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From: Alf Peake
Subject: Re: Training Seminar
Date: 18 Apr 2004 09:52:12
Message: <4082880c$1@news.povray.org>
> Some dice are good and serve their master well,
> while others are evil

Oooo - scary but sweet.

Alf


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From: Dan P
Subject: Re: Training Seminar
Date: 18 Apr 2004 23:31:16
Message: <40834804$1@news.povray.org>
Xplo Eristotle wrote:

> RPG legend has it that dice have a will and personality of their own. 
> Some dice are good and serve their master well, while others are evil 
> and like to roll badly. Some gamers believe that dice can be influenced 
> toward good or evil, either by using a system of rewards and punishments 
> to encourage the proper behavior, or by grouping new dice with good old 
> dice so that the old dice can "train" the new ones to have the same 
> behavior.
> 
> With that said, I'll leave the reader to decide exactly what's happening 
> here... ;)

Very cool and very naughty looking dice :-)

--
Dan P
http://<broken link>


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From: Felbrigg
Subject: Re: Training Seminar
Date: 19 Apr 2004 04:37:07
Message: <40838fb3$1@news.povray.org>
You should stick in a D12 and a D4 in the background to give that RPG
feel...


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From: Roberto Amorim
Subject: Re: Training Seminar
Date: 19 Apr 2004 08:47:54
Message: <4083ca7a@news.povray.org>
> With that said, I'll leave the reader to decide exactly what's happening
> here... ;)

Hmmmm, I think you like to role-play lawful evil characters... :-)


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From: Xplo Eristotle
Subject: Re: Training Seminar
Date: 19 Apr 2004 10:15:44
Message: <4083df10@news.povray.org>
Felbrigg wrote:
 >
> You should stick in a D12 and a D4 in the background to give that RPG
> feel...

Agreed. My feeble trig isn't up to modeling them, though (well, possibly 
the D4).

-Xplo


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From: Xplo Eristotle
Subject: Re: Training Seminar
Date: 19 Apr 2004 10:19:10
Message: <4083dfde@news.povray.org>
Roberto Amorim wrote:

>>With that said, I'll leave the reader to decide exactly what's happening
>>here... ;)
> 
> 
> Hmmmm, I think you like to role-play lawful evil characters... :-)

I never have, but that doesn't mean I wouldn't someday.

Bit of RPG trivia: In GURPS, all attacks, skill checks, etc. are made 
with 3D6, attempting to roll under the target number. Hence, if whoever 
owned these dice was playing GURPS with them, the three sixes would be a 
critical failure. Perhaps he should have been more careful about who he 
lets his other dice associate with... ;)

-Xplo


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From: Shay
Subject: Re: Training Seminar
Date: 19 Apr 2004 11:32:12
Message: <4083f0fc$1@news.povray.org>
"Xplo Eristotle" <xpl### [at] infomagicnet> wrote in message
news:40819f8d@news.povray.org...

Cool idea. An interesting thing about this picture. At home, where my
monitor is a bit darker, the evil dice seem to be surrounding the
brightest "1" die and programming that die with evil glowing energy.
Here at work on a brighter monitor. The nice dice seem to be surrounding
and diminishing the evil dice. Cool pic either way.

 -Shay


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From: Alain
Subject: Re: Training Seminar
Date: 19 Apr 2004 22:02:55
Message: <408484cf$1@news.povray.org>
Felbrigg nous apporta ses lumieres ainsi en ce 2004/04/19 04:41... :

>You should stick in a D12 and a D4 in the background to give that RPG
>feel...
>
>
>  
>
And don't forget the D8 (macro available), D10 (looks like 2 5-sided 
pyramids base to base turned 36 degres) and D20 (macro available). Look 
in "shapes.inc"

Alain


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From: Xplo Eristotle
Subject: Re: Training Seminar
Date: 19 Apr 2004 23:17:00
Message: <4084962c@news.povray.org>
Alain wrote:
> 
> And don't forget the D8 (macro available), D10 (looks like 2 5-sided 
> pyramids base to base turned 36 degres) and D20 (macro available). Look 
> in "shapes.inc"

Unless these macros include rounded edges and numbered faces, they're 
useless to me; I could try to modify them, but again, my trig may not be 
up to the task.

-Xplo


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From: Dan P
Subject: Re: Training Seminar
Date: 19 Apr 2004 23:31:09
Message: <4084997d$1@news.povray.org>
Shay wrote:

> "Xplo Eristotle" <xpl### [at] infomagicnet> wrote in message
> news:40819f8d@news.povray.org...
> 
> Cool idea. An interesting thing about this picture. At home, where my
> monitor is a bit darker, the evil dice seem to be surrounding the
> brightest "1" die and programming that die with evil glowing energy.
> Here at work on a brighter monitor. The nice dice seem to be surrounding
> and diminishing the evil dice. Cool pic either way.
> 
>  -Shay


Perhaps there is an evil radiosity setting that might help add more 
e-vile to it!!!

-- 
Respectfully,
Dan P
http://<broken link>


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