From: Pandora
Subject: Re: Which is Bryce, which is POV?
Date: 24 Aug 2002 14:55:16
Message: <3d67d694$1@news.povray.org>
"Hugo" <hua### [at] post3teledk> wrote in message
news:3d67cd5b@news.povray.org...
> > > 1) anti-aliasing (b appears to be POV AA method 1)> >> > I know. It doesn't seem as good as the Bryce anti-aliasing.>> But it's easy to improve:> +AM2 +A0.15 +R2 -J>
Or, better still :
+am2 +a0.0 -j
--
Pandora/Scott Hill/[::O:M:C::]Scorpion
Software Engineer.
http://www.pandora-software.com
From: Pandora
Subject: Re: Which is Bryce, which is POV?
Date: 24 Aug 2002 15:39:53
Message: <3d67e109@news.povray.org>
"Hugo" <hua### [at] post3teledk> wrote in message
news:3d67d75b@news.povray.org...
> > Or, better still :> >> > +am2 +a0.0 -j>> patterns that you want to get rid of.. But it will slow down things down.>
PAH! just 'cos it's not noticeable it doesn't mean it's not an
improvement! ;)
Yeah, I only ever use it for a
final-I'm-gonna-leave-this-going-as-long-as-it-takes-and-absolutely-must-hav
e-the-best-quality-I-can-get renders...
--
Pandora/Scott Hill/[::O:M:C::]Scorpion
Software Engineer.
http://www.pandora-software.com
From: IMBJR
Subject: Re: Which is Bryce, which is POV?
Date: 24 Aug 2002 16:27:37
Message: <3d67ec39@news.povray.org>
Pandora <pan### [at] pandora-softwarecom> wrote in message
news:3d67cd0a@news.povray.org...
> "IMBJR" <no### [at] spamhere> wrote in message news:3d67c4ea@news.povray.org...> > Bryce is the one with soft reflections. I wish I knew of a way of doing> that> > in POV.> >>>> See section 6.7.2 of POV 3.5 docs...
I see. Sounds interesting. Need a very high frequency once I'd image tho.
>> --> Pandora/Scott Hill/[::O:M:C::]Scorpion> Software Engineer.> http://www.pandora-software.com>>