POV-Ray : Newsgroups : povray.binaries.images : Isosurface Landscape (WIP) Server Time
15 Aug 2024 12:15:00 EDT (-0400)
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From: Mr Art
Subject: Re: Isosurface Landscape (WIP)
Date: 15 Jul 2002 08:08:38
Message: <3D3363E0.50904@chesapeake.net>
Dave Brickell wrote:
> This is my first real play with Isosurfaces and I am very impressed. 
> Any comments etc....



Looks like volcanic rock of some kind.


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From: Dave Brickell
Subject: Re: Isosurface Landscape (WIP)
Date: 16 Jul 2002 12:54:30
Message: <3d344fc6$1@news.povray.org>
"Rafal 'Raf256' Maj" <raf### [at] raf256com> wrote in message
news:Xns### [at] 204213191226...
> "Dave Brickell" <kryten@*NOSPAM*totalise.co.uk> wrote in
> news:3d31e6db@news.povray.org:
>
> > This is my first real play with Isosurfaces and I am very impressed. I
> > know the sky and sea need a little work but I am very happy with how
> > the actual landscape came out.
>
> nice... what is the render time Vs height-fiels time ?

        I have not got a comparison but I believe that isosurfaces can take
longer (especially at high quality settings) but the extra detail is worth
the time.


>
> can You send me sources ? just for testing / learning :)

        I will be posting the source once I am happy with it.


Davey B


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From: Dave Brickell
Subject: Re: Isosurface Landscape (WIP)
Date: 16 Jul 2002 12:55:13
Message: <3d344ff1$1@news.povray.org>
"David Fontaine" <dav### [at] faricynet> wrote in message
news:3D3### [at] faricynet...
> Very interesting.

        Thank you

>That smooth but pitted look is rather unusual.  It
> looks like mineral deposits from a hot spring.

        I agree :)


Davey B


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From: Dave Brickell
Subject: Re: Isosurface Landscape (WIP)
Date: 16 Jul 2002 12:56:59
Message: <3d34505b$1@news.povray.org>
"Christoph Hormann" <chr### [at] gmxde> wrote in message
news:3D327293.7BD8C5F5@gmx.de...
>
>
> Dave Brickell wrote:
> >
> > This is my first real play with Isosurfaces and I am very impressed. I
know
> > the sky and sea need a little work but I am very happy with how the
actual
> > landscape came out.
> >
> > Any comments etc....
>
> Really good for first experiments.

        Thank You

> It seems somewhat homogeneous to me,
> maybe play a bit more with the waveforms or color_maps of the pigment
functions.

        I must admit I had to look up homogeneous :)
but in what way do you mean? The shapes? The colour? or the overall
composition?

Davey B


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From: Dave VanHorn
Subject: Re: Isosurface Landscape (WIP)
Date: 16 Jul 2002 13:01:09
Message: <3d345155@news.povray.org>
I wan't able to pull anything like the image posted, from the code that was
posted.
I'm running the latest release.

Can you post (or email) a complete file, so I can check what's different?


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From: Dave Brickell
Subject: Re: Isosurface Landscape (WIP)
Date: 16 Jul 2002 13:36:55
Message: <3d3459b7@news.povray.org>
"Dave VanHorn" <dva### [at] cedarnet> wrote in message
news:3d345155@news.povray.org...
>
> I wan't able to pull anything like the image posted, from the code that
was
> posted.
> I'm running the latest release.
>
> Can you post (or email) a complete file, so I can check what's different?


        Im not exactly sure what you are asking here as I have not posted
any code as of yet. Once I have finished testing and tinkering I will post
some code.

Davey B


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From: Dave VanHorn
Subject: Re: Isosurface Landscape (WIP)
Date: 16 Jul 2002 16:16:54
Message: <3d347f36$1@news.povray.org>
>         Im not exactly sure what you are asking here as I have not posted
> any code as of yet. Once I have finished testing and tinkering I will post
> some code.

I must have you mixed with someone else.
There was a round isosurface thing that looked really cool and complex, but
I can't get anywhere near it with the code he posted.

Sorry.


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From: Steve
Subject: Re: Isosurface Landscape (WIP)
Date: 16 Jul 2002 17:23:12
Message: <slrnaj93d7.vea.steve@zeropps.org.uk>
On Sun, 14 Jul 2002 22:02:22 +0100, Dave Brickell wrote:
> This is my first real play with Isosurfaces and I am very impressed. I know
> the sky and sea need a little work but I am very happy with how the actual
> landscape came out.
> 
> Any comments etc....

Can't tell if it's large scale mountains or very small scale dried mud, 
whichever it's a good start.  

Samuel Benge did a great landscape with isosorfaces quite some time ago,
it was remeniscent of a desert in the USA. 

-- 
%HAV-A-NICEDAY                    email mailto:ste### [at] zeroppsuklinuxnet
Steve                                web http://www.zeropps.uklinux.net/
                                             or http://start.at/zero-pps
 10:16pm  up 19 days,  8:36,  1 user,  load average: 1.20, 1.14, 1.05


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From: Samuel Benge
Subject: Re: Isosurface Landscape (WIP)
Date: 18 Jul 2002 15:05:14
Message: <3D371164.5020801@caltel.com>
Are you taking about the green thingy posted a few days ago? That was 
me, and unfortunately I posted a slightly different version of the code. 
I can't remember how I got the nice ring floating out from the rest of 
the isosurface....

Dave VanHorn wrote:

>>        Im not exactly sure what you are asking here as I have not posted
>>any code as of yet. Once I have finished testing and tinkering I will post
>>some code.
>>
> 
> I must have you mixed with someone else.
> There was a round isosurface thing that looked really cool and complex, but
> I can't get anywhere near it with the code he posted.
> 
> Sorry.
> 
> 
> 
> 


-- 
Samuel Benge

sbe### [at] caltelcom


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From: Samuel Benge
Subject: Re: Isosurface Landscape (WIP)
Date: 18 Jul 2002 15:06:26
Message: <3D3711AC.40404@caltel.com>
If it was one posted about 2 years ago, I did that with a multifractal 
isosurface.

Steve wrote:

> On Sun, 14 Jul 2002 22:02:22 +0100, Dave Brickell wrote:
> 
>>This is my first real play with Isosurfaces and I am very impressed. I know
>>the sky and sea need a little work but I am very happy with how the actual
>>landscape came out.
>>
>>Any comments etc....
>>
> 
> Can't tell if it's large scale mountains or very small scale dried mud, 
> whichever it's a good start.  
> 
> Samuel Benge did a great landscape with isosorfaces quite some time ago,
> it was remeniscent of a desert in the USA. 
> 
> 


-- 
Samuel Benge

sbe### [at] caltelcom


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