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15 Aug 2024 14:13:10 EDT (-0400)
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From: David Cook
Subject: Re: An image...
Date: 30 Jun 2002 23:54:44
Message: <3d1fd284$1@news.povray.org>
Ooops, I meant to type "...the focused photons..."

"David Cook" <nos### [at] oznet> wrote in message
news:3d1fd1f4@news.povray.org...
> Nice! Reminded me of one I'd done a while back. Same effect where the
photos
> sear the phosphorus off your screen. I like the textured checkered tile
> underneath and the nicely rounded edges on the ring.
>
> -- Dave


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From: bob h
Subject: Re: An image...
Date: 1 Jul 2002 02:26:45
Message: <3d1ff625@news.povray.org>
"marabou" <not### [at] availablenet> wrote in message
news:3d1f9787@news.povray.org...
> Warp wrote:
> >   { average normal_map
> >     { [1 granite .4 scale .3 noise_generator 2]
> >       [1 gradient x 2 slope_map { TileSlope }]
> >       [1 gradient z 2 slope_map { TileSlope }]
> >     }
> >   }
> > }
>
> okay, i understand. povray 3.5beta is nice. is there a similar way for
> povray3.1? if yes, which?

slope_map is also in 3.1, so I guess what Warp wrote would work okay minus
the noise_generator 2 part.

bob h


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From: bob h
Subject: Re: An image...
Date: 1 Jul 2002 02:31:15
Message: <3d1ff733@news.povray.org>
"Dave VanHorn" <dva### [at] cedarnet> wrote in message
news:3d1f9325$1@news.povray.org...
> Are photons available in the released versions of POV?

Not yet in a final release. Only the 3.5 beta, MegaPOV and perhaps some
other custom compilations.

bob h


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From: David Fontaine
Subject: Re: An image...
Date: 1 Jul 2002 14:02:25
Message: <3D209A89.1050909@faricy.net>
Pretty good for "something random"!  :)

-- 
___     ______________________________________________
  | \     |_         website: http://davidf.faricy.net/
  |_/avid |ontaine           email: <dav### [at] faricynet>


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