POV-Ray : Newsgroups : povray.binaries.images : Lighthouse new version Server Time
15 Oct 2026 07:56:53 EDT (-0400)
  Lighthouse new version (Message 1 to 22 of 22)  
From: Marc Jacquier
Subject: Lighthouse new version
Date: 15 May 2004 11:37:50
Message: <40a6394e@news.povray.org>
For the foam I gave up  the object pattern trick because it is boolean and
not good at close-up
I tweaked a function based on the same image as the isosurface terrain.
This function fills the crackle pattern at hi values and let it empty at low
values.

As usual comments are welcome :-)

Marc


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From: Alain
Subject: Re: Lighthouse new version
Date: 15 May 2004 12:20:58
Message: <40a6436a$1@news.povray.org>
Marc Jacquier nous apporta ses lumieres ainsi en ce 2004/05/15 11:39... :

>For the foam I gave up  the object pattern trick because it is boolean and
>not good at close-up
>I tweaked a function based on the same image as the isosurface terrain.
>This function fills the crackle pattern at hi values and let it empty at low
>values.
>
>As usual comments are welcome :-)
>
>Marc
>
>
>  
>
Big improvement, a lot more realistic. Your water is great. Time to 
concentrate on the ground.

Alain


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From: Marc Jacquier
Subject: Re: Lighthouse new version
Date: 15 May 2004 12:48:08
Message: <40a649c8$1@news.povray.org>
"Alain" <aze### [at] qwertygov> a écrit dans le message de news:
40a6436a$1@news.povray.org...
> >
> Big improvement, a lot more realistic. Your water is great.

thanks :)

>Time to  concentrate on the ground.
It's in the *to do* next items :)

Marc


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From: Mick Hazelgrove
Subject: Re: Lighthouse new version
Date: 15 May 2004 13:04:19
Message: <40a64d93@news.povray.org>
That's the best sea I've seen anywhere - well done.

Mick

"Marc Jacquier" <jac### [at] wanadoofr> wrote in message
news:40a6394e@news.povray.org...
> For the foam I gave up  the object pattern trick because it is boolean and
> not good at close-up
> I tweaked a function based on the same image as the isosurface terrain.
> This function fills the crackle pattern at hi values and let it empty at
low
> values.
>
> As usual comments are welcome :-)
>
> Marc
>
>
>


Post a reply to this message

From: St 
Subject: Re: Lighthouse new version
Date: 15 May 2004 13:17:54
Message: <40a650c2@news.povray.org>
"Marc Jacquier" <jac### [at] wanadoofr> wrote in message
news:40a6394e@news.povray.org...


    Hi Marc, that's excellent! Great sea. I would have a go at adding
just a little hint of 'off-yellow', or 'cream' colour, if you will, to
*some* of your surf.

   ~Steve~



> Marc
>
>
>


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From: St 
Subject: Re: Lighthouse new version
Date: 15 May 2004 13:20:27
Message: <40a6515b$1@news.povray.org>
I also like the translucency of the waves just behind the surf. Spot
on!   :)

 ~Steve~


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From: Marc Jacquier
Subject: Re: Lighthouse new version
Date: 15 May 2004 13:36:04
Message: <40a65504@news.povray.org>
"Mick Hazelgrove" <mic### [at] mhazelgrovefsnetcouk> a écrit dans le message de
news: 40a64d93@news.povray.org...
> That's the best sea I've seen anywhere - well done.
>
Me flush
thanks Master

Marc


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From: Marc Jacquier
Subject: Re: Lighthouse new version
Date: 15 May 2004 13:44:55
Message: <40a65717@news.povray.org>
"St." <dot### [at] dotcom> a écrit dans le message de news:
40a650c2@news.povray.org...
>
>
>     Hi Marc, that's excellent! Great sea. I would have a go at adding
> just a little hint of 'off-yellow', or 'cream' colour, if you will, to
> *some* of your surf.
>
Thanks

Good idea for the cream color at thickened zones of the foam (I think it
happens only when seawater is carrying plankton, though)

Marc


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From: Marc Jacquier
Subject: Re: Lighthouse new version
Date: 15 May 2004 15:55:47
Message: <40a675c3$1@news.povray.org>
"St." <dot### [at] dotcom> a écrit dans le message de news:
40a6515b$1@news.povray.org...
> I also like the translucency of the waves just behind the surf. Spot
> on!   :)
>
Hours in front of waves  waiting for the take off :)

Marc


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From: stephen parkinson
Subject: Re: Lighthouse new version
Date: 15 May 2004 17:28:43
Message: <40a68b8b$1@news.povray.org>
Marc Jacquier wrote:
> For the foam I gave up  the object pattern trick because it is boolean and
> not good at close-up
> I tweaked a function based on the same image as the isosurface terrain.
> This function fills the crackle pattern at hi values and let it empty at low
> values.
> 
> As usual comments are welcome :-)
> 
> Marc
> 
> 
> 

curiousity, how tall is a lighthouse typically ?

how tal are the walls around the field ?

do the two and the view angle look correct ?

stephen


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From: Hugo Asm
Subject: Re: Lighthouse new version
Date: 15 May 2004 18:00:51
Message: <40a69313@news.povray.org>
> > That's the best sea I've seen anywhere - well done.
> >
> Me flush
> thanks Master

Are you cheating? Is the sea a photo?
Not the foam - that is obviously CG - but the sea looks suspiciously like a
photo of some sort.

Regards,
Hugo


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From: Samuel Benge
Subject: Re: Lighthouse new version
Date: 15 May 2004 18:23:49
Message: <40A69829.1050909@hotmail.com>
Marc Jacquier wrote:

> For the foam I gave up  the object pattern trick because it is boolean and
> not good at close-up
> I tweaked a function based on the same image as the isosurface terrain.
> This function fills the crackle pattern at hi values and let it empty at low
> values.
> 
> As usual comments are welcome :-)
> 
> Marc


Your image has some shocking realism present in it. The grass, though, 
could use some improvement(IMO).

Is that ocean an isosurface? A height_field of that size might take up a 
huge amount of memory...

Good work~

-Sam Benge


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From: Thomas de Groot
Subject: Re: Lighthouse new version
Date: 16 May 2004 02:53:38
Message: <40a70ff2$1@news.povray.org>
"Marc Jacquier" <jac### [at] wanadoofr> schreef in bericht
news:40a6394e@news.povray.org...
> For the foam I gave up  the object pattern trick because it is boolean and
> not good at close-up
> I tweaked a function based on the same image as the isosurface terrain.
> This function fills the crackle pattern at hi values and let it empty at
low
> values.
>
Impressive foam, Marc! Much better indeed than previous one. However, the
crackle pattern seems a little bit too angular to me...?

Thomas


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From: Marc Jacquier
Subject: Re: Lighthouse new version
Date: 16 May 2004 04:15:38
Message: <40a7232a@news.povray.org>
"Hugo Asm" <hua### [at] post3teledk> a écrit dans le message de news:
40a69313@news.povray.org...
> Are you cheating? Is the sea a photo?
> Not the foam - that is obviously CG - but the sea looks suspiciously like
a
> photo of some sort.
>
> Regards,
> Hugo
>
LOL no thanks, the only bitmap in this scene is the one to generate the
terrain in an isosurface and the foam distribution.
The sea is an isosurface as well with combined unevenly scaled bozos (for
the swell) and f_ridged_mf function (for the ridges)
I'll post the code on p.b.s-f as soon as cleaned

Marc


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From: Marc Jacquier
Subject: Re: Lighthouse new version
Date: 16 May 2004 04:20:12
Message: <40a7243c$1@news.povray.org>
"Samuel Benge" <stb### [at] hotmailcom> a écrit dans le message de news:
40A### [at] hotmailcom...
>
> Your image has some shocking realism present in it. The grass, though,
> could use some improvement(IMO).
You're right grass is scheduled as "to do"
>
> Is that ocean an isosurface? A height_field of that size might take up a
> huge amount of memory...

An isosurface of course

>
> Good work~

Thank you :-)

Marc


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From: Marc Jacquier
Subject: Re: Lighthouse new version
Date: 16 May 2004 04:24:29
Message: <40a7253d@news.povray.org>
"Thomas de Groot" <t.d### [at] internlnet> a écrit dans le message de news:
40a70ff2$1@news.povray.org...
>
> >
> Impressive foam, Marc! Much better indeed than previous one. However, the
> crackle pattern seems a little bit too angular to me...?
>
Thanks Tomas
Yes I think it needs to be scaled down a little and warp turbulence scaled
up so angles should vanish

MArc


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From: Marc Jacquier
Subject: Re: Lighthouse new version
Date: 16 May 2004 04:32:39
Message: <40a72727$1@news.povray.org>
"stephen parkinson" <ste### [at] zmemw16demoncouk> a écrit dans le message de
news: 40a68b8b$1@news.povray.org...
>
> curiousity, how tall is a lighthouse typically ?
>
> how tal are the walls around the field ?
>
> do the two and the view angle look correct ?
>
> stephen
>

This one is about 37m tall and the walls are about 0.5 to 1m.

Marc


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From: Remy Closset
Subject: Re: Lighthouse new version
Date: 16 May 2004 05:31:22
Message: <40a734ea$1@news.povray.org>
Master work!!!!

rémy closset
"Marc Jacquier" <jac### [at] wanadoofr> a écrit dans le message de
news:40a6394e@news.povray.org...
> For the foam I gave up  the object pattern trick because it is boolean and
> not good at close-up
> I tweaked a function based on the same image as the isosurface terrain.
> This function fills the crackle pattern at hi values and let it empty at
low
> values.
>
> As usual comments are welcome :-)
>
> Marc
>
>
>


Post a reply to this message

From: Marc Jacquier
Subject: Re: Lighthouse new version
Date: 16 May 2004 06:55:58
Message: <40a748be@news.povray.org>
"Remy Closset" <NOS### [at] tiscalifr> a écrit dans le message de
news: 40a734ea$1@news.povray.org...
> Master work!!!!
>
Thanks Remy, it is still a work in progress though :)

Marc


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From: Hugo Asm
Subject: Re: Lighthouse new version
Date: 16 May 2004 14:07:35
Message: <40a7ade7@news.povray.org>
> LOL no thanks, the only bitmap in this scene is the one to generate
> the terrain in an isosurface and the foam distribution.

Heheh.. "You've been raytracing for too long when you begin to think CG look
like photos!"  ;o)

> I'll post the code on p.b.s-f as soon as cleaned

Thank you very much.

Regards,
Hugo


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From: Darren New
Subject: Re: Lighthouse new version
Date: 16 May 2004 16:05:49
Message: <40a7c99d@news.povray.org>
Hugo Asm wrote:
> Heheh.. "You've been raytracing for too long when you begin to think CG look
> like photos!"  ;o)

"You've been playing FPS's too long when you go outside and marvel at 
the parallax."

"You've been playing Quake too long when you go outside and see 
cross-hairs."

"You've been playing Thief too long when you take a walk at night and 
notice every streetlight shadow."


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From: Marc Jacquier
Subject: Re: Lighthouse new version
Date: 17 May 2004 04:51:32
Message: <40a87d14@news.povray.org>
"Hugo Asm" <hua### [at] post3teledk> a écrit dans le message de news:
40a7ade7@news.povray.org...
>
> > I'll post the code on p.b.s-f as soon as cleaned
>
> Thank you very much.
>
Done :)

Marc


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