From: Txemi Jendrix
Subject: RE: Mossi head
Date: 20 Jan 2003 18:46:59
Message: <3e2c8a73@news.povray.org>
3e2c2d68@news.povray.org...
> All procedural textures this time.
Great modelling here, and very photorealistic render.
Why don't you give it a go with MLPov ?
I think it would be cool.
Bye
Txemi Jendrix
http://www.txemijendrix.com
From: Gilles Tran
Subject: Re: Mossi head
Date: 20 Jan 2003 19:40:27
Message: <3e2c96fb@news.povray.org>
3e2c2d68@news.povray.org...
> All procedural textures this time.
Great work !
I really enjoy African art and it's a real treat (and a rarity) to see it
rendered in 3D !
G.
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All I can say is, WOW.
Are those black and white specks necessary? They seem like
the effect of a popular trick used to make something look
more authentic, but your work is already so fantastically
realistic that they just sort of stick out. I would have
viewed the original but hamillgallery.com seems to be down.
Were these specks in the original?
Jim Charter wrote:
>All procedural textures this time.>
From: Jim Charter
Subject: Re: Mossi head
Date: 21 Jan 2003 05:55:16
Message: <3e2d2714@news.povray.org>
Mack Tuesday wrote:
> All I can say is, WOW.> > Are those black and white specks necessary? They seem like> the effect of a popular trick used to make something look> more authentic, but your work is already so fantastically> realistic that they just sort of stick out. I would have> viewed the original but hamillgallery.com seems to be down.> Were these specks in the original?
The original shows some pitting, also some light flecks and blemishes
though not quite as stark as in my texturing.