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Jaime Vives Piqueres wrote:
>On Mon, 25 Nov 2002 00:48:24 +0100
>"JRG" <jrg### [at] hotmailcom> wrote:
>
>> Hm I have not completed a scene yet this year... hopefully the IRTC
>> will be of some ispiration. I've been working on this thing for a week
>> now (it's been a while since I last used POV-Ray, and I had to go back
>> to RTFM often as I had forgotten the simplest things...).
>
> Yeah... and I'm supossed to believe it? :)
I swear :)
>
> Seriously now: beautiful ambient, the reflections are amazing.
>As usual your modelling it's very fine. Waiting to see the final
>result...
Thank you Jaime! Coming from you this makes my day.
--
Jonathan
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Shay wrote:
>JRG <jrg### [at] hotmailcom> wrote in message news:3de16677[at]news.povray.org...
>
>Very nice.
Thanks!
>I like the straight on, eye level view. I would either move the
>right hand side of the cabinet out of the frame, or the left hand side of
>the oven into frame, but that's just me. The scale of the scene seemed odd
>to me at first because I haven't seen many 6" tiles like the ones on your
>walls. I'm assuming these tiles are more common over there.
Hmm I'm not too familiar with feet inches et similia... do these tiles look
too large? I thought 15cm x 15cm a reasonable size.
>Your modeling is as usual incredible.
Thank you, but this time modelling was pretty straightforward.
Cheers,
--
Jonathan
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Jide wrote:
>Great "start". The lighting is great and the highlights are ... erm, a
>higlight of the pic :O
>Also the texturing is solid and the modelling is top notch.
Thank you.
>Here's my criticism.
>Some of the wood textures seem to be going in the wrong direction but I'm
>not an expert in that matter so I could be wrong also the two bottom drawers
>seem to have an identical knot in them, maybe you could translate either
>texture a bit.
>I'd also like to see some change in the pattern of the tiles in the wall.
Thanks for your input. I'll work in that direction.
--
Jonathan
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JRG <jrg### [at] hotmailcom> wrote in message
news:web.3de297f6953a58f5978071460@news.povray.org...
>
> Hmm I'm not too familiar with feet inches et similia... do these tiles
look
> too large? I thought 15cm x 15cm a reasonable size.
>
15x15cm would be about 6x6in. I'm not sure I've ever seen 6" tiles on a
wall. That's here though, I'm not sure what is common over there. Here, the
most common wall tiles are 4x4in (10.16x10.16cm).
-Shay
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I wouldn't add too much thingies, but that's because my house is full of
stuff and I'm getting tired of that....;-)
"JRG" <jrg### [at] hotmailcom> wrote in message
news:3de16677@news.povray.org...
> Hm I have not completed a scene yet this year... hopefully the IRTC will
be of some
> ispiration. I've been working on this thing for a week now (it's been a
while since I
> last used POV-Ray, and I had to go back to RTFM often as I had forgotten
the simplest
> things...).
> Everything but the oven, the coffee percolator, the juice bottle and one
of the jars
> was modelled just for this scene. No lights were used. Total render time
(saving and
> later on loading radiosity data): ~10 hours, Athlon 1 GHz, 384 MB, medium
radiosity
> settings, AA method 1 (which did not do a great job). Contrast enhanced in
PP (the
> original looked just a bit too bright to me, but now this looks a bit too
dark... hmm
> in media stat virtus probably).
> A hella lot of work still has to be done:
> - more jars.
> - something to put into the jars.
> - labels.
> - some cloth.
> - fire and steam on the coffe pot.
> - something that I can't remember right now.
> - hungry cat + food = spilling juice (you get the idea).
>
> PS:
> weird thing: Windows crashed when half the image had been rendered. It
crashed, I
> mean, lots of strange things: the icons turned black, everything got
frozen...
> everything but POV-Ray (phew!) which continued undisturbed its job...
talking about
> luck.
>
>
> Cheers,
>
> --
> Jonathan.
>
>
>
>
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I wouldn't add too much thingies, but that's because my house is full of
stuff and I'm getting tired of that....;-)
"JRG" <jrg### [at] hotmailcom> wrote in message
news:3de16677@news.povray.org...
> Hm I have not completed a scene yet this year... hopefully the IRTC will
be of some
> ispiration. I've been working on this thing for a week now (it's been a
while since I
> last used POV-Ray, and I had to go back to RTFM often as I had forgotten
the simplest
> things...).
> Everything but the oven, the coffee percolator, the juice bottle and one
of the jars
> was modelled just for this scene. No lights were used. Total render time
(saving and
> later on loading radiosity data): ~10 hours, Athlon 1 GHz, 384 MB, medium
radiosity
> settings, AA method 1 (which did not do a great job). Contrast enhanced in
PP (the
> original looked just a bit too bright to me, but now this looks a bit too
dark... hmm
> in media stat virtus probably).
> A hella lot of work still has to be done:
> - more jars.
> - something to put into the jars.
> - labels.
> - some cloth.
> - fire and steam on the coffe pot.
> - something that I can't remember right now.
> - hungry cat + food = spilling juice (you get the idea).
>
> PS:
> weird thing: Windows crashed when half the image had been rendered. It
crashed, I
> mean, lots of strange things: the icons turned black, everything got
frozen...
> everything but POV-Ray (phew!) which continued undisturbed its job...
talking about
> luck.
>
>
> Cheers,
>
> --
> Jonathan.
>
>
>
>
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JRG wrote:
>Greg M. Johnson wrote:
>>Ah, beautiful!
>>
>>Actual photorealism as opposed to "nauseating raytracing trying too hard to
>>be photorealistic" .
>
>Thank you Greg! This could also serve as a nice signature.
>
>--
>Jonathan
Weird. The web interface told me an error occurred and the message couldn't
be sent... oh well beta testing is beta testing :-)
--
Jonathan
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Nice modeling! The grain on the outside panels of
the cabinet is strange. The heart of the wood is
visible on the edge. Same with the bottom. I think
it would look better if you translate that off. Nice
lighting too...
=Bob=
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"Art Flint" <Art### [at] sbcglobalnet> wrote in message
news:3de2151c$1@news.povray.org...
> hughes, b. wrote:
> >
> > Maybe was meant: the PC froze, so a frozen moment. I don't know. Either
that
> > or a refrigerator/freezer is going to be added with it's door wide
open...
>
> I think he said:
> - hungry cat + food = spilling juice (you get the idea).
>
> that might be the frozen movement.
Oh! Yeah, that didn't occur to me as such a thing either. Snapshot of a
candid thing. Hopefully won't take place near the stovetop once the flame is
added. That would get ugly.
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hey guys
>I can make a several hundreds lines CSG model and texture it
>in one day, then I feel so tired that I can't touch POV-Ray for weeks.
it's the same with me. my image could be done in one week.
school also takes its time ;-(
greetings,
florian
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