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finally a bigger version with more particles done. There are 16354
particles, media and a light source.
Post a reply to this message
Attachments:
Download 'fromwithin05_1600x1200.jpg' (175 KB)
Preview of image 'fromwithin05_1600x1200.jpg'

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> finally a bigger version with more particles done. There are 16354
> particles, media and a light source.
Few images make my desktop background; this one did.
If it's not too late for suggestions, try off-centering it to remove
symmetry.
- Slime
[ http://www.slimeland.com/ ]
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oooh. ahhh. animate it pulsating! =)
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It's *never* too late for suggestions!
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Yes, I'm going to animate it too! But not in 1600x1200 resolution :P
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I have just started a 240 frames animation, 352x240.
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very nice image!
how long was the render time for this one?
"Apache" <apa### [at] yahoo com> schreef in bericht
news:3e94aca1@news.povray.org...
> finally a bigger version with more particles done. There are 16354
> particles, media and a light source.
>
>
>
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No idea. I moved it several times to different machines, but let's say it
would take more than a week on a 1ghz box.
"Lenx" <len### [at] pandora be> wrote in message news:3e954129@news.povray.org...
> very nice image!
> how long was the render time for this one?
>
>
>
> "Apache" <apa### [at] yahoo com> schreef in bericht
> news:3e94aca1@news.povray.org...
> > finally a bigger version with more particles done. There are 16354
> > particles, media and a light source.
> >
> >
> >
>
>
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more then a week? wow.
"Apache" <apa### [at] yahoo com> wrote in message
news:3e954537$1@news.povray.org...
> No idea. I moved it several times to different machines, but let's say it
> would take more than a week on a 1ghz box.
>
> "Lenx" <len### [at] pandora be> wrote in message news:3e954129@news.povray.org...
> > very nice image!
> > how long was the render time for this one?
> >
> >
> >
> > "Apache" <apa### [at] yahoo com> schreef in bericht
> > news:3e94aca1@news.povray.org...
> > > finally a bigger version with more particles done. There are 16354
> > > particles, media and a light source.
> > >
> > >
> > >
> >
> >
>
>
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It's a spotlight pointed at the camera, or a point light?
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Point light.
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I always put those long rendes on a slightly lower priority and I forget
about them until they're done.
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Hi apache!
Simply amazing! What's the render time for this one?
florian
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Very long! I think it would take more than a week on a 1ghz computer. I
moved the render around from 400mhz, to 1gig and 2 gig machines until it was
finished.
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> Very long! I think it would take more than a week on a 1ghz computer. I
> moved the render around from 400mhz, to 1gig and 2 gig machines until it
was
> finished.
2GHz? That's disgusting... Our brand new fileserver is only a dual-PIII
1.1GHz... [other sulky comments deleted] Still, it does have 2GB of RAM...
<grin>
Andrew.
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Hey, nice.
If I did it - and I notice that I *DIDN'T* do it :-( - then I would have put
more colours into it. But the blue/brown tones you used seem to suit it very
well.
Thanks.
Andrew.
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"Apache" <apa### [at] yahoo com> wrote in
news:3e94aca1@news.povray.org:
> finally a bigger version with more particles done. There are 16354
> particles, media and a light source.
>
>
In space no one can hear you scream....
Beautiful image. You always post such great images.
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Hey Apache!
> Very long!
I'm planning to do a isosurface-landscape and a media-sky for my WIP, but
after all i only got 600MHz over here ;-(
Perhaps i should go for a sky_sphere and a heighfield *g*. I still hope that
i will be able to talk my brother into doing the final render with his
athlon 2000+...
florian
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On Mon, 14 Apr 2003 19:19:26 +0200, Florian Brucker wrote:
> Hey Apache!
>
>> Very long!
> I'm planning to do a isosurface-landscape and a media-sky for my WIP, but
> after all i only got 600MHz over here ;-(
> Perhaps i should go for a sky_sphere and a heighfield *g*. I still hope that
> i will be able to talk my brother into doing the final render with his
> athlon 2000+...
>
> florian
Reminds me of one of my active projects... Just throw in media-based
blueness, media fog, isosurface water with media inside, some isosurface
balloons, and media radiosity to top it all off. Am I insane? I think so.
--
light_source#macro G(E)sphere{z+E*y*5e-3.04rotate-z*E*6pigment{rgbt#end{
20*y-10#local n=162;1}#while(n)#local n=n-.3;G(n)x}}G(-n).7}}#end//GregE
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Hey Greg!
> Reminds me of one of my active projects... Just throw in media-based
> blueness, media fog, isosurface water with media inside, some isosurface
> balloons, and media radiosity to top it all off. Am I insane? I think so.
You won't use photons? *g*
florian
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On Wed, 16 Apr 2003 15:00:19 +0200, Florian Brucker wrote:
> Hey Greg!
>
>> Reminds me of one of my active projects... Just throw in media-based
>> blueness, media fog, isosurface water with media inside, some isosurface
>> balloons, and media radiosity to top it all off. Am I insane? I think so.
>
> You won't use photons? *g*
>
> florian
No reflective/refractive objects that'd make any significant difference in
the results. Although I surely would if I had a reason... :-)
--
light_source#macro G(E)sphere{z+E*y*5e-3.04rotate-z*E*6pigment{rgbt#end{
20*y-10#local n=162;1}#while(n)#local n=n-.3;G(n)x}}G(-n).7}}#end//GregE
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