From: Tim Cook
Subject: Re: Variation on Theme (nudity)
Date: 28 Jan 2004 14:01:11
Message: <401806f7$1@news.povray.org>
Gilles Tran wrote:
> Poser doesn't support a "whole body" paradigm (meaning that it has no> concept for "muscle" or "skin"), but local deformations are supported using> a technology called Joint Controlled Morphs. It allows a body part to affect> its neighbours, provided that the corresponding morphs (such as a bulging> biceps) are available of course.
It does? I knew it had muscle morphs but assumed you had to
apply them manually...there's a way to do it automatically?
From: Gilles Tran
Subject: Re: Variation on Theme (nudity)
Date: 28 Jan 2004 18:01:54
Message: <40183f62@news.povray.org>
news:401806f7$1@news.povray.org...
> It does? I knew it had muscle morphs but assumed you had to> apply them manually...there's a way to do it automatically?
Honestly I just read about it, and I never really investigated the JCM and
ERC stuff. Not only it's for hardcore Poser users but it requires the morphs
in the first place since the muscles are not going to grow by themselves...
More here :
http://www.3ddude.com/downloads.htm
http://www.nerd3d.com/Tutorial/SuperMorph.htm
http://www.rbtwhiz.com/rbtwhiz_ERC.html
The main limitation of the technique is the availability of the morphs.
Victoria 2 didn't have built-in JCM. V3 has a few, but I have doubts about
their usefulness because they seem really minor to me...
G.
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From: Tim Cook
Subject: Re: Variation on Theme (nudity)
Date: 28 Jan 2004 18:27:02
Message: <40184546@news.povray.org>
Gilles Tran wrote:
> The main limitation of the technique is the availability of the morphs.> Victoria 2 didn't have built-in JCM. V3 has a few, but I have doubts about> their usefulness because they seem really minor to me...
Perhaps, but at least one can make the ones that do exist be
properly applied as they would be...