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Ken wrote:
> "Dan P" <dan### [at] yahoo com> wrote in message
news:4079f372@news.povray.org...
>
>>POV-Ray will default to 1 when it finds a 0. For example, if you choose
>>to "scale 2*y", it will warn you about it and say it is using 1 instead.
>
> Just to be clear here -
>
> 'scale 2*y' is equivalent to saying 'scale <0,2,0>' which POV-Ray will not accept
> and will internally change it to 'scale <1,2,1>'.
>
> You cannot scale by zero.
Yep; what I said.
--
Respectfully,
Dan P
http://<broken link>
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"Dan P" <dan### [at] yahoo com> wrote in message
news:407a0c18$1@news.povray.org...
> Ken wrote:
>
> > "Dan P" <dan### [at] yahoo com> wrote in message
news:4079f372@news.povray.org...
> >
> >>POV-Ray will default to 1 when it finds a 0. For example, if you choose
> >>to "scale 2*y", it will warn you about it and say it is using 1 instead.
> >
> > Just to be clear here -
> >
> > 'scale 2*y' is equivalent to saying 'scale <0,2,0>' which POV-Ray will not accept
> > and will internally change it to 'scale <1,2,1>'.
> >
> > You cannot scale by zero.
>
> Yep; what I said.
You said less. I said more. So there!
:~)
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Ken wrote:
> "Dan P" <dan### [at] yahoo com> wrote in message
news:407a0c18$1@news.povray.org...
>
>>Ken wrote:
>>
>>
>>>"Dan P" <dan### [at] yahoo com> wrote in message
news:4079f372@news.povray.org...
>>>
>>>
>>>>POV-Ray will default to 1 when it finds a 0. For example, if you choose
>>>>to "scale 2*y", it will warn you about it and say it is using 1 instead.
>>>
>>>Just to be clear here -
>>>
>>>'scale 2*y' is equivalent to saying 'scale <0,2,0>' which POV-Ray will not accept
>>>and will internally change it to 'scale <1,2,1>'.
>>>
>>>You cannot scale by zero.
>>
>>Yep; what I said.
>
>
> You said less. I said more. So there!
>
> :~)
Ooooh, you cheeky monkey :-)
--
Respectfully,
Dan P
http://<broken link>
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Dan P wrote:
> Xplo Eristotle wrote:
>
>> Oh yeah, and don't scale anything by 0. That's just dumb. I'm actually
>> surprised POV-Ray let you get away with it.
>
> POV-Ray will default to 1 when it finds a 0. For example, if you choose
> to "scale 2*y", it will warn you about it and say it is using 1 instead.
Which is the same thing you'd get by having no scale at all.
Hence, it's redundant, meaningless, useless, and misleading all at the
same time. Sounds dumb to me. *shrug*
-Xplo
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Xplo Eristotle wrote:
> Dan P wrote:
>
>> Xplo Eristotle wrote:
>>
>>> Oh yeah, and don't scale anything by 0. That's just dumb. I'm
>>> actually surprised POV-Ray let you get away with it.
>>
>>
>> POV-Ray will default to 1 when it finds a 0. For example, if you
>> choose to "scale 2*y", it will warn you about it and say it is using 1
>> instead.
>
> Which is the same thing you'd get by having no scale at all.
>
> Hence, it's redundant, meaningless, useless, and misleading all at the
> same time. Sounds dumb to me. *shrug*
I have to disagree; some may consider scale 2*y is more readable in the
code than scale <1, 2, 1>. Actually, I think POV-Ray shouldn't even warn
about it.
--
Respectfully,
Dan P
http://<broken link>
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Dan P wrote:
> Xplo Eristotle wrote:
>
>> Dan P wrote:
>>
>>> Xplo Eristotle wrote:
>>>
>>>> Oh yeah, and don't scale anything by 0. That's just dumb. I'm
>>>> actually surprised POV-Ray let you get away with it.
>>>
>>> POV-Ray will default to 1 when it finds a 0.
>>
>> Which is the same thing you'd get by having no scale at all.
>>
>> Hence, it's redundant, meaningless, useless, and misleading all at the
>> same time. Sounds dumb to me. *shrug*
>
> I have to disagree; some may consider scale 2*y is more readable in the
> code than scale <1, 2, 1>. Actually, I think POV-Ray shouldn't even warn
> about it.
At risk of starting to sound seriously pedantic...
It didn't SAY 2*y, did it? No, it said 0.
Go on, tell me what "scale 0" is good for. ;p
-Xplo
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"Xplo Eristotle" <xpl### [at] infomagic net> wrote in message
news:407a5321@news.povray.org...
> Go on, tell me what "scale 0" is good for. ;p
Heh, I know it shouldn't be there - it's the default that comes
with PoseRay which is 1, but I changed it to zero for some reason,
can't think of what reason though... ;)
~Steve~
>
> -Xplo
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"Xplo Eristotle" <xpl### [at] infomagic net> wrote in message
news:407a5321@news.povray.org...
> Go on, tell me what "scale 0" is good for. ;p
Is this an old argument?
One time I had tried to do a scale by 0 to 'flatten' something. Can't
remember what I was doing at the time though or what I did instead (probably
.0000001 or something)
== John ==
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Xplo Eristotle wrote:
> Dan P wrote:
>
>> Xplo Eristotle wrote:
>>
<snip />
> At risk of starting to sound seriously pedantic...
>
> It didn't SAY 2*y, did it? No, it said 0.
>
> Go on, tell me what "scale 0" is good for. ;p
I can't imagine a person typing that for any reason -- I didn't realize
/that/ was the code :-) Well, a person might type that to try an make
something infinitely small, but of course, that is not possible in POV-Ray.
--
Respectfully,
Dan P
http://<broken link>
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