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12 Aug 2024 17:12:55 EDT (-0400)
  wooden dolphin (Message 1 to 10 of 10)  
From: Apache
Subject: wooden dolphin
Date: 13 Jul 2003 18:02:13
Message: <3f11d6e5@news.povray.org>
This is supposed to be a wooden dolphin. The model is from Poser. I've used
micronormals on this one. I think it took almost three weeks to render on a
700 mhz pentium.


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dolphin_wood_01.jpg


 

From: Hugo Asm
Subject: Re: wooden dolphin
Date: 13 Jul 2003 18:33:08
Message: <3f11de24$1@news.povray.org>
Good light and reflections. Too blurry and not very wooden. But you know
that. :)

Three weeks sounds like a bit too much, even for micronormals. Perhaps if
you used radiosity, paused the rendering a lot, or rendered it with an
insane resolution. But I'd say 2 hours are more like it, or even less.. I
would be ready to give it a try.

Regards,
Hugo


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From: Apache
Subject: Re: wooden dolphin
Date: 13 Jul 2003 18:46:34
Message: <3f11e14a$1@news.povray.org>
I actually almost forgot about the rendering being going on. It finished
already one week ago and I kind of forgot about that also.


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From: Apache
Subject: Re: wooden dolphin
Date: 13 Jul 2003 18:46:46
Message: <3f11e156@news.povray.org>
I don't mind long renderings.


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From: Doug Eichenberg
Subject: Re: wooden dolphin
Date: 13 Jul 2003 21:15:04
Message: <3f120418@news.povray.org>
Have you considered doing an animation of it?  Heh.

--
Douglas C. Eichenberg
dou### [at] nlsnet
http://www.getinfo.net/douge


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From: Tom Galvin
Subject: Re: wooden dolphin
Date: 13 Jul 2003 21:24:40
Message: <Xns93B7D9A919838tomatimporg@204.213.191.226>
"Doug Eichenberg" <dou### [at] nlsnet> wrote in news:3f120418@news.povray.org:

> Have you considered doing an animation of it?  Heh.
> 
> 

Please don't encourage him!  He has had the IMPFarm running flat out for 
two weeks straight ;)


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From: Tim Cook
Subject: Re: wooden dolphin
Date: 14 Jul 2003 01:06:42
Message: <3f123a62@news.povray.org>
Doug Eichenberg wrote:
> Have you considered doing an animation of it?  Heh.

I think *this* would be much nicer in an animation, but at 10.5 hours
with AA 0.03, I think some optimizations are in order first...

(my dolphin's cooler than yours, nyah nyah)

Based on the Poser 4 dolphin, but I remodelled it with bezier patches
in Moray.

-- 
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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dolphinscene.jpg


 

From: Hugo Asm
Subject: Re: wooden dolphin
Date: 14 Jul 2003 05:19:27
Message: <3f12759f@news.povray.org>
Cooler, more watered down!  :o)

Regards,
Hugo


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From: Apache
Subject: Re: wooden dolphin
Date: 14 Jul 2003 13:38:37
Message: <3f12ea9d@news.povray.org>
Maybe you should join www.imp.org so we can render a cool animation with
swimming/dancing/walking dolphin(s)?


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From: Tim Cook
Subject: Re: wooden dolphin
Date: 14 Jul 2003 14:57:48
Message: <3f12fd2c@news.povray.org>
Apache wrote:
> Maybe you should join www.imp.org so we can render a cool animation with
> swimming/dancing/walking dolphin(s)?

Problem is I use Moray; I have no idea how to set up animation in POV
(rtfm, I know, but I'm too lazy/don't really care to atm)

-- 
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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