POV-Ray : Newsgroups : povray.binaries.images : Concept Car Server Time
16 Oct 2026 06:31:46 EDT (-0400)
  Concept Car (Message 1 to 21 of 21)  
From: Jim Smith
Subject: Concept Car
Date: 30 May 2003 06:46:14
Message: <3ed73676@news.povray.org>
This is a car i made in Rhino and rendered in POVRay with radioosity


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From: Rick [Kitty5]
Subject: Re: Concept Car
Date: 30 May 2003 08:12:10
Message: <3ed74a9a@news.povray.org>
Jim Smith wrote:
> This is a car i made in Rhino and rendered in POVRay with radioosity

Would be interested in the techniques you used to make the car - eg did you
make half a car, mirror & join?

How about a rendering of just the curves (create a pipe for each curve)


-- 
Rick

Kitty5 NewMedia http://Kitty5.co.uk
POV-Ray News & Resources http://Povray.co.uk
TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037

PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA


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From: Gena
Subject: Re: Concept Car
Date: 30 May 2003 09:31:45
Message: <3ED75D42.860BB049@mail.com>
Jim Smith wrote:

> This is a car i made in Rhino and rendered in POVRay with radioosity

The latest trend is to use HDRI for such kind of models/scenes. In
this case your Rhino3D model could look smth. like this :)
http://www.suurland.com/image_x.php?image=../images/gallery_stills_newbeetle_hdri.jpg

This is image from Thomas Suurland's homepage:
www.suurland.com
You can find there very detailed tutorial as well.

Gena.


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From: Harold
Subject: Re: Concept Car
Date: 30 May 2003 10:33:50
Message: <3ed76bce@news.povray.org>
Yes a very nice car, and I agree with Gena, HDRI rendering would be
great. Especially if you also use Tek's nice metal flake texture.
http://www.evilsuperbrain.com

It would be awesome :-)


Harold

"Jim Smith" <rob### [at] hotmailcom> wrote in message
news:3ed73676@news.povray.org...
> This is a car i made in Rhino and rendered in POVRay with radioosity
>
>
>
>
>
>
>


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From: Gena
Subject: Re: Concept Car
Date: 30 May 2003 14:07:57
Message: <3ED79DFC.C05C88C5@mail.com>
"Rick [Kitty5]" wrote:

> Would be interested in the techniques you used to make the car - eg did you
> make half a car, mirror & join?

This tutorial explains that it's better to avoid mirror technique:
http://www.suurland.com/gallery_stills_newbeetle_modeling.htm

Gena.


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From: Hugo Asm
Subject: Re: Concept Car
Date: 30 May 2003 17:56:44
Message: <3ed7d39c@news.povray.org>
Nice car, and you've done it with Rhino ... that's a really tough interface.

> > did you make half a car, mirror & join?
>
> This tutorial explains that it's better to avoid mirror technique

But when the shape is triangulated, and the normals have been calculated,
you can still cut away half of it and save 50% memory.

Regards,
Hugo


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From: Gena
Subject: Re: Concept Car
Date: 30 May 2003 18:22:04
Message: <3ED7D989.246E736F@mail.com>
Hugo Asm wrote:

> But when the shape is triangulated, and the normals have been calculated,
> you can still cut away half of it and save 50% memory.

Which memory do you mean - modeller or POV-Ray? As far as I know
povray doesn't have 'mirror' function yet, does it? So you still need both
parts.

Actually, I usually use mirror technique myself (sPatch) for human
faces, figures and other symmetric stuff. And as a rule the problem
is the same as described in that tutorial - to get seamless transition
from one part to another. But I doubt if it's possible to make human
face without mirror technique. Though it looks like it's not a problem
for cars.

Gena.


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From: Hugo Asm
Subject: Re: Concept Car
Date: 30 May 2003 20:02:31
Message: <3ed7f117@news.povray.org>
> Which memory do you mean - modeller or POV-Ray?
> As far as I know povray doesn't have 'mirror' function yet, does it?

I mean POV-Ray's memory, and mirroring is easy. For example:

scale <-1,1,1>

...mirrors any object in the X direction.  :o)

Regards,
Hugo


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From: Gena Obukhov
Subject: Re: Concept Car
Date: 30 May 2003 23:58:02
Message: <3ED82672.6D0A1475@mail.com>
Hugo Asm wrote:

> I mean POV-Ray's memory, and mirroring is easy. For example:
>
> scale <-1,1,1>
>
> ...mirrors any object in the X direction.  :o)

Hmm... I always suspected that I know only about 55% of POV-Ray
functionality ;)

Gena.


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From: Ib Rasmussen
Subject: Re: Concept Car
Date: 31 May 2003 06:10:00
Message: <3ED87F51.4070308@ibras.dk>
Gena Obukhov wrote:

> Hugo Asm wrote:
> 
> 
>>I mean POV-Ray's memory, and mirroring is easy. For example:
>>
>>scale <-1,1,1>
>>
>>...mirrors any object in the X direction.  :o)
>>
> 
> Hmm... I always suspected that I know only about 55% of POV-Ray
> functionality ;)

Thats about 10 times as much as me. (But I did know the mirror trick, 
and uses it extensively.)

/Ib


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From: Gena Obukhov
Subject: Re: Concept Car
Date: 31 May 2003 12:09:16
Message: <3ED8D1D4.4A7B866E@mail.com>
Ib Rasmussen wrote:

> Thats about 10 times as much as me. (But I did know the mirror trick,
> and uses it extensively.)

Is there any 'POV-Ray Quiz'? Smth. like

'Quiz for POV-Ray Beginners'
'Quiz for POV-Ray Intermediate Users'
'Quiz for POV-Ray Advanced Users'

It could be also one of the ways for 'POV-Ray Group' to earn money.
For example if you want to get 'Certified POV-Ray User' certification
you should pass all those tests and pay some money :) I'm afraid I
would never get such certificate :)

Gena.


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From: Ken
Subject: Re: Concept Car
Date: 31 May 2003 12:22:09
Message: <3ED8D6FE.773E8D4@pacbell.net>
Gena Obukhov wrote:

> Is there any 'POV-Ray Quiz'?

http://news.povray.org/povray.advanced-users/4676/

-- 
Ken Tyler


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From: Tim Cook
Subject: Re: Concept Car
Date: 31 May 2003 12:36:21
Message: <3ed8da05$1@news.povray.org>
Ken wrote:
> http://news.povray.org/povray.advanced-users/4676/

Bah, 4 points. :P

-- 
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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From: Jim Charter
Subject: Re: Concept Car
Date: 31 May 2003 15:53:25
Message: <3ed90835@news.povray.org>
Ib Rasmussen wrote:
But I did know the mirror trick,
> and uses it extensively

And I remembered reading about the mirror trick, but when I needed it
I couldn't remember where.  So I went out and paid like $40 for a book
on algebra, found out what an "identity matrix" is, deduced from there
how to use it to mirror, and was feeling pretty gall-darned proud of 
myself until you through the mirror trick back at me a week or two ago!


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From: Peter Hertel
Subject: Re: Concept Car
Date: 31 May 2003 17:57:18
Message: <3ed9253e@news.povray.org>
> Bah, 4 points. :P

11! =)

I liked this reply:

From: Gilles Tran
Subject: Re: Hardcore povrayer test
Date: 14 Jun 1999 12:55:41 EDT

Got a score of 9. I'm an underscore povrayer !
G.


;)

-Peter


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From: Ace
Subject: Re: Concept Car
Date: 1 Jun 2003 04:49:05
Message: <3ed9be01@news.povray.org>
Yikes! I got a -78 :-(

well that ruined any self confidence I had.

Gary

"Tim Cook" <z99### [at] bellsouthnet> wrote in message
news:3ed8da05$1@news.povray.org...
> Ken wrote:
> > http://news.povray.org/povray.advanced-users/4676/
>
> Bah, 4 points. :P
>
> --
> Tim Cook
> http://home.bellsouth.net/p/PWP-empyrean
>
> -----BEGIN GEEK CODE BLOCK-----
> Version: 3.12
> GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
> N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
> PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
> D++(---) G(++) e*>++ h+ !r--- !y--
> ------END GEEK CODE BLOCK------
>


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From: Ib Rasmussen
Subject: Re: Concept Car
Date: 1 Jun 2003 05:30:32
Message: <3ED9C795.7050504@ibras.dk>
Jim Charter wrote:

> Ib Rasmussen wrote:
>> But I did know the mirror trick,
> 
> And I remembered reading about the mirror trick, but when I needed it
> I couldn't remember where.  So I went out and paid like $40 for a book
> on algebra, found out what an "identity matrix" is, deduced from there
> how to use it to mirror, and was feeling pretty gall-darned proud of 
> myself until you through the mirror trick back at me a week or two ago!
> 


Sorry, if I had known, I wouldn't have said anything. :)

I did wonder why you went to the trouble of defining a transform, but 
figured, that you just found your "reverse" form more readable.

If it makes you fell an better, I had to be told too. I would never have 
thought of scaling by a negative value, by myself. Perhaps it should be 
put in the documentation.


/Ib


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From: Greg Edwards
Subject: Re: Concept Car
Date: 1 Jun 2003 15:05:26
Message: <10ma16j4php15$.ej4yfym27nn3$.dlg@40tude.net>
On Sat, 31 May 2003 09:23:26 -0700, Ken wrote:

> 
> 
> Gena Obukhov wrote:
> 
>> Is there any 'POV-Ray Quiz'?
> 
> http://news.povray.org/povray.advanced-users/4676/

Wow... I scored 6, half of which are because I wrote a dispersion jitter 
patch which I STILL haven't managed to release yet...

-- 
light_source#macro G(E)sphere{z+E*y*5e-3.04rotate-z*E*6pigment{rgbt#end{
20*y-10#local n=162;1}#while(n)#local n=n-.3;G(n)x}}G(-n).7}}#end//GregE


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From: Greg Edwards
Subject: Re: Concept Car
Date: 1 Jun 2003 15:20:06
Message: <n47n5xz0s9ba$.1lxlgd4f7z0oq.dlg@40tude.net>
On Sun, 1 Jun 2003 15:05:36 -0400, Greg Edwards wrote:

> On Sat, 31 May 2003 09:23:26 -0700, Ken wrote:
> 
>> 
>> 
>> Gena Obukhov wrote:
>> 
>>> Is there any 'POV-Ray Quiz'?
>> 
>> http://news.povray.org/povray.advanced-users/4676/
> 
> Wow... I scored 6, half of which are because I wrote a dispersion jitter 
> patch which I STILL haven't managed to release yet...

Whoops, "Read the rest of this message" in the web view. Looks like I 
scored 14 instead. Yay!

-- 
light_source#macro G(E)sphere{z+E*y*5e-3.04rotate-z*E*6pigment{rgbt#end{
20*y-10#local n=162;1}#while(n)#local n=n-.3;G(n)x}}G(-n).7}}#end//GregE


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From: Ace
Subject: Re: Concept Car
Date: 1 Jun 2003 17:43:17
Message: <3eda7375@news.povray.org>
"Greg Edwards" <edw### [at] hotmailcomremovethis> wrote in message
news:n47n5xz0s9ba$.1lxlgd4f7z0oq.dlg@40tude.net...
> On Sun, 1 Jun 2003 15:05:36 -0400, Greg Edwards wrote:
>
> > On Sat, 31 May 2003 09:23:26 -0700, Ken wrote:
> >
> >>
> >>
> >> Gena Obukhov wrote:
> >>
> >>> Is there any 'POV-Ray Quiz'?
> >>
> >> http://news.povray.org/povray.advanced-users/4676/
> >
> > Wow... I scored 6, half of which are because I wrote a dispersion jitter
> > patch which I STILL haven't managed to release yet...
>
> Whoops, "Read the rest of this message" in the web view. Looks like I
> scored 14 instead. Yay!
>
that brings my score to 1. jeez do I feel stupid.

Gary


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From: Zeger Knaepen
Subject: Re: Concept Car
Date: 1 Jun 2003 22:19:44
Message: <3edab440@news.povray.org>
"Ken" <tyl### [at] pacbellnet> schreef in bericht
news:3ED### [at] pacbellnet...
> http://news.povray.org/povray.advanced-users/4676/

yay, 17!
(hey, it's more than Gilles Tran had at that time :)

cu!
--
ZK AKA SaD
http://www.povplace.be.tf
"Begin the unnecessarily slow-moving dipping mechanism!"


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