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10 Aug 2024 23:27:09 EDT (-0400)
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From: Jaime Vives Piqueres
Subject: Re: YALOTW
Date: 5 Jul 2004 14:47:24
Message: <40e9a23c$1@news.povray.org>
Zeger Knaepen wrote:
> my latest landscape, with vegetation this time ! :)

   Great sense of depth. The "lake" looks fantastic, and the mountains 
are much better now (less prehistoric ;). The work with the height_field 
is very good.

   Only the clouds detract a bit due to the blur (is that an image map 
with interpolation?), although they look good anyhow.


--
Jaime


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From: Zeger Knaepen
Subject: Re: YALOTW
Date: 5 Jul 2004 15:12:13
Message: <40e9a80d$1@news.povray.org>
"Jaime Vives Piqueres" <jai### [at] ignoranciaorg> wrote in message
news:40e9a23c$1@news.povray.org...
> Zeger Knaepen wrote:
> > my latest landscape, with vegetation this time ! :)
>
>    Great sense of depth. The "lake" looks fantastic, and the mountains
> are much better now (less prehistoric ;). The work with the height_field
> is very good.

thank you :)

>    Only the clouds detract a bit due to the blur (is that an image map
> with interpolation?), although they look good anyhow.

no it's the stackered-sphere technique :)  There is a Clouds_Sharpness
parameter, but I can't seem to give it sharp edges without losing the
'fluffy-ness' clouds have... :-/
Maybe I need media, but that seems to be slower :(

anyway, I'll get there, eventually, I hope... :)

cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x)               // ZK http://www.povplace.be.tf


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From: Steven Pigeon
Subject: Re: YALOTW
Date: 5 Jul 2004 18:36:45
Message: <40e9d7fd$1@news.povray.org>
That's great looking!

I hope you share the source :p

Maybe you have to much ambient light ?
the shadows do not have that much constrast.

Best,

    S.

--
Steven Pigeon, Ph. D.
ste### [at] stevenpigeoncom
ste### [at] videotronca
"Zeger Knaepen" <zeg### [at] studentkuleuvenacbe> wrote in message
news:40e9879e@news.povray.org...
> my latest landscape, with vegetation this time ! :)
>
> here are some statistics:
>
> Triangles in one tree = 39492
> 4799 trees placed
> height_field resolution: 3000*3000
>
> Scene Statistics
>   Finite objects:         4800
>   Infinite objects:         18
>   Light sources:             4
>   Total:                  4822
>
> Render Statistics
> Image Resolution 800 x 600
>
> Pixels:           510800   Samples:          924968   Smpls/Pxl: 1.81
> Rays:            4141341   Saved:              3438   Max Level: 18/60
>
> Ray->Shape Intersection          Tests       Succeeded  Percentage
>
> Height Field                 102343896        15936575     15.57
> Height Field Box             102343896       102237745     99.90
> Height Field Triangle        288604284        16200433      5.61
> Height Field Block           813843389       199128248     24.47
> Height Field Cell           4778221068       153077426      3.20
> Mesh                          74269244        35099963     47.26
> Plane                        789249829        26707831      3.38
> Sphere                      4078999410      2437258701     59.75
> Bounding Box               12105860767      4327709585     35.75
> Vista Buffer                  37400687        30267683     80.93
>
> Function VM calls:         35552961
>
> Calls to Noise:          2776439321   Calls to DNoise:      2283160132
>
> Media Intervals:            3381581   Media Samples:           4240049
(1.25)
> Shadow Ray Tests:         307244003   Succeeded:             240736548
> Reflected Rays:              108479
> Refracted Rays:               71539
> Transmitted Rays:           3036355
>
> Smallest Alloc:                  17 bytes
> Largest  Alloc:             4718608 bytes
> Peak memory used:         144730525 bytes
> Total Scene Processing Times
>   Parse Time:    0 hours  3 minutes 26 seconds (206 seconds)
>   Photon Time:   0 hours  0 minutes  0 seconds (0 seconds)
>   Render Time:   1 hours 50 minutes 26 seconds (6626 seconds)
>   Total Time:    1 hours 53 minutes 52 seconds (6832 seconds)
> CPU time used: kernel 56.38 seconds, user 6654.36 seconds, total 6710.73
seconds
> Render averaged 71.53 PPS over 480000 pixels
>
>
> on an Athlon XP 2500+ with 1GB dual channel DDR-SDRAM (333MHz), running
Windows
> XP
>
>
> comments are very welcome! :)
>
> cu!
> --
> camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local
C=0
> ;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local
C=C+1
> ;#end#end
L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
> <.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x)               // ZK
http://www.povplace.be.tf
>
>
>


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From: Zeger Knaepen
Subject: Re: YALOTW
Date: 5 Jul 2004 18:43:44
Message: <40e9d9a0@news.povray.org>
"Steven Pigeon" <pig### [at] iroumontrealca> wrote in message
news:40e9d7fd$1@news.povray.org...
> That's great looking!

thank you :)

> I hope you share the source :p

I plan to :)

> Maybe you have to much ambient light ?

there's no ambient light, but the sky-light_source and the fog might make it
look like there is an ambient factor

> the shadows do not have that much constrast.

I know, more contrast is on my todo-list :)

cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x)               // ZK http://www.povplace.be.tf


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From: Wolfgang Wieser
Subject: Re: YALOTW
Date: 8 Jul 2004 12:19:45
Message: <40ed7421@news.povray.org>
Zeger Knaepen wrote:
> my latest landscape, with vegetation this time ! :)
> 
Looks great. 
Maybe the mountains are a bit dark (I mean tweaking light direction) 
and the foreground gets a little blurred (less structured). 

But I definitely like the trees in the valley. 

Wolfgang


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From: Dave Matthews
Subject: Re: YALOTW
Date: 8 Jul 2004 18:15:00
Message: <web.40edc6685ce1d578188ea9e80@news.povray.org>
That is so fantastic that I hate to be picky, but, well. . . .

On a lake, you usually only get foam on one side of the lake (the downwind
side.)  Coming from a place with lots of lakes and lots of wind, I've
noticed this ;-)

Dave Matthews (from western Minnesota)


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From: Zeger Knaepen
Subject: Re: YALOTW
Date: 8 Jul 2004 19:57:07
Message: <40eddf53@news.povray.org>
"Dave Matthews" <dma### [at] wrmnwestmnscuedu> wrote in message
news:web.40edc6685ce1d578188ea9e80@news.povray.org...
> That is so fantastic that I hate to be picky, but, well. . . .
>
> On a lake, you usually only get foam on one side of the lake (the downwind
> side.)  Coming from a place with lots of lakes and lots of wind, I've
> noticed this ;-)

Really? I didn't know that!  Shouldn't be too hard to fix this :)

thank you!

cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x)               // ZK http://www.povplace.be.tf


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From: Zeger Knaepen
Subject: Re: YALOTW
Date: 8 Jul 2004 20:18:41
Message: <40ede461@news.povray.org>
"Wolfgang Wieser" <wwi### [at] gmxde> wrote in message
news:40ed7421@news.povray.org...
> Zeger Knaepen wrote:
> > my latest landscape, with vegetation this time ! :)
> >
> Looks great.

thank you! :)

> Maybe the mountains are a bit dark (I mean tweaking light direction)

fixed ! (see http://sad.nostalg1c.org/pov/landschap/ls-p.jpg )

> and the foreground gets a little blurred (less structured).

that's just a matter of height_field resolution :)

> But I definitely like the trees in the valley.

tnx :)


cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x)               // ZK http://www.povplace.be.tf


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From: Andrew C on Mozilla
Subject: Re: YALOTW
Date: 9 Jul 2004 05:38:42
Message: <40ee67a2$1@news.povray.org>
Hey man, like, WOW!


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From: Marneus Calgar
Subject: Re: YALOTW
Date: 9 Jul 2004 05:55:52
Message: <mn.4acb7d47afaabea5.14125@please.com>
Great !!!!!!!!!!!!!!!!
I love the trees !!!!!

-- 

Dark Skull Software
http://www.darkskull.net

A+


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