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16 Oct 2026 04:12:07 EDT (-0400)
  Grassy julia v3 (Message 1 to 23 of 23)  
From: Tek
Subject: Grassy julia v3
Date: 22 Jun 2003 14:32:48
Message: <3ef5f650@news.povray.org>
I've added a parasol and deck chair, and improved the texturing on the rock.
Note the very bottom of the rock is darker, to suggest it's wet.

I'm not sure if I like the direction is heading in now, the man made objects
have altered the scene... What do you think?

Next I plan on having a play with trees and then maybe a character, but I'm
fairly happy with this little project so pretty soon I'll start a zazzle-sized
render of it and move on with something else (probably when the next irtc topic
is announced).

All suggestions are welcome.

--
Tek
http://www.evilsuperbrain.com


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From: Chris Amshey
Subject: Re: Grassy julia v3
Date: 22 Jun 2003 15:50:02
Message: <web.3ef6082ab30c05f961b99e900@news.povray.org>
Tek wrote:
>I've added a parasol and deck chair, and improved the texturing on the rock.
>Note the very bottom of the rock is darker, to suggest it's wet.
>
>I'm not sure if I like the direction is heading in now, the man made objects
>have altered the scene... What do you think?
>
I might use more muted colors for the parasol - the bright red and blue is
fighting for predominance with the green grass.

I think though, that if it were my scene I'd keep it free of man-made
objects, and
work on trees (or a tree) and maybe a seagull or dolphin. It definitely
loses some
wildness by dropping consumer items in, and it fixes the scale very
precisely for
the viewer.

It is, however, a very cool image, but I think you've heard that once or
twice
before. ;)

--Chris


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From: ingo
Subject: Re: Grassy julia v3
Date: 22 Jun 2003 16:17:58
Message: <Xns93A2E36CEB49seed7@povray.org>
in news:3ef5f650@news.povray.org Tek wrote:

> I'm not sure if I like the direction is heading in now, the man made
> objects have altered the scene... What do you think?
> 

I agree, it makes the scene too "nice/lovely" and it looses something of 
its surrealism. Mmm a thought, how about Tiger Woods taking a swing with a 
big driver towards the coastline?

Ingo


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From: Tek
Subject: Re: Grassy julia v3
Date: 22 Jun 2003 16:50:03
Message: <3ef6167b$1@news.povray.org>
I think that would have the same problem. I think I need to step back and think
of what surreal things I can add to it.

--
Tek
http://www.evilsuperbrain.com

"ingo" <ing### [at] tagpovrayorg> wrote in message
news:Xns### [at] povrayorg...
> in news:3ef5f650@news.povray.org Tek wrote:
>
> > I'm not sure if I like the direction is heading in now, the man made
> > objects have altered the scene... What do you think?
> >
>
> I agree, it makes the scene too "nice/lovely" and it looses something of
> its surrealism. Mmm a thought, how about Tiger Woods taking a swing with a
> big driver towards the coastline?
>
> Ingo


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From: Chris Johnson
Subject: Re: Grassy julia v3
Date: 22 Jun 2003 17:21:19
Message: <3ef61dcf$1@news.povray.org>
I think I agree about man-made objects changing the scene for the worse. The
deckchair is possibly OK, but I don't like the parasol at all :(.

It does need some sort of focus though... perhaps a rabbit (skipping away
from the camera rather than sitting on its haunches looking cute I would
have thought). Or perhaps keep the deckchair but have a walking stick
leaning against it?

I'm not sure... its always hard to see what to add when the initial image is
so good. It has a very definite 'feel' to it that you don't want to lose.


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From: Davey B
Subject: Re: Grassy julia v3
Date: 22 Jun 2003 18:13:51
Message: <3ef62a1f$1@news.povray.org>
Hi there Tek

When I first saw this I thought it was great as it was but ppl were asking
for more... the first thing that popped into my head was too put a full
sized man sat on the island (it already has a sort of a chair shape to it).

Dont know if it would work or not... just think it would make it feel like
an isolated island for someone who is after solitude...

Just my thoughts ;)

Keep up the good work..

Dave


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From: Slime
Subject: Re: Grassy julia v3
Date: 22 Jun 2003 18:15:58
Message: <3ef62a9e@news.povray.org>
> I think I agree about man-made objects changing the scene for the worse.
The
> deckchair is possibly OK, but I don't like the parasol at all :(.
>
> It does need some sort of focus though...

I completely agree with all of the above. Especially the parasol bit =)

 - Slime
[ http://www.slimeland.com/ ]


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From: Tek
Subject: Re: Grassy julia v3
Date: 22 Jun 2003 18:39:13
Message: <3ef63011$1@news.povray.org>
"Slime" <slm### [at] slimelandcom> wrote in message news:3ef62a9e@news.povray.org...
> > I think I agree about man-made objects changing the scene for the worse.
> The
> > deckchair is possibly OK, but I don't like the parasol at all :(.
> >
> > It does need some sort of focus though...
>
> I completely agree with all of the above. Especially the parasol bit =)

Fair enough, the parasol was only a few minutes work anyway.

I'm currently rendering a test scene with a different shaped image (3:2 ratio,
suitable for a zazzle poster), and without the chair or parasol. And now it
looks a bit empty...
I think I might put something in the water, to lead the eye from the fractal to
the mountains.

--
Tek
http://www.evilsuperbrain.com


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From: Tek
Subject: Re: Grassy julia v3
Date: 22 Jun 2003 18:44:36
Message: <3ef63154$1@news.povray.org>
"Chris Amshey" <my last name at thecia dot net> wrote in message
news:web.3ef6082ab30c05f961b99e900@news.povray.org...
> I might use more muted colors for the parasol - the bright red and blue is
> fighting for predominance with the green grass.

The more I look at it (and read comments) I can't see any way for the parasol to
fit. I tried other colours before deciding on these (initially it was bright
yellow and red!).

> I think though, that if it were my scene I'd keep it free of man-made
> objects, and
> work on trees (or a tree) and maybe a seagull or dolphin. It definitely
> loses some
> wildness by dropping consumer items in, and it fixes the scale very
> precisely for
> the viewer.

I agree. I like the seagull and dolphin ideas, though I think only one or the
other, to keep the scene simple. The tree is definitely worth trying, I'll drop
one of the maketree examples into the scene and see how it looks.

> It is, however, a very cool image, but I think you've heard that once or
> twice
> before. ;)

:) yes, but I'll never get tired of hearing it.
I'm glad people like this image so much, it had been in my head for a long time
and I only decided to realise (surrealise) it out of shear boredom.

--
Tek
http://www.evilsuperbrain.com


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From: Tek
Subject: Re: Grassy julia v3
Date: 22 Jun 2003 18:46:46
Message: <3ef631d6@news.povray.org>
I think if I put anyone on the island I'll sit them in the deck chair, but for
now I want to move away from man and man-made objects. Though your suggestion is
an interesting one, I'll bear it in mind.

--
Tek
http://www.evilsuperbrain.com


"Davey B" <kryten@*remove*totalise.co.uk> wrote in message
news:3ef62a1f$1@news.povray.org...
> Hi there Tek
>
> When I first saw this I thought it was great as it was but ppl were asking
> for more... the first thing that popped into my head was too put a full
> sized man sat on the island (it already has a sort of a chair shape to it).
>
> Dont know if it would work or not... just think it would make it feel like
> an isolated island for someone who is after solitude...
>
> Just my thoughts ;)
>
> Keep up the good work..
>
> Dave
>
>


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From: Tom Galvin
Subject: Re: Grassy julia v3
Date: 22 Jun 2003 19:49:35
Message: <Xns93A2C9963F585tomatimporg@204.213.191.226>
"Chris Johnson" <chr### [at] chris-jcouk> wrote in
news:3ef61dcf$1@news.povray.org: 

> 
> It does need some sort of focus though... perhaps a rabbit (skipping
> away from the camera rather than sitting on its haunches looking cute
> I would have thought). 
> 

Or a line of lemmings coming from around the back and jumping off the cliff 
in the foreground?

Or a pink flamingo coming in for a landing with its feet forward and wings 
outstreched?

Or a tiger in the grass sleeping on it's back with it's paws in the air?


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From: JC (Exether)
Subject: Re: Grassy julia v3
Date: 23 Jun 2003 03:07:31
Message: <3EF6A733.4050302@spam.fr>
I think I like it more with only natural features, like trees and the 
like. But it's just my opinion.

JC

Tek wrote:
> I've added a parasol and deck chair, and improved the texturing on the rock.
> Note the very bottom of the rock is darker, to suggest it's wet.
> 
> I'm not sure if I like the direction is heading in now, the man made objects
> have altered the scene... What do you think?
> 
> Next I plan on having a play with trees and then maybe a character, but I'm
> fairly happy with this little project so pretty soon I'll start a zazzle-sized
> render of it and move on with something else (probably when the next irtc topic
> is announced).
> 
> All suggestions are welcome.
> 
> --
> Tek
> http://www.evilsuperbrain.com
> 
> 
>


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From: bml
Subject: Re: Grassy julia v3
Date: 23 Jun 2003 10:29:48
Message: <3ef70edc$1@news.povray.org>
"Tek" <tek### [at] evilsuperbraincom> wrote in message
news:3ef5f650@news.povray.org...

I like it better without the additions. If it looks empty at a large size,
then this might just be a picture which isn't meant to be a poster.


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From: gonzo
Subject: Re: Grassy julia v3
Date: 23 Jun 2003 14:55:01
Message: <web.3ef74c5eb30c05f9a0c272b50@news.povray.org>
Tek wrote:
>I've added a parasol and deck chair, and improved the texturing on the rock.
>Note the very bottom of the rock is darker, to suggest it's wet.
>

Rock texture is much better!  The objects do change the whole scale and
perspective... hmmm... the parasol doesn't fit, but chair looks good.

Birds would be good to break up the open space.  Or maybe another fractal or
two drifting down out of the sky...?

RG


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From: Tek
Subject: Re: Grassy julia v3
Date: 23 Jun 2003 15:46:44
Message: <3ef75924$1@news.povray.org>
Well I felt it looked empty at any size.

--
Tek
http://www.evilsuperbrain.com

"bml" <bml### [at] 00billy00com> wrote in message news:3ef70edc$1@news.povray.org...
> I like it better without the additions. If it looks empty at a large size,
> then this might just be a picture which isn't meant to be a poster.
>
>


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From: Tek
Subject: Re: Grassy julia v3
Date: 23 Jun 2003 15:48:00
Message: <3ef75970$1@news.povray.org>
Doh! I hit send before I finished typing!

What I was going to say was: I felt it looked empty at any size, plus I don't
think there's such thing as a good image which isn't meant to be a poster!

I'm sure I can capture this feeling in a poster, I just need to put a little
work into it.

--
Tek
http://www.evilsuperbrain.com

"Tek" <tek### [at] evilsuperbraincom> wrote in message
news:3ef75924$1@news.povray.org...
> Well I felt it looked empty at any size.
>
> --
> Tek
> http://www.evilsuperbrain.com
>
> "bml" <bml### [at] 00billy00com> wrote in message news:3ef70edc$1@news.povray.org...
> > I like it better without the additions. If it looks empty at a large size,
> > then this might just be a picture which isn't meant to be a poster.
> >
> >
>
>


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From: Tek
Subject: Re: Grassy julia v3
Date: 23 Jun 2003 15:51:19
Message: <3ef75a37$1@news.povray.org>
"gonzo" <rgo### [at] lansetcom> wrote in message
news:web.3ef74c5eb30c05f9a0c272b50@news.povray.org...
> Rock texture is much better!

Woohoo! at last somebody noticed :)

>  The objects do change the whole scale and
> perspective... hmmm... the parasol doesn't fit, but chair looks good.

Yeah I like the chair (did you see the close-ups I posted as a reply to grassy
v2?) I think I'll leave it out of this scene for now, but put it back in later
to see if it could work.

> Birds would be good to break up the open space.  Or maybe another fractal or
> two drifting down out of the sky...?

I've been trying to think of something to do with more fractals, the best I
could come up with was some fractal clouds but they would look out of place. I
don't want more of this kind of fractal, because I feel it works better being so
out of place.

--
Tek
http://www.evilsuperbrain.com


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From: Tek
Subject: Re: Grassy julia v3
Date: 23 Jun 2003 15:55:45
Message: <3ef75b41@news.povray.org>
> "Chris Johnson" <chr### [at] chris-jcouk> wrote in
> news:3ef61dcf$1@news.povray.org:
> Or a line of lemmings coming from around the back and jumping off the cliff
> in the foreground?

No, this is a picture about a julia fractal, not about small mammals with
suicidal tendencies.

> Or a pink flamingo coming in for a landing with its feet forward and wings
> outstreched?

Interesting idea. The colour would offset the blues and greens nicely. Though it
may be a little beyond my abilities.
My current working version of the scene has a big space of water suitable for a
bird to be landing on, so I'll bear it in mind.

> Or a tiger in the grass sleeping on it's back with it's paws in the air?

Tigers don't sleep like that, they curl up i balls like domestic cats, or lie on
their bellies. A tiger might look good (probably a white one though, yellow
would blend into the grass too much), but it seems illogical. Well, if there's
any logic in a floating rock.

--
Tek
http://www.evilsuperbrain.com


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From: Tek
Subject: Re: Grassy julia v3
Date: 23 Jun 2003 15:57:07
Message: <3ef75b93$1@news.povray.org>
"Tek" <tek### [at] evilsuperbraincom> wrote in message
news:3ef75a37$1@news.povray.org...
> "gonzo" <rgo### [at] lansetcom> wrote in message
> news:web.3ef74c5eb30c05f9a0c272b50@news.povray.org...
> > Birds would be good to break up the open space.  Or maybe another fractal or
> > two drifting down out of the sky...?
>
> I've been trying to think of something to do with more fractals, the best I
> could come up with was some fractal clouds but they would look out of place. I
> don't want more of this kind of fractal, because I feel it works better being
so
> out of place.

Hey I just had an idea! What if I have a dolphin jumping out of the sea in the
middle distance, and the splash behind him froms the shape of another fractal?
I think I might try that :)

--
Tek
http://www.evilsuperbrain.com


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From: Tek
Subject: Re: Grassy julia v3
Date: 23 Jun 2003 15:58:15
Message: <3ef75bd7$1@news.povray.org>
"JC (Exether)" <no### [at] spamfr> wrote in message news:3EF### [at] spamfr...
> I think I like it more with only natural features, like trees and the
> like. But it's just my opinion.

Yours and mine, and several other people. I'm moving in that natural direction
now, we'll see how v4 turns out :)

--
Tek
http://www.evilsuperbrain.com


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From: Mack Tuesday
Subject: Re: Grassy julia v3
Date: 23 Jun 2003 18:10:01
Message: <web.3ef779deb30c05f98c62a7cb0@news.povray.org>
Tek wrote:
>"gonzo" <rgo### [at] lansetcom> wrote in message
>news:web.3ef74c5eb30c05f9a0c272b50[at]news.povray.org...
>> Rock texture is much better!
>
>Woohoo! at last somebody noticed :)

I noticed too.  I thought the older one had too many blemishes.

>>  The objects do change the whole scale and
>> perspective... hmmm... the parasol doesn't fit, but chair looks good.

I agree about this.  Perhaps you could put a drink on the armrest of the
chair.
Yeah, and put the parasol in that!

>I've been trying to think of something to do with more fractals, the best I
>could come up with was some fractal clouds but they would look out of place. I
>don't want more of this kind of fractal, because I feel it works better being
>so out of place.

I agree.

This is turning out to be a very exciting piece!  An excellent, simple idea
that I wish I had thought of myself, that I probably wouldn't have realized
as beautifully as you have.  Keep up the good work!


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From: Tek
Subject: Re: Grassy julia v3
Date: 24 Jun 2003 14:17:20
Message: <3ef895b0@news.povray.org>
"Mack Tuesday" <mailbjl@yahoo> wrote in message
news:web.3ef779deb30c05f98c62a7cb0@news.povray.org...
> Tek wrote:
> >"gonzo" <rgo### [at] lansetcom> wrote in message
> >news:web.3ef74c5eb30c05f9a0c272b50[at]news.povray.org...
> >> Rock texture is much better!
> >
> >Woohoo! at last somebody noticed :)
>
> I noticed too.  I thought the older one had too many blemishes.

Yeah, it was a bit flat too. Though in the meantime I tried a couple of
completely different textures based on some image maps I've got, and it wasn't
until I compared them to the old version that I realised they looked worse! That
wasted a few hours, but at least I got something good eventually.

> I agree about this.  Perhaps you could put a drink on the armrest of the
> chair.
> Yeah, and put the parasol in that!

--
Tek
http://www.evilsuperbrain.com

>
> >>  The objects do change the whole scale and
> >> perspective... hmmm... the parasol doesn't fit, but chair looks good.
>
> I agree about this.  Perhaps you could put a drink on the armrest of the
> chair.
> Yeah, and put the parasol in that!
>
> >I've been trying to think of something to do with more fractals, the best I
> >could come up with was some fractal clouds but they would look out of place.
I
> >don't want more of this kind of fractal, because I feel it works better being
> >so out of place.
>
> I agree.
>
> This is turning out to be a very exciting piece!  An excellent, simple idea
> that I wish I had thought of myself, that I probably wouldn't have realized
> as beautifully as you have.  Keep up the good work!
>
>
>


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From: Tek
Subject: Re: Grassy julia v3
Date: 24 Jun 2003 14:20:04
Message: <3ef89654@news.povray.org>
Oops! I hit send before I'd finished writing...

> I noticed too.  I thought the older one had too many blemishes.

Yeah, it was a bit flat too. Though in the meantime I tried a couple of
completely different textures based on some image maps I've got, and it wasn't
until I compared them to the old version that I realised they looked worse! That
wasted a few hours, but at least I got something good eventually.

> I agree about this.  Perhaps you could put a drink on the armrest of the
> chair.
> Yeah, and put the parasol in that!

Cool idea! I could leave the pov logo on the parasol soit's only visible as a
tiny detail in the final poster-sized render :)

> This is turning out to be a very exciting piece!  An excellent, simple idea
> that I wish I had thought of myself, that I probably wouldn't have realized
> as beautifully as you have.  Keep up the good work!

Thanks :)

--
Tek
http://www.evilsuperbrain.com


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