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|  |  | Something I put together in about an hour today, creating this for a
website... Loosely based off of the starcraft stasis cell.
This actually isn't related to Timothy's WIP, just my own little thing.
Any suggestions?
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|  |  | Ben:
If this were mine, I'd liven things up a little bit with some reflection
and specular highlights. :)
What kind of settings are you using for the media/fog?
Aaron
Aaron Gillies
New York City
x3rxes[&]yahoo.com
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|  |  | > If this were mine, I'd liven things up a little bit with some reflection
> and specular highlights. :)
Yeah, I was too lazy for now to do that yet, but probably will come later.
> What kind of settings are you using for the media/fog?
Just plain emission/scattering, nothing special, but the media under the
cell, above the base is a combo of emission and glows.
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|  |  | Ben Lauritzen wrote:
> Something I put together in about an hour today, creating this for a
> website... Loosely based off of the starcraft stasis cell.
> 
> This actually isn't related to Timothy's WIP, just my own little thing.
> 
> Any suggestions?
Make it shiney, and gold, and the media more cyan...
and you need one of those zerg/protoss hybrids inside...;)
-- 
Tim Cook
http://empyrean.scifi-fantasy.com
mirror: http://personal.lig.bellsouth.net/lig/z/9/z993126
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
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|  |  | > the media under the cell, above the base is a
> combo of emission and glows.
This is my favourite part of the picture.
Was it very slow? You used Pov3.5 ?
-Hugo
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|  |  | "Hugo" <hua### [at] post3 tele  dk> wrote in message
news:3d693558$1@news.povray.org...
>
> This is my favourite part of the picture.
> Was it very slow? You used Pov3.5 ?
>
I thought it looked pretty cool too, although the camera is too far away
to see much of the detail.  I've never actually gotten media to do what
I want at all, much less this. :)
Aaron Post a reply to this message
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|  |  | > > the media under the cell, above the base is a
> > combo of emission and glows.
>
> This is my favourite part of the picture.
> Was it very slow? You used Pov3.5 ?
Actually, render time was about 30 seconds.  I was using megapov so the
glows aren't actually media, but as for versions, I was using 3.5, and MP
v0.7.  Also, I'm on a beefed up athlon xp 1700 mhz system so that might have
had something to do with render times ;)
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|  |  | > > Something I put together in about an hour today, creating this for a
> > website... Loosely based off of the starcraft stasis cell.
> >
> > This actually isn't related to Timothy's WIP, just my own little thing.
> >
> > Any suggestions?
>
> Make it shiney, and gold, and the media more cyan...
>
> and you need one of those zerg/protoss hybrids inside...;)
Yeah, wouldn't it be nice if I could model organics?
I always did wonder though if Blizzard was going to make SC2 with those
creatures.
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|  |  | I'm satisfied with it for now...  Does anyone know how to set
transparencies, such as 50% transparency, in fireworks or photoshop?  I want
a picture under this to show through if possible.
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 Download 'stasis.jpg' (11 KB)
 
 
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|  |  | cone{
  <0,-2,0>,.4,<0,0,0>,1.05
  material{
    texture{
      pigment{
        rgbt 1
      }
    }
    interior{
      media{
        emission rgb<.5,.6,.55>*.5
      }
    }
  }
  hollow
}
$iNum=0;
$R=seed(63258882);
$rmax=600;
#while (iNum < rmax)
  $rad=.3+((iNum/rmax)*.6);
  $pos=<rad*rand(R),-2+((iNum/rmax)*1.8),0>;
  glow {
    type 0
    location pos
    size .001
    radius .5
    fade_power 1.2
    color <.3, .5, .4>
    rotate<0,360*rand(R),0>
  }
  $iNum=iNum+1;
#end
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 Attachments:
 Download 'Glows.jpg' (18 KB)
 
 
 Preview of image 'Glows.jpg'
  
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