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On my last spare time, I translated my megapov apple texture to 3.5 syntax.
IMHO it looks even better... the layers of filtered textures seem to
"blend" more softly. I also added a subtle normal and variable reflection
to the old texture.
Seems that it's time for yet another "bodegon"... :)
--
Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org
Post a reply to this message
Attachments:
Download 'test_apple2.jpg' (33 KB)
Preview of image 'test_apple2.jpg'

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"Jaime Vives Piqueres" <jai### [at] ignorancia org> wrote in message
news:3d079abe@news.povray.org...
> On my last spare time, I translated my megapov apple texture to 3.5
syntax.
> IMHO it looks even better... the layers of filtered textures seem to
> "blend" more softly. I also added a subtle normal and variable reflection
> to the old texture.
>
> Seems that it's time for yet another "bodegon"... :)
One word: Incredible!
Post a reply to this message
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I think the apples look a little 'knobbly'.. maybe the normal. However, the
pigmentation is spot-on. Beautiful!
All the best,
Andy Cocker
"Jaime Vives Piqueres" <jai### [at] ignorancia org> wrote in message
news:3d079abe@news.povray.org...
> On my last spare time, I translated my megapov apple texture to 3.5
syntax.
> IMHO it looks even better... the layers of filtered textures seem to
> "blend" more softly. I also added a subtle normal and variable reflection
> to the old texture.
>
> Seems that it's time for yet another "bodegon"... :)
>
> --
> Jaime Vives Piqueres
>
> La Persistencia de la Ignorancia
> http://www.ignorancia.org
Post a reply to this message
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Jaime Vives Piqueres wrote:
> On my last spare time, I translated my megapov apple texture to 3.5
syntax.
> IMHO it looks even better... the layers of filtered textures seem to
> "blend" more softly. I also added a subtle normal and variable reflection
> to the old texture.
>
> Seems that it's time for yet another "bodegon"... :)
>
The master strikes again. I'm glad I'm not hungry or otherwise there might
be a piece missing from my monitor (or my teeth).
--
-Jide
Post a reply to this message
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awesome dude.
Post a reply to this message
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[bows down and worships]
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And after climbing back on my chair I ask you if you may tell us how you
made the apples? I place my bet on isosurface.
Post a reply to this message
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This is good advertisement for POV-Ray!!
--
Apache
POV-Ray Cloth experiments: http://geitenkaas.dns2go.com/experiments/
Email: apa### [at] yahoo com
ICQ: 146690431
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And I place my bet on s/hamapatch.
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Artis <art### [at] aaa apollo lv> escribió en el mensaje de noticias
3d07cbc7@news.povray.org...
> And I place my bet on s/hamapatch.
Sure they are blobs ;-)
Txemi Jendrix
tji### [at] euskalnet net
http://www.geocities.com/txemijendrix
Post a reply to this message
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Jaime Vives Piqueres <jai### [at] ignorancia org> escribió en el mensaje de
noticias 3d079abe@news.povray.org...
> On my last spare time, I translated my megapov apple texture to 3.5
syntax.
> IMHO it looks even better... the layers of filtered textures seem to
> "blend" more softly. I also added a subtle normal and variable reflection
> to the old texture.
Jaime, it's not only that the texture looks even better, it's simply perfect
!!!!!
(while this happens, an angels' choir sings in an endless loop:
"Jaime, que tu eres el amo, que tu eres el amo, desto el raitrais")
Certainly a masterpiece.
> Seems that it's time for yet another "bodegon"... :)
Yes, please. It seems we are all hungry. Feed us. ;-)
Txemi Jendrix
tji### [at] euskalnet net
http://www.geocities.com/txemijendrix
Post a reply to this message
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¡¡¡Excelente Jaime!!!
I would love to see a bodegon made by you.
Fernando.
"Jaime Vives Piqueres" <jai### [at] ignorancia org> wrote in message
news:3d079abe@news.povray.org...
> On my last spare time, I translated my megapov apple texture to 3.5
syntax.
> IMHO it looks even better... the layers of filtered textures seem to
> "blend" more softly. I also added a subtle normal and variable reflection
> to the old texture.
>
> Seems that it's time for yet another "bodegon"... :)
>
> --
> Jaime Vives Piqueres
Post a reply to this message
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Awesome!
When I used to teach an Introductory Art course my favorite first project was
to have students bring in two apples. I would then instruct them to paint one
apple to exactly mimic the other.
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Wow, that is very good. Keep it up.
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Jaime Vives Piqueres wrote:
> [awesome picture]
Oh shit. I should stop rendering.
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Elias Penttilä wrote:
> And after climbing back on my chair I ask you if you may tell us how you
> made the apples? I place my bet on isosurface.
And the winner is... Txemi! But I suspect he cheated... ;)
The shape is a blob constructed "a la SOR", within a loop, and adding
some random displacement/scale to individual components. Very handy for
most fruits and some other vegetables. Code release is waiting for the
Linux RC6, to finish some details...
--
Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org
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Andrew Cocker wrote:
> I think the apples look a little 'knobbly'.. maybe the normal. However,
> the pigmentation is spot-on. Beautiful!
Hmmm... If you are refering to the "big" knobs, they are simply part of
the multi-component blob, not the normal. Although there are apples so
knobbly at the bottom, I also see it a bit strange.
Thanks for the criticism!
--
Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org
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Jide wrote:
>
> The master strikes again. I'm glad I'm not hungry or otherwise there might
> be a piece missing from my monitor (or my teeth).
Thanks! And... exactly wich apple would you prefer to eat first? :)
--
Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org
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Jim Charter wrote:
> When I used to teach an Introductory Art course my favorite first project
> was
> to have students bring in two apples. I would then instruct them to paint
> one apple to exactly mimic the other.
Hmmm.. interesting. You mean real apples?
--
Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org
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Thomas Willhalm wrote:
>> [awesome picture]
>
> Oh shit. I should stop rendering.
Oh no! Just the opposite!
--
Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org
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Yes, real apples. Students sometimes had to redo the project with fresh
apples when their initial pair of apples grew soggy. At least one
sorority girl complained that I was wasting food.
Jaime Vives Piqueres wrote:
> Jim Charter wrote:
>
>
>>When I used to teach an Introductory Art course my favorite first project
>>was
>>to have students bring in two apples. I would then instruct them to paint
>>one apple to exactly mimic the other.
>>
>
> Hmmm.. interesting. You mean real apples?
>
>
Post a reply to this message
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Jaime Vives Piqueres wrote:
> Jide wrote:
> >
> > The master strikes again. I'm glad I'm not hungry or otherwise there
might
> > be a piece missing from my monitor (or my teeth).
>
> Thanks! And... exactly wich apple would you prefer to eat first? :)
>
I'd start with the right one because it has that kinda sour look to it. I'm
quite certain that the left one is the sweet one and that I'd eat second so
that I wouldn't end up with the kinda sour taste :)
--
-Jide
Post a reply to this message
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Very nice looking apples (perhaps they could benefit from my blurred
reflection material, wink, wink ;) )
Are the apple shapes somewhat randomly generated or are they explicitly
created?
-tgq
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Jaime Vives Piqueres <jai### [at] ignorancia org> escribió en el mensaje de
noticias 3d08a4d1@news.povray.org...
> And the winner is... Txemi! But I suspect he cheated... ;)
Not at all. Probably the only advantage I have is that I have been a big fan
of your work since a long time ago.
Anyway, what's my prize? :-)
Bye Jaime, and keep up that fantastic work.
Txemi Jendrix
tji### [at] euskalnet net
http://www.geocities.com/txemijendrix
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These look great. I recently tried to use your apple texture on one of my
pictures, but couldn't get it to work without reset_children. I saw afterwards
in the docs one could do the same thing with pigment_pattern but that hadn't
occurred to me at the time.
I also like the way your lighting macros and the focal blur set these off so
well.
--
light_source{0,1}#macro c(J,a)sphere{0,1pigment{rgb z}scale a translate J+O}
#end#macro B(R,V,O)c(0,4)intersection{c(V,R)difference{c(-z*4x+10)c(-z*4.1x+
10)c(0<7.5,45,5>)}}#end B(12,0z*25)B(8y*4<0,12,50>) // Batronyx ^"^
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TinCanMan wrote:
> Are the apple shapes somewhat randomly generated or are they explicitly
> created?
A mix of both... ;) See my repply to Elias.
--
Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org
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Batronyx wrote:
> These look great. I recently tried to use your apple texture on one of my
> pictures, but couldn't get it to work without reset_children. I saw
> afterwards in the docs one could do the same thing with pigment_pattern
> but that hadn't occurred to me at the time.
Yes, this is the trick. I'm also adding some other changes, but these are
waiting for the next RC.
> I also like the way your lighting macros and the focal blur set these off
> so well.
Oh, yes, seems I'm getting addicted to focal_blur...
--
Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org
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Jim Charter wrote:
> Yes, real apples. Students sometimes had to redo the project with fresh
> apples when their initial pair of apples grew soggy. At least one
> sorority girl complained that I was wasting food.
>
Bah. By the time they got to starving families on another continent,
they'd be rotten anyway. Eating food just because not eating it is
"wasting" it is stupid IMO.
--
___ ______________________________________________
| \ |_ website: http://davidf.faricy.net/
|_/avid |ontaine email: <dav### [at] faricy net>
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You'll have to stop for a few years so the rest of us can catch up! :)
--
___ ______________________________________________
| \ |_ website: http://davidf.faricy.net/
|_/avid |ontaine email: <dav### [at] faricy net>
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