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Hi,
This is my first image made with POV-Ray. Modeling was made with Blender.
Render time ~ 3.5h on my old 500 MHz machine. I used area lights and high
quality radiosity.
Hints & comments are welcome!
Regards,
Andreas
Post a reply to this message
Attachments:
Download 'image_small.jpg' (119 KB)
Preview of image 'image_small.jpg'

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Its not a sphere, I see no reflections and find the lack of chequered plane
disturbing.
Please refrain from posting good looking, well lit first pov images that so
obviously fail to contain all of the required elements.
--
Rick
Kitty5 NewMedia http://Kitty5.co.uk
POV-Ray News & Resources http://Povray.co.uk
TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037
PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
---
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.399 / Virus Database: 226 - Release Date: 10/10/2002
Post a reply to this message
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"Rick [Kitty5]" <ric### [at] kitty5 com> wrote in
news:3da607ba@news.povray.org:
> Its not a sphere, I see no reflections and find the lack of chequered
> plane disturbing.
eh? hello?
> Please refrain from posting good looking, well lit first pov images
> that so obviously fail to contain all of the required elements.
What are you mumbling about?
--
(MIKA) Marc Champagne
marcch.AT.videotron.DOT.ca
Montreal, CANADA
Post a reply to this message
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> > Its not a sphere, I see no reflections and find the lack of chequered
> > plane disturbing.
> eh? hello?
>
> > Please refrain from posting good looking, well lit first pov images
> > that so obviously fail to contain all of the required elements.
> What are you mumbling about?
Come on! have some sense of humour, will ya :)
BTW, Andreas: your not going to tell me that is really your first POV-Ray image
ever, right??
cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x) // ZK http://www.povplace.be.tf
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This is nice. The thing that looks strange to me is the size of the light
spot coming from the window (that must be a *huge* window, and pretty high
off the floor too). An area_light may help improve it too, especially if
that's supposed to be sunlight.
Nice floor texture. Why are the pictures on the floor?
- Slime
[ http://www.slimeland.com/ ]
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> What are you mumbling about?
>
The first paragraph of the yet unwritten law for raytracing
folks says:
Your first image has to be a reflective sphere hovering
over a checkered plane.
In some rare cases also a glass sphere is acceptable.
-Ive
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"Ive" <ive### [at] lilysoft com> wrote in news:3da61bf7@news.povray.org:
>> What are you mumbling about?
>>
>
> The first paragraph of the yet unwritten law for raytracing
> folks says:
> Your first image has to be a reflective sphere hovering
> over a checkered plane.
> In some rare cases also a glass sphere is acceptable.
Ah yes I remember now, I believe I have followed this law (about 10
years ago) and yes I am pretty sure all newbies must past this ultimate
"I got the prog, now what, lets take the sample scene and play with it"
--
(MIKA) Marc Champagne
marcch.AT.videotron.DOT.ca
Montreal, CANADA
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Just my 2 cents but maybe a little atmospheric media would be really cool
(but on a 500 mhz machine maybe too long).
Buke
"Andreas Kreisig" <and### [at] gmx de> wrote in message
news:3da5f521@news.povray.org...
> Hi,
>
> This is my first image made with POV-Ray. Modeling was made with Blender.
> Render time ~ 3.5h on my old 500 MHz machine. I used area lights and high
> quality radiosity.
> Hints & comments are welcome!
>
> Regards,
> Andreas
Post a reply to this message
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"Marc Champagne" <nos### [at] please com> wrote in message
news:Xns### [at] 204 213 191 226...
> "Ive" <ive### [at] lilysoft com> wrote in news:3da61bf7@news.povray.org:
> > Your first image has to be a reflective sphere hovering
> > over a checkered plane.
> > In some rare cases also a glass sphere is acceptable.
>
> Ah yes I remember now, I believe I have followed this law (about 10
> years ago) and yes I am pretty sure all newbies must past this ultimate
> "I got the prog, now what, lets take the sample scene and play with it"
My very first was a gelatinous-looking torus with blue sphere in the center,
set against a ugly brownish-orangish-yellowish highly turbulent bozo
patterned plane; which I believe was copied from another file by Dan Farmer
or one of those other pioneering POVers' renderings I had seen. I don't
remember now. It took me a while to try the reflective sphere over checkered
plane.
As to this rendering... it seems fairly washed out to me. That might have
been the intention, but were it me doing it radiosity brightness could be
less or lower diffuse. It's a nice scene anyway, especially for a "1st".
--
Farewell,
Bob
Post a reply to this message
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first image with POV-Ray, but first 3d image?
Post a reply to this message
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> I used area lights
This could have fooled me. I thought you used a bright plane outside the
window and relied on radiosity to make it shine on the wall / floor.. I
didn't imagine an area_light could make the same effect?
I really like the distribution of light and shadow. It looks sunny and not
too raytraced!
Regards,
Hugo
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"Slime" <slm### [at] slimeland com> wrote in message news:3da616f6$1@news.povray.org...
>
> Nice floor texture. Why are the pictures on the floor?
>
Well, they could have just moved in, or iirc placing pics like this, rather than
hanging, was pretty fashionable quite recently (at least it was in UK, dunno
about elsewhere).
Post a reply to this message
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Jim Charter wrote:
> first image with POV-Ray, but first 3d image?
No, not my very first 3D image. You can see some of my older images here:
http://320002096658-0001.bei.t-online.de/
I'm currently working on a real homepage ...
Regards,
Andreas
Post a reply to this message
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Zeger Knaepen wrote:
>> > Its not a sphere, I see no reflections and find the lack of chequered
>> > plane disturbing.
>> eh? hello?
>>
>> > Please refrain from posting good looking, well lit first pov images
>> > that so obviously fail to contain all of the required elements.
>> What are you mumbling about?
> Come on! have some sense of humour, will ya :)
>
> BTW, Andreas: your not going to tell me that is really your first POV-Ray
> image ever, right??
Yes indeed, but not my very first rendering.
Some of my previous images:
http://320002096658-0001.bei.t-online.de/
Regards,
Andreas
Post a reply to this message
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Hugo wrote:
>> I used area lights
>
> This could have fooled me. I thought you used a bright plane outside the
> window and relied on radiosity to make it shine on the wall / floor.. I
> didn't imagine an area_light could make the same effect?
>
> I really like the distribution of light and shadow. It looks sunny and not
> too raytraced!
Actually it's a simple spotlight with an added area_light statement:
=======================================================
//lamp number: 3 spot_light
#declare Lamp_003 = light_source{
0*x
color rgb<1.0, 1.0, 1.0>*3.0
spotlight
point_at <0,0,-1>
radius 50
tightness 0.075
falloff 30.7113438
fade_distance 55.0
fade_power 1
area_light <0,1,0>, <0,0,1>, 5, 5
}
=======================================================
Regards,
Andreas
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hughes, b. wrote:
> "Marc Champagne" <nos### [at] please com> wrote in message
> news:Xns### [at] 204 213 191 226...
>> "Ive" <ive### [at] lilysoft com> wrote in news:3da61bf7@news.povray.org:
>> > Your first image has to be a reflective sphere hovering
>> > over a checkered plane.
>> > In some rare cases also a glass sphere is acceptable.
>>
>> Ah yes I remember now, I believe I have followed this law (about 10
>> years ago) and yes I am pretty sure all newbies must past this ultimate
>> "I got the prog, now what, lets take the sample scene and play with it"
>
> My very first was a gelatinous-looking torus with blue sphere in the
> center, set against a ugly brownish-orangish-yellowish highly turbulent
> bozo patterned plane; which I believe was copied from another file by Dan
> Farmer or one of those other pioneering POVers' renderings I had seen. I
> don't remember now. It took me a while to try the reflective sphere over
> checkered plane.
>
> As to this rendering... it seems fairly washed out to me. That might have
> been the intention, but were it me doing it radiosity brightness could be
> less or lower diffuse. It's a nice scene anyway, especially for a "1st".
Well, it's not my very first scene, of course. But my first POV-Ray image.
I used Blender (and I'm still using it), but its render engine is not very
good, but very fast. The image I posted here took only a view seconds to
render with Blender - great for making animations.
Regarding first images: when I would have to use POV-Rays scene description
language, I would post spheres and cubes, too. But I don't want to use it
to much because you need a lot of experiences to create good looking images
with it. In my opinion it's difficult enough to create images with a good
modeler - it's a pain with POV-Rays language.
BTW: the TGA image has better quality.
Regards,
Andreas
Post a reply to this message
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Rick [Kitty5] wrote:
> Its not a sphere, I see no reflections and find the lack of chequered
> plane disturbing.
>
> Please refrain from posting good looking, well lit first pov images that
> so obviously fail to contain all of the required elements.
>
Excuse me :-) My next images will contain lots of chrome spheres and a
black/white chequered plane. Then I'll try the same with green/white
chequered planes. Finaly, with some experiences, I'll make some images with
spheres and cubes.
Regards,
Andreas
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Hi Andreas,
Very nice image, I particularly like the washed out
lighting on the objects and the nicely textured and
reflective floor.
Such a fine image for your first, but I see you didn't
scale the cat properly :).
I like the chopped off light (two rods) and distant wall
shadow, though they leave me curious about what they are.
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Andreas Kreisig wrote:
> Jim Charter wrote:
>
>
>>first image with POV-Ray, but first 3d image?
>
>
> No, not my very first 3D image. You can see some of my older images here:
>
> http://320002096658-0001.bei.t-online.de/
>
> I'm currently working on a real homepage ...
>
> Regards,
> Andreas
Your images evoke a strong response from the viewer which is independant
of their technical strength
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Tom Melly <tom### [at] tomandlu co uk> escribió en el mensaje de noticias
3da6c202$1@news.povray.org...
> "Slime" <slm### [at] slimeland com> wrote in message
news:3da616f6$1@news.povray.org...
> >
> > Nice floor texture. Why are the pictures on the floor?
> >
>
> Well, they could have just moved in, or iirc placing pics like this,
rather than
> hanging, was pretty fashionable quite recently (at least it was in UK,
dunno
> about elsewhere).
If you don't have children, maybe.
What will do Django with those pics?
Bye
Txemi Jendrix
tji### [at] txemijendrix com
http://www.txemijendrix.com
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Andreas Kreisig wrote:
> Hi,
>
> This is my first image made with POV-Ray. Modeling was made with Blender.
> Render time ~ 3.5h on my old 500 MHz machine. I used area lights and high
> quality radiosity.
Pretty work...
@+
Post a reply to this message
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