![](/i/fill.gif) |
![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Mick Hazelgrove wrote:
>
> This is the final version of my rocks pic.
Very nice, the shape of the higher rocks is very good, at the water line
it is somewhat steep.
> Ineed to move on a start another
> pic so I will not change this any more
I know that feeling - but i would try to render it in larger size on
occasion.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 31 Dec. 2002 _____./\/^>_*_<^\/\.______
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Extremely nice!
Christoph Hormann wrote:
>
> Mick Hazelgrove wrote:
>
>>This is the final version of my rocks pic.
>
>
> Very nice, the shape of the higher rocks is very good, at the water line
> it is somewhat steep.
A dark seam on the rock where the water splashes
would add even more realism here.
>
>
>>Ineed to move on a start another
>>pic so I will not change this any more
>
>
> I know that feeling - but i would try to render it in larger size on
> occasion.
>
> Christoph
>
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Mick Hazelgrove wrote:
>
> I've been trying to replicate the rock towers in the winning entry of the
> spectacular landscapes round of the IRTC using isosurfaces. I've only had
> limited sucess though.
I have made a quick test - this is far from being comparable to the
original but i think it shows it is not impossible (although in this
particular case a mesh based approach could be easier).
The pattern used for the cracks is:
crackle
metric 1
form <0.8,0,0>
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 31 Dec. 2002 _____./\/^>_*_<^\/\.______
Post a reply to this message
Attachments:
Download 'rock_test01.jpg' (21 KB)
Preview of image 'rock_test01.jpg'
![rock_test01.jpg](/povray.binaries.images/attachment/%3C3E4A6AB7.56F9183B%40gmx.de%3E/rock_test01.jpg?preview=1)
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Hi Chris
My results are similar and use similar code - getting the extra refinement
though is the hard part!
Mick
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Actually, after a quick check I see that I havn't used metric, maybe that's
the key - thanks for the suggestion Chris :-)
Mick
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
"Mick Hazelgrove" <mic### [at] mhazelgrove fsnet co uk> wrote in message
news:3e493ed6@news.povray.org...
> This is the final version of my rocks pic. Ineed to move on a start
another
> pic so I will not change this any more
>
Beautiful, as usual <g>. How's the rock done? Isosurface?
Gail
--
#macro G(H,S)disc{0z.4pigment{onion color_map{[0rgb<sin(H/pi)cos(S/pi)*(H<6)
cos(S/pi)*(H>6)>*18][.4rgb 0]}}translate<H-5S-3,9>}#end G(3,5)G(2,5.5)G(1,5)
G(.6,4)G(.5,3)G(.6,2)G(1,1)G(2,.5)G(3,.7)G(3.2,1.6)G(3.1,2.5)G(2.2,2.5)G(9,5
)G(8,5.5)G(7,5)G(7,4)G(7.7,3.3)G(8.3,2.7)G(9,2)G(9,1)G(8,.5)G(7,1)///GS
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Thanks
How's the rock done? Isosurface?
Yes I've posted the code.
Mick
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
"Mick Hazelgrove" <mic### [at] mhazelgrove fsnet co uk> wrote in message
news:3e4c9903@news.povray.org...
> Yes I've posted the code.
>
Much appreciated, but, umm, where is it?
Gail
--
#macro G(H,S)disc{0z.4pigment{onion color_map{[0rgb<sin(H/pi)cos(S/pi)*(H<6)
cos(S/pi)*(H>6)>*18][.4rgb 0]}}translate<H-5S-3,9>}#end G(3,5)G(2,5.5)G(1,5)
G(.6,4)G(.5,3)G(.6,2)G(1,1)G(2,.5)G(3,.7)G(3.2,1.6)G(3.1,2.5)G(2.2,2.5)G(9,5
)G(8,5.5)G(7,5)G(7,4)G(7.7,3.3)G(8.3,2.7)G(9,2)G(9,1)G(8,.5)G(7,1)///GS
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
On Wed, 12 Feb 2003 16:39:35 +0100, Christoph Hormann
<chr### [at] gmx de> wrote:
>
>
>Mick Hazelgrove wrote:
>>
>> I've been trying to replicate the rock towers in the winning entry of the
>> spectacular landscapes round of the IRTC using isosurfaces. I've only had
>> limited sucess though.
>
>I have made a quick test - this is far from being comparable to the
>original but i think it shows it is not impossible (although in this
>particular case a mesh based approach could be easier).
>
>The pattern used for the cracks is:
>
>crackle
>metric 1
>form <0.8,0,0>
>
>
>Christoph
Very nice,
I've been trying to do something similar for a while but with little
success. Would you be able to post the isosurface code for this image
?
Cheers
Rob
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |