![](/i/fill.gif) |
![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Post a reply to this message
Attachments:
Download 'head.jpg' (5 KB)
Preview of image 'head.jpg'
![head.jpg](/povray.binaries.images/attachment/%3C417a9a66%40news.povray.org%3E/head.jpg?ttop=441697&toff=6000&preview=1)
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Michael Raiford nous apporta ses lumieres ainsi en ce 2004-10-23 13:52... :
>
>
> ------------------------------------------------------------------------
>
That's Odo's head! In more shiny.
Alain
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
"Michael Raiford" <mra### [at] hotmail com> wrote in message
news:417a9a66@news.povray.org...
>
>
Well it's a start.
Where are you going with this?
Are you aiming for human, space creature or something else?
What tools/techniques are you using?
----------------------------------------------------------------------------
----
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Chris B wrote:
> Well it's a start.
> Where are you going with this?
> Are you aiming for human, space creature or something else?
> What tools/techniques are you using?
Well -- Humanoid. It was a practice head. I'm using Wings3D, standard
subdivision modelling.
I didn't really have an aim, when I created it, I just did it to see how
close I could get to having something that looked reasonably
recognisable as a face.
--
~Mike
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
"Mike Raiford" <mra### [at] hotmail com> wrote in message
news:41823b85$1@news.povray.org...
> Chris B wrote:
>
> > Well it's a start.
> > Where are you going with this?
> > Are you aiming for human, space creature or something else?
> > What tools/techniques are you using?
>
> Well -- Humanoid. It was a practice head. I'm using Wings3D, standard
> subdivision modelling.
>
> I didn't really have an aim, when I created it, I just did it to see how
> close I could get to having something that looked reasonably
> recognisable as a face.
>
> --
> ~Mike
Well it's definitely recognisable.
If you're still working on it then the proportions seem a bit off, the eyes
could come down and be recessed back a bit. Lifting the top of the head to
give a bigger forehead would make the overall proportions about right.
For the eyes I would recommend pulling back a socket behind the eyelids and
doing the eyeballs as separate spheres. In fact there's some POVRay eyeballs
and stuff you could use here:
http://www.telinco.co.uk/c_bartlett/povperson/head/index.htm
Chris.
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |