this is a test for my clock macro.
two things are irritating me:
a render with radiosity took 20th of time than render without and
+A0.0. not that it lasted longer, it is because radiosity makes
colors go slightly away.
the marmor, which is made as color_map, has high diffuse, phong and
specular settings but it becomes no bright shining effect.
attachment shows render without radiosity, because it looks even
better.
hints, comments, suggestions are welcome.
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![rad005.jpg](/povray.binaries.images/attachment/%3C40a26a1c%40news.povray.org%3E/rad005.jpg?ttop=443840&toff=6600&preview=1)
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