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Attachments:
Download 'head.jpg' (5 KB)
Preview of image 'head.jpg'
![head.jpg](/povray.binaries.images/attachment/%3C417a9a66%40news.povray.org%3E/head.jpg?preview=1)
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Michael Raiford nous apporta ses lumieres ainsi en ce 2004-10-23 13:52... :
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That's Odo's head! In more shiny.
Alain
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"Michael Raiford" <mra### [at] hotmail com> wrote in message
news:417a9a66@news.povray.org...
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Well it's a start.
Where are you going with this?
Are you aiming for human, space creature or something else?
What tools/techniques are you using?
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Chris B wrote:
> Well it's a start.
> Where are you going with this?
> Are you aiming for human, space creature or something else?
> What tools/techniques are you using?
Well -- Humanoid. It was a practice head. I'm using Wings3D, standard
subdivision modelling.
I didn't really have an aim, when I created it, I just did it to see how
close I could get to having something that looked reasonably
recognisable as a face.
--
~Mike
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"Mike Raiford" <mra### [at] hotmail com> wrote in message
news:41823b85$1@news.povray.org...
> Chris B wrote:
>
> > Well it's a start.
> > Where are you going with this?
> > Are you aiming for human, space creature or something else?
> > What tools/techniques are you using?
>
> Well -- Humanoid. It was a practice head. I'm using Wings3D, standard
> subdivision modelling.
>
> I didn't really have an aim, when I created it, I just did it to see how
> close I could get to having something that looked reasonably
> recognisable as a face.
>
> --
> ~Mike
Well it's definitely recognisable.
If you're still working on it then the proportions seem a bit off, the eyes
could come down and be recessed back a bit. Lifting the top of the head to
give a bigger forehead would make the overall proportions about right.
For the eyes I would recommend pulling back a socket behind the eyelids and
doing the eyeballs as separate spheres. In fact there's some POVRay eyeballs
and stuff you could use here:
http://www.telinco.co.uk/c_bartlett/povperson/head/index.htm
Chris.
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