POV-Ray : Newsgroups : povray.binaries.images : from within 01 Server Time
13 Aug 2024 13:14:40 EDT (-0400)
  from within 01 (Message 1 to 7 of 7)  
From: Apache
Subject: from within 01
Date: 27 Mar 2003 11:55:05
Message: <3e832ce9$1@news.povray.org>


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From: Tim Nikias v2 0
Subject: Re: from within 01
Date: 27 Mar 2003 11:58:40
Message: <3e832dc0@news.povray.org>
Say, are you still using a perl-script for that? Do
you use it to maintain non-intersection, or just
because of speed?

Looks nice, though simple. Some neat color-effects
with the media might be a good thing...

Regards,
Tim
--
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: Tim### [at] gmxde


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From: Apache
Subject: Re: from within 01
Date: 27 Mar 2003 12:19:58
Message: <3e8332be$1@news.povray.org>
Just because of speed. And I code in perl much faster than I do in the
POV-Ray sdl.


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From: Greg M  Johnson
Subject: Re: from within 01
Date: 27 Mar 2003 12:43:46
Message: <3e833852$1@news.povray.org>
I tried to do this for months back when I had a (compared to today)
painfully slow PC.   Congratulations on making this work.


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From: Slime
Subject: Re: from within 01
Date: 27 Mar 2003 13:52:20
Message: <3e834864$1@news.povray.org>
These are really amazing. How many media samples and how long a render? I
love this sort of image =)

 - Slime
[ http://www.slimeland.com/ ]


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From: Apache
Subject: Re: from within 01
Date: 27 Mar 2003 17:29:45
Message: <3e837b59$1@news.povray.org>
Something like this, but maybe the settings are to high. I usually use lower
settings.

media {
  intervals 200
  scattering { 2, rgb SomeFunkyColor }
  samples 75, 500
  confidence 0.99999
  variance 1/10000
  ratio 0.9
}
"Slime" <slm### [at] slimelandcom> wrote in message
news:3e834864$1@news.povray.org...
> These are really amazing. How many media samples and how long a render? I
> love this sort of image =)
>
>  - Slime
> [ http://www.slimeland.com/ ]
>
>


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From: Apache
Subject: Re: from within 01
Date: 27 Mar 2003 18:03:03
Message: <3e838327$1@news.povray.org>
On this one I've had several computers running so that the render time would
be more acceptable. My box (celeron 400) at home and my computer at the
office (something with 2ghz). I shut down all computers (except the server)
at the office when we're not around. So usually at the things render at my
place at night and during the day at the office, which is at about 5 times
faster.

A few minutes ago I started a new version based on this one with much more
particles that are smaller.


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