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As I mentioned earlier, I wanted to model something like
Escher's "Moebius Strip II" (woodcut from 1963) for my
POVCOMP entry. But I didn't finish my macros early enough,
so I had to abandon my attempt.
Yesterday I sat down and finished the most important
macros and today I debugged them and rendered a scene that
knot.
one of the edges of the band.
Although it is not the scene I planned, I find the shape
in it interesting.
--
Tor Olav
http://subcube.net
http://subcube.com
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Attachments:
Download 'trefoilmoebiusknot05.jpg' (43 KB)
Preview of image 'trefoilmoebiusknot05.jpg'
![trefoilmoebiusknot05.jpg](/povray.binaries.images/attachment/%3C4179a170%40news.povray.org%3E/trefoilmoebiusknot05.jpg?ttop=441697&toff=6000&preview=1)
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Tor Olav Kristensen wrote:
>
> As I mentioned earlier, I wanted to model something like
> Escher's "Moebius Strip II" (woodcut from 1963) for my
> POVCOMP entry. But I didn't finish my macros early enough,
> so I had to abandon my attempt.
>
> Yesterday I sat down and finished the most important
> macros and today I debugged them and rendered a scene that
> knot.
>
> one of the edges of the band.
>
> Although it is not the scene I planned, I find the shape
> in it interesting.
>
>
> ------------------------------------------------------------------------
>
As all ways, an excellent work.
Alberto
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Impressive!
The question from many fans: "Master, how did you do it?" ;-)
Thomas
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I'm allways admirative when I see your images. You're, for me, the
torus-master ;-)
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Amazing! It's a mesh, isn't it?
Florian
--
camera{look_at-y*10location<8,-3,-8>*10}#local a=0;#while(a<999)sphere{
#local _=.01*a-4.99;#local p=a*.01-5;#local c=.01*a-4.995;<sin(p*pi)*5p
*10pow(p,5)*.01>sin(c*c*c*.1)+1pigment{rgb 3}}#local a=a+1;#end
/******** http://www.torfbold.com ******** http://www.imp.org ********/
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Among other things, Tor Olav Kristensen saw fit to write:
> As I mentioned earlier, I wanted to model something like
> Escher's "Moebius Strip II" (woodcut from 1963) for my
> POVCOMP entry. But I didn't finish my macros early enough,
> so I had to abandon my attempt.
>
> Yesterday I sat down and finished the most important
> macros and today I debugged them and rendered a scene that
> knot.
You do know similar things were also drawn by Escher (1965), don't you?
http://cybermuse.gallery.ca/cybermuse/youth/escher/enlargements/NGC_29143.jpg
--
light_source{9+9*x,1}camera{orthographic look_at(1-y)/4angle 30location
9/4-z*4}light_source{-9*z,1}union{box{.9-z.1+x clipped_by{plane{2+y-4*x
0}}}box{z-y-.1.1+z}box{-.1.1+x}box{.1z-.1}pigment{rgb<.8.2,1>}}//Jellby
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From: Tor Olav Kristensen
Subject: Re: Moebius Band as a Trefoil Knot
Date: 23 Oct 2004 10:01:29
Message: <417a6439@news.povray.org>
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Alberto Mendoza wrote:
...
> As all ways, an excellent work.
Thank you Alberto.
--
Tor Olav
http://subcube.net
http://subcube.com
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From: Tor Olav Kristensen
Subject: Re: Moebius Band as a Trefoil Knot
Date: 23 Oct 2004 10:01:53
Message: <417a6451@news.povray.org>
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Thomas de Groot wrote:
> Impressive!
> The question from many fans: "Master, how did you do it?" ;-)
Hehe... The main ingredients are my NURBS macros, my Frenet
Frame macros and the "New Surface Subdivision Suite" by John
VanSickle.
I can try to explain more later today.
--
Tor Olav
http://subcube.net
http://subcube.com
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LightBeam wrote:
> I'm allways admirative when I see your images. You're, for me, the
> torus-master ;-)
=)
I've been very fascinated by the shape and the topology of
tori all the time since I started to try to model smooth
and complex shapes in POV-Ray.
--
Tor Olav
http://subcube.net
http://subcube.com
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Florian Brucker wrote:
> Amazing! It's a mesh, isn't it?
Yes Florian, it's a mesh.
I think that this shape can also be made as an isosurface,
but I don't have enough computing power for that yet.
--
Tor Olav
http://subcube.net
http://subcube.com
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