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4155f65a$1@news.povray.org...
> Well seriously, it's made from 3 objects: 2 of them are basic cylinders
with
> a texture applied, so it looks like tape has been spinned around the
wheels.
> The texture is basically the onion pattern, and creates the anisotropic
> scattering. But to ease the rendering, I faked the scattering with radial
> patterns... And 1 object is the tape between the wheels: That was done by
> subdividing a rough / course mesh in Wings3D, much like having a spline
with
> control points.
>
> Hope that is the answer you were looking for.
>
Exactly! thanks
Marc
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That is amazing! Wow and well done!
~Steve~
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On Sat, 25 Sep 2004 22:06:06 +0200, "Hugo Asm" <hua### [at] post3teledk>
wrote:
>Hi Slime,
>
>Well, the outside was not in my way. As Wagner says, I modelled half the
>casing and copied it. Then I flipped the copy and moved it into position,
>and began tweaking it to look like the other part (as the two halfs are not
>fully similar).
>
wow! that looks real.
It makes me flash back to repairing & splicing
damaged/tangled tape in cassettes. Yikes!
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On Sat, 25 Sep 2004 19:44:13 +0200, "Hugo Asm" <hua### [at] post3teledk>
wrote:
>Hi,
>
>I began this project 12 days ago and it turned out fairly well I think, so I
>would like to share it with you all. Suggestions and comments are welcome.
>
sweet!
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Hugo Asm wrote:
> Suggestions and
_____
> comments are welcome.
whoa!
-Shay
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Outstanding!!!
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Yes, it's incredible!!! Congratulations for your picture.
Best regards,
Oleguer
news:415841f2$1@news.povray.org...
> Outstanding!!!
>
>
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Hugo Asm wrote:
> Hi,
>
> I began this project 12 days ago and it turned out fairly well I think, so I
> would like to share it with you all. Suggestions and comments are welcome.
>
> It seems that I have a fondness for small, shiny, plastic things. But there
> is not much concept behind my images, except I strive for beauty and
> photo-realism (usually). I'm trying to come up with some bigger ideas and
> personal designs, but they certainly take more time.
>
> Regards,
> Hugo
>
>
>
Really "realistic" I'm your fan ;-)
I really love this kind of renders.
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Egad! Awesome Rolex!
Hugo Asm wrote:
> Hi,
>
> I began this project 12 days ago and it turned out fairly well I think, so I
> would like to share it with you all. Suggestions and comments are welcome.
>
> It seems that I have a fondness for small, shiny, plastic things. But there
> is not much concept behind my images, except I strive for beauty and
> photo-realism (usually). I'm trying to come up with some bigger ideas and
> personal designs, but they certainly take more time.
>
> Regards,
> Hugo
>
>
>
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"Eli" <eli### [at] jehoelnet> wrote in message news:4155dd1f$1@news.povray.org...
> Still i find it very difficult to rotate the view and select what I like.
> I haven't figured out yet how to zoom in and out and rotate in an
acceptable
> way while modelling.
>
> This model you've got there is truly stunning and photorealistic!
>
>
i've been using the "Blender" camera system in Wings3d and it seems pretty
natural to zoom in, rotate, and pan... even with a two button mouse. I like
it actually, much more than Blender :)
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