POV-Ray : Newsgroups : povray.binaries.images : Mono-chromes Server Time
11 Aug 2024 09:16:56 EDT (-0400)
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From: LightBeam
Subject: Re: Mono-chromes
Date: 23 Apr 2004 07:33:43
Message: <4088ff17$1@news.povray.org>
Dan P wrote:

> LightBeam wrote:
> 
>> Just playing...
> 
> 
> Heavy, man; heavy.
> *groan*
> 
> Perhaps something interesting to reflect like a room scene? :-)
> Looks like a photograph! Nice!

I dont know yet if I'll change the scene (with HRDI or blurred 
reflections) but its a good idea... It can be improved !


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From: LightBeam
Subject: Re: Mono-chromes
Date: 23 Apr 2004 07:34:21
Message: <4088ff3d$1@news.povray.org>
St. wrote:

> "LightBeam" <s.f### [at] tiscalifr> wrote in message
> news:408812dd@news.povray.org...
> 
> 
>>Just playing...
> 
> 
>     Oh, oh, oh, oh....  I've got some of those weights here in my mess
> of a workshop.
> 
>    You've got the right shapes as far as I can tell, and, and, and...
> *NICE* image!  :)
> 
>    ~Steve~

Thx ;-)


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From: stephen parkinson
Subject: Re: Mono-chromes
Date: 23 Apr 2004 11:30:02
Message: <4089367a$1@news.povray.org>
LightBeam wrote:
> Just playing...
> 
> 
> ------------------------------------------------------------------------
> 
puzzled, at a mates, pulled the web view file of this, and it had a
sort of distortion - like a partial halo of smokiness with each of
items top edge of lower block where it starts to neck in.

its fine via this newsgroup

stephen


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From: St 
Subject: Re: Mono-chromes
Date: 23 Apr 2004 14:15:55
Message: <40895d5b@news.povray.org>
Did you model these on some weights that you possess? If so, try
unscrewing those top bits - you should find a little piece of metal
inside. This is to bring the weight up to accuracy.

  Another useless piece of info!  ;)

   Scales next?

    ~Steve~


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From: LightBeam
Subject: Re: Mono-chromes
Date: 23 Apr 2004 14:22:33
Message: <40895ee9@news.povray.org>
St. wrote:
>   Did you model these on some weights that you possess? If so, try
> unscrewing those top bits - you should find a little piece of metal
> inside. This is to bring the weight up to accuracy.
> 
>   Another useless piece of info!  ;)
> 
>    Scales next?
> 
>     ~Steve~

I don't possess this kind of weights, I just found a photography on the 
web...


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From: Hugo Asm
Subject: Re: Mono-chromes
Date: 23 Apr 2004 17:31:55
Message: <40898b4b@news.povray.org>
Very nice. What I wonder is, why are the white reflections aliased? I didn't
think POV could do this (and I don't think it's always the best choice).

Regards,
Hugo


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From: LightBeam
Subject: Re: Mono-chromes
Date: 23 Apr 2004 17:53:23
Message: <40899053$1@news.povray.org>
Hugo Asm wrote:
> Very nice. What I wonder is, why are the white reflections aliased? I didn't
> think POV could do this (and I don't think it's always the best choice).
> 
> Regards,
> Hugo

I don't really know why... perhaps its due that the white boxes I use to 
  illuminate the scene are too bright ?!


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From: Hugo Asm
Subject: Re: Mono-chromes
Date: 23 Apr 2004 18:02:46
Message: <40899286$1@news.povray.org>
> I don't really know why... perhaps its due that the white
> boxes I use to illuminate the scene are too bright ?!

That wouldn't normally cause anti-alias to behave any different. From what I
know, the samples are clipped to 0-1 before AA takes place.

I see you're actually using focal-blur and not AA.
Apparently focal-blur doesn't clip the range?
Anyone knows the reason for this decision?

Regards,
Hugo


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From: LightBeam
Subject: Re: Mono-chromes
Date: 23 Apr 2004 19:10:17
Message: <4089a259@news.povray.org>
Hugo Asm wrote:
>>I don't really know why... perhaps its due that the white
>>boxes I use to illuminate the scene are too bright ?!
> 
> 
> That wouldn't normally cause anti-alias to behave any different. From what I
> know, the samples are clipped to 0-1 before AA takes place.
> 
> I see you're actually using focal-blur and not AA.
> Apparently focal-blur doesn't clip the range?
> Anyone knows the reason for this decision?
> 
> Regards,
> Hugo

Just a little bit of solution (?) :
"Warning: Focal blur is used. Standard antialiasing is switched off."


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From: Dan P
Subject: Re: Mono-chromes
Date: 23 Apr 2004 19:36:43
Message: <4089a88b$1@news.povray.org>
St. wrote:

>   Did you model these on some weights that you possess? If so, try
> unscrewing those top bits - you should find a little piece of metal
> inside. This is to bring the weight up to accuracy.
> 
>   Another useless piece of info!  ;)
> 
>    Scales next?
> 
>     ~Steve~

Hehe -- unless you happen to be McGuyver :-) He'd mix it with a 
paper-clip, a half-chewed piece of gum, an awkwardly bent staple, and an 
old losing raffle-ticket to break into Fort Knox!
-- 
Respectfully,
Dan P
http://<broken link>


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