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Dave Brickell wrote:
> This is my first real play with Isosurfaces and I am very impressed.
> Any comments etc....
Looks like volcanic rock of some kind.
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"Rafal 'Raf256' Maj" <raf### [at] raf256 com> wrote in message
news:Xns### [at] 204 213 191 226...
> "Dave Brickell" <kryten@*NOSPAM*totalise.co.uk> wrote in
> news:3d31e6db@news.povray.org:
>
> > This is my first real play with Isosurfaces and I am very impressed. I
> > know the sky and sea need a little work but I am very happy with how
> > the actual landscape came out.
>
> nice... what is the render time Vs height-fiels time ?
I have not got a comparison but I believe that isosurfaces can take
longer (especially at high quality settings) but the extra detail is worth
the time.
>
> can You send me sources ? just for testing / learning :)
I will be posting the source once I am happy with it.
Davey B
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"David Fontaine" <dav### [at] faricy net> wrote in message
news:3D3### [at] faricy net...
> Very interesting.
Thank you
>That smooth but pitted look is rather unusual. It
> looks like mineral deposits from a hot spring.
I agree :)
Davey B
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"Christoph Hormann" <chr### [at] gmx de> wrote in message
news:3D327293.7BD8C5F5@gmx.de...
>
>
> Dave Brickell wrote:
> >
> > This is my first real play with Isosurfaces and I am very impressed. I
know
> > the sky and sea need a little work but I am very happy with how the
actual
> > landscape came out.
> >
> > Any comments etc....
>
> Really good for first experiments.
Thank You
> It seems somewhat homogeneous to me,
> maybe play a bit more with the waveforms or color_maps of the pigment
functions.
I must admit I had to look up homogeneous :)
but in what way do you mean? The shapes? The colour? or the overall
composition?
Davey B
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I wan't able to pull anything like the image posted, from the code that was
posted.
I'm running the latest release.
Can you post (or email) a complete file, so I can check what's different?
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"Dave VanHorn" <dva### [at] cedar net> wrote in message
news:3d345155@news.povray.org...
>
> I wan't able to pull anything like the image posted, from the code that
was
> posted.
> I'm running the latest release.
>
> Can you post (or email) a complete file, so I can check what's different?
Im not exactly sure what you are asking here as I have not posted
any code as of yet. Once I have finished testing and tinkering I will post
some code.
Davey B
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> Im not exactly sure what you are asking here as I have not posted
> any code as of yet. Once I have finished testing and tinkering I will post
> some code.
I must have you mixed with someone else.
There was a round isosurface thing that looked really cool and complex, but
I can't get anywhere near it with the code he posted.
Sorry.
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On Sun, 14 Jul 2002 22:02:22 +0100, Dave Brickell wrote:
> This is my first real play with Isosurfaces and I am very impressed. I know
> the sky and sea need a little work but I am very happy with how the actual
> landscape came out.
>
> Any comments etc....
Can't tell if it's large scale mountains or very small scale dried mud,
whichever it's a good start.
Samuel Benge did a great landscape with isosorfaces quite some time ago,
it was remeniscent of a desert in the USA.
--
%HAV-A-NICEDAY email mailto:ste### [at] zeropps uklinux net
Steve web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
10:16pm up 19 days, 8:36, 1 user, load average: 1.20, 1.14, 1.05
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Are you taking about the green thingy posted a few days ago? That was
me, and unfortunately I posted a slightly different version of the code.
I can't remember how I got the nice ring floating out from the rest of
the isosurface....
Dave VanHorn wrote:
>> Im not exactly sure what you are asking here as I have not posted
>>any code as of yet. Once I have finished testing and tinkering I will post
>>some code.
>>
>
> I must have you mixed with someone else.
> There was a round isosurface thing that looked really cool and complex, but
> I can't get anywhere near it with the code he posted.
>
> Sorry.
>
>
>
>
--
Samuel Benge
sbe### [at] caltel com
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If it was one posted about 2 years ago, I did that with a multifractal
isosurface.
Steve wrote:
> On Sun, 14 Jul 2002 22:02:22 +0100, Dave Brickell wrote:
>
>>This is my first real play with Isosurfaces and I am very impressed. I know
>>the sky and sea need a little work but I am very happy with how the actual
>>landscape came out.
>>
>>Any comments etc....
>>
>
> Can't tell if it's large scale mountains or very small scale dried mud,
> whichever it's a good start.
>
> Samuel Benge did a great landscape with isosorfaces quite some time ago,
> it was remeniscent of a desert in the USA.
>
>
--
Samuel Benge
sbe### [at] caltel com
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