![](/i/fill.gif) |
![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Here we have 2 small variations on my first attempt following
the suggestions of Marc Jacquier (rounding the shape of the bone)
and Jaime Vives Piqueres (to add some bones more to the
background of the image).
In the first case I have increased the blurring parameters,
which took with it an increase in the time to render (7.5 hours).
The second image was enough faster, (single 7 hours) although
I have resigned to use some memory-eaters, like blurring cameras , but I
could not
resist to use some radiosity, the result? the image is too much... blue.
If somebody sample something of interest will send the macro to
construct to buildings and towers shortly (if somebody wants to
collaborate, even better, those structures need something of chaos: -)
sugerencias de
Marc Jacquier (redondear la forma de la ficha) y Jaime Vives Piqueres
del desenfoque, no
...azul.
Si alguien muestra algo de interes enviare la macro para construir edificios
y torres en breve
(si alguien quiere colaborar, aun mejor, esas estructuras necesitan algo de
caos :-)
Bruno Gimeno
(doble seis sale!)
Post a reply to this message
Attachments:
Download 'ficha_domino_4.jpg' (56 KB)
Download 'domino_2.jpg' (78 KB)
Preview of image 'ficha_domino_4.jpg'
![ficha_domino_4.jpg](/povray.binaries.images/attachment/%3C3d87944d%40news.povray.org%3E/ficha_domino_4.jpg?preview=1)
Preview of image 'domino_2.jpg'
![domino_2.jpg](/povray.binaries.images/attachment/%3C3d87944d%40news.povray.org%3E/domino_2.jpg?preview=1)
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
double nine or double eighteen?
Bruno Gimeno wrote:
> Here we have 2 small variations on my first attempt following
> the suggestions of Marc Jacquier (rounding the shape of the bone)
> and Jaime Vives Piqueres (to add some bones more to the
> background of the image).
>
> In the first case I have increased the blurring parameters,
> which took with it an increase in the time to render (7.5 hours).
> The second image was enough faster, (single 7 hours) although
> I have resigned to use some memory-eaters, like blurring cameras , but I
> could not
> resist to use some radiosity, the result? the image is too much... blue.
>
> If somebody sample something of interest will send the macro to
> construct to buildings and towers shortly (if somebody wants to
> collaborate, even better, those structures need something of chaos: -)
>
> sugerencias de
> Marc Jacquier (redondear la forma de la ficha) y Jaime Vives Piqueres
> del desenfoque, no
> ...azul.
>
> Si alguien muestra algo de interes enviare la macro para construir edificios
> y torres en breve
> (si alguien quiere colaborar, aun mejor, esas estructuras necesitan algo de
> caos :-)
>
> Bruno Gimeno
> (doble seis sale!)
>
> [Image]
>
> [Image]
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
3d87944d@news.povray.org...
> Here we have 2 small variations on my first attempt following
> the suggestions of Marc Jacquier (rounding the shape of the bone)
> and Jaime Vives Piqueres (to add some bones more to the
> background of the image).
>
> In the first case I have increased the blurring parameters,
> which took with it an increase in the time to render (7.5 hours).
I think you have rounded the shape too much. Less would be more
realistic.
> The second image was enough faster, (single 7 hours) although
> I have resigned to use some memory-eaters, like blurring cameras , but I
> could not
> resist to use some radiosity, the result? the image is too much... blue.
I like this image a lot. Very nice. (the first seems a little void)
> If somebody sample something of interest will send the macro to
> construct to buildings and towers shortly (if somebody wants to
> collaborate, even better, those structures need something of chaos: -)
It would be a good way to begin with some "Spectacular Landscapes" ;-)
> Bruno Gimeno
> (doble seis sale!)
(seis cuatro)
Txemi Jendrix
tji### [at] txemijendrix com
http://www.txemijendrix.com
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
The first image doesn't do much for me, but the second one
is really quite nice! I'm not sure what else I would add to
it. Maybe a brightly-colored (red?) non-domino object
to sort of set off the overwhelming grayishness of the scene?
Aaron
Aaron Gillies
New York City
x3rxes[^]yahoo.com
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Psychomech wrote:
>double nine or double eighteen?
the double eighteen bones are unknown in Spain, and I have only seen double
nine bones playing in games.yahoo... how are cards double 18?
btw, i'll improve the macro with double 9, right now :-)
Bruno Gimeno
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Could you post the source for the scene file used to create the second image
with the many domino buildings/towers. I want to experiment with it.
Thanks
Mike
"Bruno Gimeno" <apl### [at] jazzfree com> wrote in message
news:3d87944d@news.povray.org...
> Here we have 2 small variations on my first attempt following
> the suggestions of Marc Jacquier (rounding the shape of the bone)
> and Jaime Vives Piqueres (to add some bones more to the
> background of the image).
>
> In the first case I have increased the blurring parameters,
> which took with it an increase in the time to render (7.5 hours).
> The second image was enough faster, (single 7 hours) although
> I have resigned to use some memory-eaters, like blurring cameras , but I
> could not
> resist to use some radiosity, the result? the image is too much... blue.
>
> If somebody sample something of interest will send the macro to
> construct to buildings and towers shortly (if somebody wants to
> collaborate, even better, those structures need something of chaos: -)
>
>
>
>
>
> sugerencias de
> Marc Jacquier (redondear la forma de la ficha) y Jaime Vives Piqueres
La
> del desenfoque, no
> ...azul.
>
> Si alguien muestra algo de interes enviare la macro para construir
edificios
> y torres en breve
> (si alguien quiere colaborar, aun mejor, esas estructuras necesitan algo
de
> caos :-)
>
>
> Bruno Gimeno
> (doble seis sale!)
>
>
>
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |