POV-Ray : Newsgroups : povray.binaries.images : Menger's mania goes on ! Server Time
12 Aug 2024 19:37:17 EDT (-0400)
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From: Ben T  Scheele
Subject: Re: Menger's mania goes on !
Date: 19 Aug 2003 14:01:50
Message: <3f42660e@news.povray.org>
Yep, you've got it.  Well, my hat's off to you JC, especially after
seeing your code. That's a creative way of using conditionals.
    I set that version of my code up in a similar way to yours, with an
array defining the 20 translation vectors, and a loop to run through them.
I have another way of creating it though, and there's no way you'll be able
to get something like...THIS! :)

This is your sponge.  This is your sponge on drugs.  Any questions?

-Ben



"JC (Exether)" <no### [at] spamfr> wrote in message
news:3f40bd8f@news.povray.org...
> I think I can pretty much figure it. You skipped some cubes at random ?
> I changed my macro to give it a try, I post the result.
> I'm also posting the source in p.t.scene-files, the funny thing is that
> the code is really short.
>
> JC
>
> Ben T. Scheele wrote:
> >     Well JC, I couldn't figure out how to make what you did, but I did
> > get something.  Can you figure out how I did it?
> >
> > -Ben


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Menger3b.jpg


 

From: JC (Exether)
Subject: Re: Menger's mania goes on !
Date: 20 Aug 2003 01:10:11
Message: <3f4302b3$1@news.povray.org>
Hey, that's cool !  :-)

JC

Ben T. Scheele wrote:
>     Yep, you've got it.  Well, my hat's off to you JC, especially after
> seeing your code. That's a creative way of using conditionals.
>     I set that version of my code up in a similar way to yours, with an
> array defining the 20 translation vectors, and a loop to run through them.
> I have another way of creating it though, and there's no way you'll be able
> to get something like...THIS! :)
> 
> This is your sponge.  This is your sponge on drugs.  Any questions?
> 
> -Ben
> 
> 
> 
> "JC (Exether)" <no### [at] spamfr> wrote in message
> news:3f40bd8f@news.povray.org...
> 
>>I think I can pretty much figure it. You skipped some cubes at random ?
>>I changed my macro to give it a try, I post the result.
>>I'm also posting the source in p.t.scene-files, the funny thing is that
>>the code is really short.
>>
>>JC
>>
>>Ben T. Scheele wrote:
>>
>>>    Well JC, I couldn't figure out how to make what you did, but I did
>>>get something.  Can you figure out how I did it?
>>>
>>>-Ben
> 
> 
> 
> 
> 
> 
>


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