POV-Ray : Newsgroups : povray.binaries.images : Glows affect Radiosity! Server Time
13 Aug 2024 23:23:39 EDT (-0400)
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From: Tom Melly
Subject: Re: Glows affect Radiosity!
Date: 29 Jan 2003 11:44:44
Message: <3e3804fc$1@news.povray.org>
"Shay" <sah### [at] simcopartscom> wrote in message news:3e37f9dd$1@news.povray.org...
>
> IIRC Megapov glows are textured spheres. An orient keyword in the next
> glow patch might increase the quality of these types of scenes.
>

How do you orient a sphere?


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From: Shay
Subject: Re: Glows affect Radiosity!
Date: 29 Jan 2003 11:47:26
Message: <3e38059e@news.povray.org>
"Tom Melly" <tom### [at] tomandlucouk> wrote in message
news:3e3804fc$1@news.povray.org...
|
| How do you orient a sphere?

I was thinking of orienting the pigment so that the brightest part of
the glow is on the line between the center of the sphere and the object
on which the radiosity "light" is meant to shine.

 -Shay


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From: Christoph Hormann
Subject: Re: Glows affect Radiosity!
Date: 29 Jan 2003 12:08:01
Message: <3E380A6D.9EEE5A4C@gmx.de>
Shay wrote:
> 
> I was thinking of orienting the pigment so that the brightest part of
> the glow is on the line between the center of the sphere and the object
> on which the radiosity "light" is meant to shine.

A glow is neither a textured sphere nor a disc and it has no orientation.

Christoph

-- 
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 31 Dec. 2002 _____./\/^>_*_<^\/\.______


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From: Jamie Davison
Subject: Re: Glows affect Radiosity!
Date: 29 Jan 2003 15:53:41
Message: <MPG.18a250877e9607c989c64@news.povray.org>
> I just stumbled across the fact that glows can be used as lighting in radiosity-only
scenes!
> In the attatched image, there are no light sources.. just glows (approx 120 in each
'string').
> It does take quite a long time to render (approx 1 hour for this image on a 1Ghz
Athlon).
> 
> NOTE: I have post-processed this image to enhance the contrast, as glows can make
the whole
> image appear washed out if they're too bright.
> 
> Comments welcome.

I hate to tell you this, but when I was playing with the Glows in Chris 
Huff's MegaPOV+ a year or so ago (via a Moray plugin), there were a few 
images posted here where glows were used as light sources for radiosity 
renders.

Jamie.


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From: Shay
Subject: Re: Glows affect Radiosity!
Date: 29 Jan 2003 16:36:06
Message: <3e384946@news.povray.org>
"Christoph Hormann" <chr### [at] gmxde> wrote in message
news:3E380A6D.9EEE5A4C@gmx.de...
|
| A glow is neither a textured sphere nor a disc and it
| has no orientation.

Oh.
...well then, never mind.

 -Shay


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From: Andrew Cocker
Subject: Re: Glows affect Radiosity!
Date: 29 Jan 2003 16:52:26
Message: <3e384d1a@news.povray.org>
"Jamie Davison" <jam### [at] ntlworldcom> wrote in message

> I hate to tell you this, but when I was playing with the Glows in Chris
> Huff's MegaPOV+ a year or so ago (via a Moray plugin), there were a few
> images posted here where glows were used as light sources for radiosity
> renders.

Really? Dunno how I missed them. Ah well...

Andy Cocker


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From: Jamie Davison
Subject: Re: Glows affect Radiosity!
Date: 29 Jan 2003 17:48:49
Message: <MPG.18a26b7c71a551e4989c65@news.povray.org>
> > I hate to tell you this, but when I was playing with the Glows in Chris
> > Huff's MegaPOV+ a year or so ago (via a Moray plugin), there were a few
> > images posted here where glows were used as light sources for radiosity
> > renders.
> 
> Really? Dunno how I missed them. Ah well...

September 2000.  Well, I did say a year *or two* <grin>

http://news.povray.org/povray.binaries.images/12963/

Jamie.


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From: Hugo Asm
Subject: Re: Glows affect Radiosity!
Date: 30 Jan 2003 07:18:44
Message: <3e391824$1@news.povray.org>
I can never get enough of glows. But don't forget they're buggy, in their
current implementation. I assume you've had your encounter with this?  I did
one test and immediately got problems. I had nothing but glows in the scene
however, but those in front introduced wrong colors of those in the
background. I suppose this is related to the problem described by
Christopher James Huff, in which he says something about they mess up the
things behind them.

At least sometimes... :o/

Regards,
Hugo


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From: Jamie Davison
Subject: Re: Glows affect Radiosity!
Date: 30 Jan 2003 15:34:23
Message: <MPG.18a39d7f8f47d359989c66@news.povray.org>
> > Really? Dunno how I missed them. Ah well...
> 
> September 2000.  Well, I did say a year *or two* <grin>

<pedantry>

Actually I said a year *or so*...

<sigh></pedantry>

Jamie.


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