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>Holy crap! If you had better focal blur (and maybe slightly less of it)
>this would be photorealistic...
It doesn't get much better than that!
Skip
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Terrific! I only miss a bit of metallic reflection on the circuit
textures... perhaps it's a whole image_map carefully placed over the
geometry?
--
Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org
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I subscribe to the view of Theo. As long as I have not seen the source code
or a modification of the image (pov-logo or name) I am not going to believe
in a POV-Ray rendered image. It is too perfect (dust, usage marks).
Could you please post a version without focal blur and radiosity?
Thanks,
Rene
"Theo Gottwald *" <The### [at] t-online de> wrote in message
news:3d799318$1@news.povray.org...
> I am really in trouble to believe that this is NOT A PHOTO
> so long I did not see the source and render it myself.
>
> Call me Thomas if you want :-).
>
> the IC-Socket loocks too realistic. I can't believe someone can take so
much
> time and put it in Polygons together. Can you render it with your name on
> the chip ? :-)
>
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Rene Schwietzke wrote:
>I subscribe to the view of Theo. As long as I have not seen the source code
>or a modification of the image (pov-logo or name) I am not going to believe
>in a POV-Ray rendered image. It is too perfect (dust, usage marks).
>...
Then try to see if you can spot
any solder on the pads, that
adhere smoothly to the components.
Tor Olav
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"Rene Schwietzke" <ren### [at] reneschwietzke de> wrote in message
news:3d79be1e@news.povray.org...
> I subscribe to the view of Theo. As long as I have not seen the source code
> or a modification of the image (pov-logo or name) I am not going to believe
> in a POV-Ray rendered image. It is too perfect (dust, usage marks).
Well, I believe it's a render. I think Rick has used a (highly detailed) photo of the
board as
an image_map pigment (and possibly height_field), thus accounting for all the little
imperfections. Am I correct Rick?
Anyhow, extremely well done on this.
All the best,
Andy Cocker
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> Waiting for your replies, as I am sure to learn something from your
> technique.
I hate to tell you this, but IIRC from the first time this was posted,
pretty much all of thos details are due to the image map he used, I think
he scanned the card and used that as a basis to place components.
I could be wrong though and if I am, then I'm seriously impressed. :)
Jamie.
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Jamie Davison wrote:
>> Waiting for your replies, as I am sure to learn something from
>> your technique.
>
> I hate to tell you this, but IIRC from the first time this was posted,
> pretty much all of thos details are due to the image map he used, I
> think he scanned the card and used that as a basis to place
> components.
Blabber mouth :)
--
Rick
Kitty5 NewMedia http://Kitty5.co.uk
POV-Ray News & Resources http://Povray.co.uk
TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037
PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
---
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.385 / Virus Database: 217 - Release Date: 04/09/2002
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ok Thomas.
older original render is here
http://news.povray.org/povray.binaries.images/13656/
Attached image is exact same scene withou rad & focal blur (and tweak
lights)
--
Rick
Kitty5 NewMedia http://Kitty5.co.uk
POV-Ray News & Resources http://Povray.co.uk
TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037
PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
---
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.385 / Virus Database: 217 - Release Date: 04/09/2002
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Attachments:
Download '3com-untex.jpg' (38 KB)
Preview of image '3com-untex.jpg'

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Jaime Vives Piqueres wrote:
> Terrific! I only miss a bit of metallic reflection on the circuit
> textures... perhaps it's a whole image_map carefully placed over the
> geometry?
Yup
--
Rick
Kitty5 NewMedia http://Kitty5.co.uk
POV-Ray News & Resources http://Povray.co.uk
TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037
PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
---
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.385 / Virus Database: 217 - Release Date: 04/09/2002
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Sir Charles W. Shults III wrote:
> Waiting for your replies, as I am sure to learn something
> from your technique.
Use a flatbed scanner for textures when you can, and if you want dust &
fluff, dont clean the glass plate / object before you scan :)
--
Rick
Kitty5 NewMedia http://Kitty5.co.uk
POV-Ray News & Resources http://Povray.co.uk
TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037
PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
---
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.385 / Virus Database: 217 - Release Date: 04/09/2002
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