dice.jpg


 

From: stm31415
Subject: Re: Dice image (23Kb)
Date: 8 Nov 2004 17:40:00
Message: <web.418ff537edf540a69c0f6ad50@news.povray.org>
"Phil Mackenzie" <pma### [at] stmarkssaeduau> wrote:
> it'll probably look positively black on
> a crt.

Yeah, it's too dark on a Tube. But when I put it in Photoshop and played
with the levels, I was very impressed. Is that floor a 'checker' list
texture, or is it an image map? That's good Parquet!

-S


Post a reply to this message

From: Phil Mackenzie
Subject: Re: Dice image (23Kb)
Date: 10 Nov 2004 00:28:12
Message: <4191a6ec@news.povray.org>
Thanks for the "very impressed" below.

Yeah, the source for the floor is below:

#declare Wood_Finish =
finish {
 ambient 0
 specular 0.4
 reflection 0.3
}

plane {
 y,-1.05
 texture {
  checker
   texture {
    T_Wood34
    finish {Wood_Finish}
    rotate y*45
   }
   texture {
    T_Wood4
    finish {Wood_Finish}
    rotate y*-45
   }
  scale 3
 }
}

Nothing particularily spectacular but it looks effective none the less.

"stm31415" <sam### [at] cscom> wrote in message 
news:web.418ff537edf540a69c0f6ad50@news.povray.org...
> "Phil Mackenzie" <pma### [at] stmarkssaeduau> wrote:
>> it'll probably look positively black on
>> a crt.
>
> Yeah, it's too dark on a Tube. But when I put it in Photoshop and played
> with the levels, I was very impressed. Is that floor a 'checker' list
> texture, or is it an image map? That's good Parquet!
>
> -S
>
>
>


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.