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Agh.. one day I'll find the time to code 'real' scenes, but for now I seem to be stuck
in
minimal abstract stuff. Anyway, I think it's quite pretty.
--
All the best,
Andy Cocker
Post a reply to this message
Attachments:
Download 'Nice Rad Blocks_Andy Cocker.jpg' (81 KB)
Preview of image 'Nice Rad Blocks_Andy Cocker.jpg'

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On Wed, 22 Jan 2003 15:15:19 -0000, "Andrew Cocker" <mai### [at] andrewcocker co uk>
wrote:
> minimal abstract stuff
I don't think it is completly abstract. This can be city viewed from plane
through hole in clouds :-)
ABX
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I like it a lot, very nice.
Fernando.
"Andrew Cocker" <mai### [at] andrewcocker co uk> escribió en el mensaje
news:3e2eb58f@news.povray.org...
> Agh.. one day I'll find the time to code 'real' scenes, but for now I seem
to be stuck in
> minimal abstract stuff. Anyway, I think it's quite pretty.
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> Agh.. one day I'll find the time to code 'real' scenes, but for now I seem
to be stuck in
> minimal abstract stuff. Anyway, I think it's quite pretty.
Wow! Me likes :) Very pretty stuff! Nice colors.
-Peter
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I see sugar blocs with coffea
MArc
"ABX" <abx### [at] abx art pl> a écrit dans le message de news:
isdt2v8moshl8o5g0frrakmrcq6bl3359d@4ax.com...
> On Wed, 22 Jan 2003 15:15:19 -0000, "Andrew Cocker"
<mai### [at] andrewcocker co uk>
> wrote:
> > minimal abstract stuff
>
> I don't think it is completly abstract. This can be city viewed from plane
> through hole in clouds :-)
>
> ABX
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extremely cool, you just should have backed off a bit so there is no hard
edge as in the R&L sides...
"Andrew Cocker" <mai### [at] andrewcocker co uk> wrote in message
news:3e2eb58f@news.povray.org...
> Agh.. one day I'll find the time to code 'real' scenes, but for now I seem
to be stuck in
> minimal abstract stuff. Anyway, I think it's quite pretty.
>
> --
> All the best,
>
> Andy Cocker
>
>
>
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"Greg M. Johnson" <gregj:-)565### [at] aol com> wrote in message
news:3e2f09bf$1@news.povray.org...
> extremely cool, you just should have backed off a bit so there is no hard
> edge as in the R&L sides...
Thanks, and good point about the sides. I'll re-render.
All the best,
Andy Cocker
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Thanks for all the comments everybody.
All the best,
Andy Cocker
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The fact that you see somthing in it makes it an abstract. If the artist
intended you to see something in it. If the artist created it just for the
look that was created then it is call non-objective art.
I thank it is a very good non-objective piece and it looks like it could be
great for the background of a webpage or titleing of a video.
As for getting around to real scenes I would say this is better than some of
the "real" scenes I have seen. A grood graphic artist has to learn how to
make simple shapes look great. you did just that. Good job.
"Marc Jacquier" <jac### [at] wanadoo fr> wrote in message
news:3e2ef974@news.povray.org...
> I see sugar blocs with coffea
> MArc
> "ABX" <abx### [at] abx art pl> a écrit dans le message de news:
> isdt2v8moshl8o5g0frrakmrcq6bl3359d@4ax.com...
> > On Wed, 22 Jan 2003 15:15:19 -0000, "Andrew Cocker"
> <mai### [at] andrewcocker co uk>
> > wrote:
> > > minimal abstract stuff
> >
> > I don't think it is completly abstract. This can be city viewed from
plane
> > through hole in clouds :-)
> >
> > ABX
>
>
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To add to that. If you animated the blocks moving slowly up and down in
random or perhaps with a factal patern it would be great as a background of
a video title. It would eat up a lot of bandwidth to use it animated on a
webpage but it would look good animated there as well.
"Mike Williams" <mic### [at] quixnet net> wrote in message
news:3e2f3306@news.povray.org...
> The fact that you see somthing in it makes it an abstract. If the artist
> intended you to see something in it. If the artist created it just for the
> look that was created then it is call non-objective art.
>
> I thank it is a very good non-objective piece and it looks like it could
be
> great for the background of a webpage or titleing of a video.
>
> As for getting around to real scenes I would say this is better than some
of
> the "real" scenes I have seen. A grood graphic artist has to learn how to
> make simple shapes look great. you did just that. Good job.
>
> "Marc Jacquier" <jac### [at] wanadoo fr> wrote in message
> news:3e2ef974@news.povray.org...
> > I see sugar blocs with coffea
> > MArc
> > "ABX" <abx### [at] abx art pl> a écrit dans le message de news:
> > isdt2v8moshl8o5g0frrakmrcq6bl3359d@4ax.com...
> > > On Wed, 22 Jan 2003 15:15:19 -0000, "Andrew Cocker"
> > <mai### [at] andrewcocker co uk>
> > > wrote:
> > > > minimal abstract stuff
> > >
> > > I don't think it is completly abstract. This can be city viewed from
> plane
> > > through hole in clouds :-)
> > >
> > > ABX
> >
> >
>
>
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Hi,
I was NOT criticizing Andrew's work which is a nice picture :-)
I was playing at a kind of Rorschach test.
I agree we don't need to see something representative in every image or
paint.
But in this case, shapes and colors immediately made me feel the sweet taste
of a sugar block dipped in coffee.
BTW Andrew, did you give a try at MLPov's bockeh focal blur?
IMOH it gives a better quality and more natural (pigment controlled) blur
than official version(squared).
You can find this patch here http://pov.monde.free.fr/mael/mlpov081eng.html
Cheers
Marc
"Mike Williams" <mic### [at] quixnet net> a écrit dans le message de news:
3e2f3306@news.povray.org...
> The fact that you see somthing in it makes it an abstract. If the artist
> intended you to see something in it. If the artist created it just for the
> look that was created then it is call non-objective art.
>
> I thank it is a very good non-objective piece and it looks like it could
be
> great for the background of a webpage or titleing of a video.
>
> As for getting around to real scenes I would say this is better than some
of
> the "real" scenes I have seen. A grood graphic artist has to learn how to
> make simple shapes look great. you did just that. Good job.
>
> "Marc Jacquier" <jac### [at] wanadoo fr> wrote in message
> news:3e2ef974@news.povray.org...
> > I see sugar blocs with coffea
Post a reply to this message
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"Marc Jacquier" <jac### [at] wanadoo fr> wrote in message
news:3e2fa2be@news.povray.org...
> BTW Andrew, did you give a try at MLPov's bockeh focal blur?
> IMOH it gives a better quality and more natural (pigment controlled) blur
> than official version(squared).
> You can find this patch here http://pov.monde.free.fr/mael/mlpov081eng.html
No Marc, I didn't, but I don't know why I didn't think to try it. I have MLPov already
and
have played about with bockeh FB. I will re-render and post the scene again (complete
with a
few minor changes)
All the best,
Andy Cocker
Post a reply to this message
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I was just pointing out the use of the word "abstract" Most people call
non-objective art abstract.
Abstract is a non realistic depictions of a subject.
Non-abjective does not depict anything but the art.
It is very common to see things in non-objective art. That is where the
Rorschach test comes in.
Sorry if I sounded like I had problems with your comments. I was just
passing on some of this costly education of mine.
I am looking forward to more work like this.
"Marc Jacquier" <jac### [at] wanadoo fr> wrote in message
news:3e2fa2be@news.povray.org...
> Hi,
> I was NOT criticizing Andrew's work which is a nice picture :-)
> I was playing at a kind of Rorschach test.
> I agree we don't need to see something representative in every image or
> paint.
> But in this case, shapes and colors immediately made me feel the sweet
taste
> of a sugar block dipped in coffee.
>
> BTW Andrew, did you give a try at MLPov's bockeh focal blur?
> IMOH it gives a better quality and more natural (pigment controlled) blur
> than official version(squared).
> You can find this patch here
http://pov.monde.free.fr/mael/mlpov081eng.html
>
> Cheers
> Marc
>
>
> "Mike Williams" <mic### [at] quixnet net> a écrit dans le message de news:
> 3e2f3306@news.povray.org...
> > The fact that you see somthing in it makes it an abstract. If the artist
> > intended you to see something in it. If the artist created it just for
the
> > look that was created then it is call non-objective art.
> >
> > I thank it is a very good non-objective piece and it looks like it could
> be
> > great for the background of a webpage or titleing of a video.
> >
> > As for getting around to real scenes I would say this is better than
some
> of
> > the "real" scenes I have seen. A grood graphic artist has to learn how
to
> > make simple shapes look great. you did just that. Good job.
> >
> > "Marc Jacquier" <jac### [at] wanadoo fr> wrote in message
> > news:3e2ef974@news.povray.org...
> > > I see sugar blocs with coffea
>
>
>
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> Agh.. one day I'll find the time to code 'real' scenes, but for now I seem
to be stuck in
> minimal abstract stuff. Anyway, I think it's quite pretty.
Mmm, that could SO be me... But hey, let's be seriouse here - I couldn't do
realistic if I tried! LOL
But getting back to the point...
I like this image. It's simple, but it's cool.
Hope you don't get "un-stuck" too soon - I rather like where you're at now
;-)
Andrew.
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Lol no offence at all :)
I must say that English isn't my language so I can miss important parts of a
message
"Mike Williams" <mic### [at] quixnet net> a écrit dans le message de news:
3e3050b4@news.povray.org...
> I was just pointing out the use of the word "abstract" Most people call
> non-objective art abstract.
>
> Abstract is a non realistic depictions of a subject.
> Non-abjective does not depict anything but the art.
>
> It is very common to see things in non-objective art. That is where the
> Rorschach test comes in.
>
> Sorry if I sounded like I had problems with your comments. I was just
> passing on some of this costly education of mine.
>
> I am looking forward to more work like this.
>
So do I :-)
Marc
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"Andrew Coppin" <orp### [at] btinternet com> wrote in message
news:3e306602@news.povray.org...
> > Agh.. one day I'll find the time to code 'real' scenes, but for now I seem
> to be stuck in
> > minimal abstract stuff. Anyway, I think it's quite pretty.
>
> Mmm, that could SO be me... But hey, let's be seriouse here - I couldn't do
> realistic if I tried! LOL
>
> But getting back to the point...
>
> I like this image. It's simple, but it's cool.
>
> Hope you don't get "un-stuck" too soon - I rather like where you're at now
> ;-)
> Andrew.
Thanks :-)
All the best,
Andy Cocker
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Here's a final update of the scene, with minor changes (block rotation). Scene file
posted in
p.b.s-f.
All the best,
Andy Cocker
Post a reply to this message
Attachments:
Download 'Rad_Blocks_v3.5.jpg' (64 KB)
Preview of image 'Rad_Blocks_v3.5.jpg'

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It IS pretty nice. :o)
Makes me appriciate abstract art....
Regards,
Hugo
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Andrew, you are my hero ^_^
"Andrew Cocker" <mai### [at] andrewcocker co uk> wrote in message
news:3e2eb58f@news.povray.org...
> Agh.. one day I'll find the time to code 'real' scenes, but for now I seem
to be stuck in
> minimal abstract stuff. Anyway, I think it's quite pretty.
>
> --
> All the best,
>
> Andy Cocker
>
>
>
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"Optium" <Opt### [at] cox net> wrote in message news:3e31e536$1@news.povray.org...
> Andrew, you are my hero ^_^
Blimey! Let's not get carried away now..
All the best,
Andy Cocker
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